Rolando signifies a different time in the App Store. Back when the first 2 Rolando games came out, the App Store was still a tremendously young and unproven gaming platform, and the first Rolando game was a testament to how the platform could truly stand out for gaming, combining tilt controls and touch screen controls for a unique experience. The sequel, released 7 months later, brought more Rolandos, new gameplay elements, a new level progression mechanic, and just more of the same great elements that made the first Rolando so wonderful. But ever since then, things have changed. Publisher ngmoco:) has moved away from the traditional app distribution model and into freemium apps. The apps haven’t been updated since the fall of 2009, so you would be forgiven for thinking that they were lost to history, interesting games that would be mentioned by longtime hardcore iOS gamers only.
Then, all of a sudden, developer Handcircus Games shocked the iOS world by releasing updates for both Rolando and Rolando 2. The key feature of these updates is support for the Retina Display of the iPhone 4 and iPod touch 4G. These games looked gorgeous back in the day on the old 480×320 screens of the old iPhones and iPod touches, but now the game really gets to shine on the higher-resolution Retina Display devices. The apps now require iOS 4 to play, but they do not appear to support multitasking or fast-app switching. 2 other minor fixes have been introduced in the updates as well: Plus+ registration is now optional and a save corruption bug has been fixed in both Rolando games.
These games were great back in the days when Retina Displays were just wild ideas, when AT&T was the only carrier we could ever hope to get an iPhone on, and well before technology like the Unreal Engine could even be fathomed running on an iOS device – heck, this was even back when the OS was still called the iPhone OS. These games still shine to this day, especially as they’re still like little else on the App Store, and they’re now on sale for $0.99. Especially as they now have been modernized for the latest iPhones and iPod touches, there’s little reason to not check these games out now, not just as history lessons for iOS gaming, but as great games that look and play as great as ever.
Released: 2008-12-17 :: Category: Games