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Monster Warlord is Celebrating its Two-Year Anniversary With Sales and Presents

Posted by Jessica Fisher on September 18th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: SEEMS FAMILIAR :: Read Review »

Monster Warlord by GAMEVIL USA is having a massive party for its two-year anniversary. 

GAMEVIL has been wildly successful with the social monster battling game with over 16 million downloads, which makes Monster Warlord one of their most popular titles. To say thank you, they are giving away free Jewels and anniversary-edition monsters, welcome packages for new members, increasing success rates, and holding massive sales from now through September 22.

Join the party and download Monster Warlord today for free on the App Store.

MLB Perfect Inning's Grand Slam Update Adds Head-2-Hea​d, Trading, and More

Posted by Jessica Fisher on August 28th, 2014
+ Universal App - Designed for iPhone and iPad
Our rating: starstarhalfstarblankstarblankstar :: RULED AN ERROR :: Read Review »

Gamevil USA has released a new update for MLB Perfect Inning that's packed with new features. Now you can play against anyone around the world in the head-to-head style gameplay and earn special edition players as rewards.

Want to shake things up for your team? Now you will be able to trade up to 3-5 players at a time on the trading block. Test your manager skills as you accept offers or negotiate for better deals. Will your new team top the leaderboards? With the updated 2014 rosters and stats, and new player models and motion capture, you'll be able to craft the team of your dreams.

According to the Gamevil site: "To celebrate the update, for 24 hours right between 8/30 18:00 ~ 8/31 18:00 (PDT), all users that log in will receive 1 draft pick that 100% guarantees a SIGNATURE player!"

You can check out MLB Perfect Inning for free on the App Store.

Kiwi Dash Review

+ Universal App - Designed for iPhone and iPad
By Lucy Ingram on January 20th, 2014
Our rating: starstarstarblankstarblankstar :: OVERLY FRUSTRATING BUT TRULY ADDICTIVE
Though Kiwi Dash is an altogether solid endless runner, it also manages to be the most frustrating game in the world.
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Dark Avenger Review

Posted by Rob Rich on May 2nd, 2013
+ Universal App - Designed for iPhone and iPad

Developer: GAMEVIL
Price: FREE
Version: 1.0.0
App Reviewed on: iPhone 5
Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarstarblankstar
Playtime Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarhalfstar

[rating:overall]

At first I was disappointed. Dark Avenger looks like a pretty cool dungeon-crawling hack-and-slash RPG, but it’s broken up into these tiny little stages and there’s virtually no story outside of a guy going around killing what looks to be undead. Then I noticed the option to replay levels in a Time Attack mode and it all clicked; this isn’t a conventional hack-and-slash RPG, it’s more like somebody stuffed the genre into an arcade cabinet. And despite a few minor complaints I’d say they did a darned good job of it.

As I’ve mentioned the world of Dark Avenger is riddled with the undead. Or so it would seem, anyway. The rather aggressive protagonist’s motivations aren’t made entirely clear but that’s okay because there’s killin’ to be done! Like most other iOS action RPGs the interface uses a simple virtual stick/giant attack button surrounded by ability icons control scheme. Players slice their way through each relatively brief level in an attempt to open up the next and gather loot and gold along the way. Later levels, in turn, provide better loot and more gold but can be a lot tougher.

The going is a little slow at first but once the player’s character levels up a bit and gains a few more skills Dark Avenger really starts to come into its own. Yes, it’s another Diablo-like on iOS, but the emphasis on smaller levels and replayability is surprisingly clever and works quite well. Especially the Infinity Tower that pits players against increasingly tough waves of enemies for lots of gold and medals (or something like that) that can be used to buy better gear.

The way Dark Avenger is broken up and the rather small levels might be off-putting to some but I still think they fit the mobile platform well. However I’m not too crazy about the rather stiff combat system. Using the same exact three-hit combo over and over again feels repetitive, this same combo ends with a knockback that forces the player to chase after their targets, and skills can’t be triggered during an attack so it’s impossible to cancel out a combo with a special attack. I’ve eaten way too many flaming golem fists simply because I couldn’t trigger my character’s dash move during a combo.

It may not sport the most responsive combat system in the world but Dark Avenger still manages to be fun thanks to its arcade-like nature. There’s lots of loot to earn and possibly upgrade, and plenty of skills to unlock and train. Plus the Infinity Tower is practically a game unto itself.

Fantasy Quest Review

Posted by Rob Rich on March 28th, 2013
+ Universal App - Designed for iPhone and iPad

Developer: GAMEVIL
Price: FREE
Version: 1.10
App Reviewed on: iPhone 5
Graphics / Sound Rating: starstarstarstarblankstar
Gameplay Rating: starstarstarhalfstarblankstar
Playtime Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarblankstar

[rating:overall]

I’m just going to say it: Fantasy Quest has a slow burn to it. Not that it’s bad once things pick up, but until it reaches that point it can be a fairly significant grind. And not the fun sort of grind, either. Thankfully once players get past that initial roadblock they’ll find a free-to-play kingdom building RPG that isn’t all that easy to put down.

Fantasy Quest is essentially two kinds of free-to-play games in one. There’s the town building with all the expectant tax collection and land expansion, and the energy-reliant RPG-ing with a number of different characters and quests. Both feed into each other, of course, with buildings created in town effecting what characters can be hired for a team and goods earned from slaying goblins and such necessary for expanding the town. It’s all fairly simple in practice but there’s also has a sort of refined elegance to the way each aspect plays off of the other, as well as how they’re both very accessible without being mindless.

The kingdom building aspects are mostly typical of a lot of free-to-play games these days with the exception of being able to raid other players’ settlements. Not that this is a new idea, but the way it’s implemented is pretty clever: stamina is needed to attack specific buildings and each hit (damage determined by the questing team, surrounding buildings, etc) coughs up various resources, including Valor that acts as a kind of special currency. What I find refreshing about it is the fact that being raided doesn’t incite rage. Sure I might lose a few coins, but I hardly lose enough to get mad over and raiding other players can more than make up for lost income.

The actual RPG-like quests can be entertaining as well, although they don’t really pick up until after a third party member is acquired. It can be incredibly slow going at first but once that threshold is passed players will find themselves with a competent group of adventurers, each with their own sets of equipment to manage and special skills to learn. It’s a little unfortunate that there isn’t a larger selection of basic units (only one of each type can be bought with non-premium currency) but it isn’t exactly a game breaking detail. A more significant (and literally game breaking) problem is the occasional crash or server hang-up while in the middle of a fight. Again, not so bad when all that’s really lost is a little time and some energy that replenishes at a fairly generous rate, but it can still be irritating.

Fantasy Quest feels a bit like a slow “me too” kind of fantasy freemium game at first, but it really does come into its own once players progress past the intro phase. It’s definitely a good time so long as one has the patience.

Sir Death Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on October 18th, 2012
Our rating: starstarstarstarblankstar :: FLASHY & HIGH-STYLE
Spectacular zombie-slaying action abounds in this new iOS beat-em-up!
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Fighter City Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on April 20th, 2012
Our rating: starstarstarstarhalfstar :: BRING THE PAIN
No-holds-barred street fighting hits the App Store, and it's fun!
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ILLUSIA 2 Review

By Rob Rich on April 20th, 2012
GAMEVIL follows up one of their lesser-known titles, but has time (and a bit more effort) allowed the sequel to surpass the original? Not exactly, no.
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Baseball Superstars 2012 Review

+ Universal App - Designed for iPhone and iPad
By Greg Dawson on January 31st, 2012
Our rating: starstarstarstarblankstar :: STRIIIIKE!
With over 30 million downloads of the franchise to-date, Baseball Superstars 2012 introduces new gesture controls and is a great value with low in-app costs.
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ZENONIA 4 Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on December 22nd, 2011
Our rating: starstarstarstarblankstar :: NATURAL PROGRESSION
Get ready to embark on an epic quest, spanning multiple time periods, in ZENONIA's most recent and refined offering.
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Soccer Superstars In-Depth Review

iPhone App - Designed for iPhone, compatible with iPad
By Jason Fanguy on July 19th, 2010
Our rating: starstarstarstarblankstar :: HE SHOOTS! HE SCORES!
Soccer Superstars manages to turn the harsh brutalities of a popular pastime (non-believers can visit youtube and/or the emails sent to them by their parents for indisputable video/photo evidence) into a deep, cute, cartoony game title for the iDevice tha
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