Posted by Jessica Fisher on November 12th, 2014 + Universal App - Designed for iPhone and iPad
In Monument Valley, ustwo’s Apple Design Award winner for 2014, you are Princess Ida exploring the gorgeous world and doing your best to outsmart the Crow People. In the game’s newest update, Forgotten Shores, you can play through eight new chapters with even more illusions and graphical beauty.
You can download Monument Valley for $3.99 on the App Store, and the update is available as a separate in-app purchase for $1.99.
Posted by Jessica Fisher on October 6th, 2014 iPad Only App - Designed for iPad
Might & Magic: Duel of Champions will be getting a new update, titled Sins of Betrayal, on October 9. In this new update you will be able to play as one of the six heirs of Duke Slava Griffin after his murder. In addition, you’ll have new decks and up to 100 new cards as well.
Sins of Betrayal also introduces the new Replay manager, which allows you to watch your previous games. This a great new option for serious gamers who want to improve their strategies or players who just want to show their friends their awesome moves.
A few months ago, I took a look at 1849 from SomaSim. This Gold Rush-themed city builder for iPad had a fair bit going for it, but lacked in a few crucial areas to make it a true stand-out on the App Store. SomaSim has since added in a sandbox mode, and just last week the first content expansion, entitled Nevada Silver, went live.
Set in the wake of the discovery of major silver deposits that came to be known as the Comstock Lode, the expansion shifts focus eastward into the mountains and hills of Nevada. Available via in-app purchase for $1.99, a campaign of six new cities awaits returning prospectors, as well as a sandbox mode for the Nevada mapset.
The core of 1849 hasn’t changed with the coming of Nevada Silver, but it has thrown a few small tweaks into the mix. The trading interface, for instance, is now governed by the comings and goings of the railroad. Trains arrive in the player’s town on a regular schedule from nearby settlements, each of which is looking to buy and sell specific goods. Each train has a set number of cargo slots and while they can be switched up at any time, only a set amount of goods can flow in or out during each visit. It adds a pacing to the buildup of resources that can make seemingly innocuous tasks like “Sell 300 silver to Carson City” take forever when you can only send out three 15 unit loads per visit. And since almost all of the mission objectives in 1849: Nevada Silver require some degree of buying or selling goods, players will need to get familiar and comfortable with the rail trading system pretty quickly.
While it isn’t a part of the expansion per se, the sandbox mode bears mention as it is one of the issues I touched on the game needing during my initial review. Players pick a location for their settlement on the map, which generates size, resources, and the like based on data of the geography of the region they picked. The plot sizes run from “Large” to “Huge” to “Boundless,” which is, contrary to the name, quite bounded. Admittedly, the boundary is fully to the edges of the game’s visual layout, which is a fair sight larger than the maps one encounters in the missions, but it’s still constrained – I would assume due to some sort of technical limitations.
And speaking of technical issues, why on Earth are the tree textures still super-blurry when I zoom in to the game’s tightest camera setting? I know it’s not early onset glaucoma on my part, as everything else is still crisp and clean. It just seems very odd to leave something like this unfixed for a game that’s iPad only, where you know players are going to notice every flaw in your visuals.
The new content in Nevada Silver will take a few hours to get through (mainly due to the whims of the train-based trade economy mentioned above) and if you truly enjoyed the gameplay of the original 1849 then you’ll clearly have a good time with it. I felt the iteration and additions, while welcome, were too minor to substantially change my feelings on the product as a whole. It continues, as before, to teeter on the edge of being truly compelling, without ever fully making the plunge.
Posted by Ellis Spice on September 8th, 2014 iPad Only App - Designed for iPad
Following on from the addition of a sandbox mode, SomaSim has announced that its iPad-only Gold Rush-era city management game 1849will receive an expansion entitled “Nevada Silver” later this month.
The expansion takes place on the other side of the mountains ten years after the Gold Rush, where silver has been discovered in Comstock Lake. The original gameplay will be built upon, with technological advances like trains and steam-powered mills adding new challenges to trade and mining operations, with players taking on six complex scenarios set in Northern Nevada towns.
1849 is available to purchase now for iPad for $4.99, whilst the “Nevada Silver” expansion will be an In-App Purchase and will cost $1.99 when it releases.
Posted by Jessica Fisher on July 24th, 2014 + Universal App - Designed for iPhone and iPad
Playdek and Stone Blade Entertainment have released Rise of Vigil – an in-app expansion for the iOS card game Ascension: Chronicle of the Godslayer. The expansion adds a new energy shard mechanic, which gives players the ability to upgrade heroes, monsters, and constructs. This changes the dynamic of certain cards; making weaker ones potentially much more powerful.
Rise of Vigil also includes 46 new center deck cards; including 11 new Monster cards, 24 new Hero cards, 11 new Construct cards, and new starting deck art as well as new background theme art and music.
Joel Goodman, CEO of Playdek says, “We’re excited to release this new expansion to the popular Ascension series and we thank fans for waiting. The new energy shard cards energize the gameplay by making players rethink old strategies.”
You can download Ascension: Chronicle of the Godslayer for free, and purchase the Rise of Vigil in-game update for $3.99.
Posted by Jessica Fisher on July 9th, 2014 iPad Only App - Designed for iPad
Ubisoft is releasing the Griffin Bane Expansion for Might & Magic Duel of Champions. The expansion comes with 100 new cards, six new heroes, and updated gameplay mechanics. Griffin Bane is designed to allow players to acquire cards more quickly from the six different factions: players only have to win one game against a faction to earn an achievement and unlock the faction’s deck.
Griffin Bane is also removing the pre-made decks of each faction from the shop. Players will instead win decks from completing game achievements. Samuel Jobin, Producer of Might & Magic Duel of Champions, said “We are giving new players access to more decks earlier in the game so they can understand how to play the different factions the game offers. It definitely strengthens our game as one of the highest quality free-to-play online card games.”
You can pick up Might & Magic Duel of Champions for free on the App Store
Posted by Ellis Spice on May 27th, 2014 + Universal App - Designed for iPhone and iPad
The fifth expansion for Carcassonne has arrived, bringing with it ‘The Phantom.’ This new add-on includes a ghostly-transparent game piece that can be played in addition to a regular one during the players turn. If you want to learn how to use the Phantom to its fullest, the developers have also released a short strategy guide on its use.
Carcassonne is available on the App Store now for $9.99, with “The Phantom” available as an in-app purchase for $0.99.
Posted by Stephen Hall on March 27th, 2014 + Universal App - Designed for iPhone and iPad
D&D Lords of Waterdeep, which got a relatively favorable review here at 148Apps, is a Dungeons and Dragons-themed turn-based strategy board game that can be played against AI or human players alike in a wide variety of exciting game modes. In a recent update, the game received an expansion entitled “Undermountain,” which brings even more features and gameplay mechanics to what is already a great D&D-style game.
In the update, you’ll find “new lord cards, intrigue cards, quests, an expanded map, and new buildings,” according to the app’s description on the App Store. Also included in this version 1.10 update is the ability for human multi-player games to be played with 6 people (topping the previous maximum of 5).
You can get D&D Lords of Waterdeep on the App Store for $4.99.
Posted by Tre Lawrence on March 24th, 2014 + Universal App - Designed for iPhone and iPad
Stone Blade Entertainment has updated its iOS trading game SolForge. The expansion adds in new cards, changes to the tournament and store systems, and a new mechanism called card forging.
Stone Blade chief Jusin Gary says, “new content is the lifeblood of any successful collectible game. We’re excited for our players to experience our first large expansion set, and hope they all have as much fun playing with the new cards as we had making them!”
Posted by Stephen Hall on March 12th, 2014 iPad Only App - Designed for iPad
Space Hulk is adventure enough by itself (at least according to our review), but the iPad game’s latest update includes a new expansion pack called Space Wolves – adding an entirely new campaign and other features to the original game.
Space Wolves includes the “Fangs of Fenris” campaign, which is made up of 3 completely new missions set in a “cool and chilly environment.” Along with the missions, Space Wolves also comes with 11 new unique terminators, brutal new weapons such as the Frost Axe and Wolf Claw, and new skills Murderous Lighting and Hurricane that come via a “Runepriest.” Additionally, the expansion includes new “chapter specific rules,” attempting to add an entirely new dimension to the game.
You can get this hit turn-based strategy game on the App Store for $9.99, and the Space Wolves expansion pack is going to run you an additional $4.99.
Posted by Tre Lawrence on February 25th, 2014 + Universal App - Designed for iPhone and iPad
Shellrazer, the collaborative indie hit that dropped in mid-2012, will be seeing a major expansion on Feb 27.
The expansion is called “Bugzkrieg,” and gives our protagonist turtle new enemies in the form of bugs decked out in lethal alien technology. It adds a total of 30 new enemies and a new weapon: the bloop singularity cannon, which is able to dispatch undesirables via a miniature black hole.
Shellrazer is available for $3.99 in the App Store.
Posted by Andrew Stevens on December 17th, 2013 + Universal App - Designed for iPhone and iPad
The Princess and Dragon expansion has made its way to Carcassonne, adding new strategies with the inclusion of the Dragon, the Princess, the Fairy, and Magic Portals to the game board. The expansion is now available to download through an in-app purchase for $1.99.
Posted by Andrew Stevens on December 17th, 2013 iPad Only App - Designed for iPad
Pandemic: The Board Game gets a new expansion pack that lets users gain access to six new experts to add to their disease-fighting team. It also adds 8 new event cards that can be used to help users on their quest to save humanity. The On the Brink expansion is now available for $1.99 through in-app purchase.
Posted by Andrew Stevens on December 5th, 2013 + Universal App - Designed for iPhone and iPad
A new expansion is on its way to Carcassonne, named The Dragon and the Princess. This update adds the Dragon, the Princess, the Fairy, and Magic Portals to the game board. It’ll be available to download as an in-app purchase on the week before Christmas for $1.99. Also, for a limited time players can now grab the original game for $6.99 as it received a discounted price for the first time in three years.
Posted by Rob Rich on August 2nd, 2013 + Universal App - Designed for iPhone and iPad
One of Playdek’s most popular iOS card games, Summoner Wars, is going through a few changes this Monday (8/5).
The most immediately noticeable difference will be the price; or rather the inclusion of one. Playdek is removing the freemium model and making the base game $0.99, with online play available right out of the box, so to speak. A “Lore” menu is also being added so that players can look up background and strategy information, and a new AI opponent is being included for those more interested in solo play.
The expansion will be available through an in-app purchase of $2.99 and includes two new armies: the Benders (pyromancers) and the Mountain Vargath (goatmen). The former focuses on controlling the actions of their rivals, while the latter is all about brute strength.
Both factions and new base game features will be available on Monday.
Fireproof Studios announced today both an expansion and a sequel for its multiple-award-winning iPad and iPhone game, The Room. According to the development team, The Room will get an expansion early this coming summer, with a sequel shortly thereafter. The expansion promises to continue the story from the original game, with some foreshadowing of the second. The sequel to The Room plans to take players to an even more spectacular place.
Posted by Rob LeFebvre on August 28th, 2012 iPhone App - Designed for iPhone, compatible with iPad
The venerable (and fun!) board game translation, Catan, gets a new expansion, available for $X.XX as an in-app purchase.
The Cities and Knights expansion introduces various new gameplay mechanics that add even more variety to Catan. Invest new trade goods in city improvements to build one of the three metropolises of Catan – but beware of the barbarians attracted by Catan’s new wealth! You’ll need your best knights to fend them off! C&K contains a short campaign and 7 challenging maps.
Today marks the launch of the first paid expansion for the acclaimed iOS version of the railroad building board game, Ticket to Ride. The Ticket to Ride Pocket: 1910 expansion includes three brand new game modes for players to enjoy and adds 35 new destinations to the game’s US map.
The 1910 Classic mode brings updated route tickets and a slight change to the rules that makes completing the most tickets crucial to winning. The 1910 Mega mode starts each player with 5 route cards instead of 3, doubles the number of available route tickets, and awards bonus points to the most completed routes. Finally, the 1910 Cities mode is a faster game mode in which players contend over a few specific routes, all starting and ending with major cities. Ten new achievements, most of which are from the 1910 pack, are also included.
The Ticket to Ride Pocket: 1910 expansion is available via in-app purchase now for $0.99, so get ready to ride the rails again.