1849 Review
Price: $4.99
Version Reviewed: 1.0.3
App Reviewed on: iPad 2
Graphics / Sound Rating:





User Interface Rating:





Gameplay Rating:





Re-use / Replay Value Rating:





Overall Rating:





Spending most of my school-aged years in Northern California as I did, the subject of the mid-1800s California Gold Rush is indelibly etched into my brain. We went on gold panning school field trips to Placerville and hiked the same trails that the miners had a hundred and fifty years prior. When SomaSim’s 1849 went up for review, a glance at the screens filled my heart with hopes for a Gold Rush-themed Sim City. But as any seasoned Forty-Niner can attest, I probably shouldn’t get too excited about every sparkly nugget that catches the light. After all, there’s plenty of fool’s gold in these App Store hills, so it’s best to stay cautious.
The variety of available resources slowly ramps up as players progress, eventually forming a pretty deep economy. One of the biggest issues prospective settlers will face is eventually fitting all of the elements required to keep the town running within the boundaries of the small plot of land, while still keeping necessities like law enforcement and school coverage distributed to the areas that need them.
I do feel a lack of a sandbox mode limits 1849’s appeal a bit, as the missions get a bit same-y after a while. The problem is, in its current state a full sandbox would soon grow pretty stale too, unless the build area was increased and more upgrade options for businesses were made available. For those with a desire to strike it rich in the gold fields of the Sacramento River valley, 1849 may well scratch an itch. But they also might find the vein of fun runs dry long before they need to worry about someone jumping their claim.