Posts Tagged command and conquer

A number of players have been able to enjoy Command & Conquer: Tiberium Alliances in all its meticulously strategic glory for almost a full year now, but the experience has been tied specifically to web browsers. That’s a problem that will cease to exist in the near future.

Fans of the series should note that this isn’t a typical C&C. It’s not real-time strategy and its not divided into small half-hour long skirmishes. Each of the game’s 50,000 (that’s “fifty-thousand”) player servers houses a gigantic circular world map. Players begin on the outside and attempt to fight their way to the middle, which is far easier said than done. Simply reaching the center of the map can take months of planning and teamwork, and then there’s the matter of holding on to the bases that sit within those areas. Comparing this to the original series is sort of like comparing checkers to chess.

Tiberium Alliances is an incredibly player-driven experience. Hence the “Alliances.” NOD and GDI exist pretty much in name only here as player-formed groups can and will consist of both. Once these alliances have been established it’s up to the participants to figure everything out. Who wants to play the heavy hitter? Who wants to act as support? When will so-and-so be on so that you can coordinate an attack against a nearby enemy outpost in order to take it over and gain its bonuses for your alliance? There’s a ridiculous amount of strategy to be found if players are willing to travel deep enough into the rabbit hole.

Combat is also a rather involved affair with specific units gaining an automatic advantage over specific defenses and vice-versa. By the same token, different buildings within a base have different levels of importance in a fight. The Defense Facility, for example, will repair other buildings over time. Take it out and the base will take a while to get back to full strength. Or there’s always the Construction Yard. Kill that and the base is toast regardless. Of course not all bases can be overrun in a single attack, which is why it’s vital to communicate with other alliance members and really plan complex maneuvers ahead of time.

The overall experience is largely unchanged from the browser-based version, with the exception of a new touch-based interface. However, once the iOS version is released Tiberium Alliances will be totally cross-platform with players able to manage their bases and assemble armies on their computer, then immediately jump in where they left off on their mobile devices if need be. Which will be a boon for any serious players as the community is looking pretty intense and involved. In a good way.

Anyone interested in checking out Tiberium Alliances can do so right now through their web browser, of course. But in another month or so the entire life devouring, free-to-play strategy monster will go cross platform. And then there won’t be anywhere left to hide.

Galaxy Life Pocket Adventures

Galaxy Life Pocket Adventures

+ Universal App - Designed for iPhone and iPad
Life in the Galaxy can be a pretty lonely place. Thankfully, Digital Chocolate's interpretation isn't, and it's a whole lot better for that.

Read The Full Review »

EA Update Big Hits with Multiplayer

EA have released updates for three of their largest games that give them local multiplayer capabilities.

Madden 10, Tiger Woods, and Command and Conquer have gotten updates in the recent days that give them local multiplayer capabilities and EA have done it right.

For example, when playing Tiger Woods, you will actually be watching your opponent live as they play. You see them swing and the travel of their ball live you your screen just as they do on their screen. Tiger Woods supports both Bluetooth and Wifi local multiplayer and all courses are available to play.

For Madden, you each choose your teams and battle it out over a game, each picking their plays and playing in real time. Madden only supports Bluetooth multiplayer.

And for Command and Conquer, each command factions on the game map at the same time. Clashing as each team seeks to expand their territory. C&C works with both Wifi and Bluetooth for local multiplayer.

While we’d love to see large scale global multiplayer in these games, this is a first step and a great step for big fans of these games.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2009-09-09 :: Category: Games :: Sports
FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2009-04-30 :: Category:
$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-11-02 :: Category: Games

Well, well, well. Apparently EA Games doesn’t want to put some of their top-selling titles like Tetris, Sims 3, and Scrabble on sale, because they’ve changed the terms of the 25 Days ‘Til Xmas Sale. Instead of offering a new game for sale each day, ten games will be on sale for the remainder of the holiday season. These are mostly ones that we’ve seen before. Here’s the full list, with brief descriptions:

Spore Origins
Spore Origins is based around the first stage of the Spore PC game, in which you play a tiny creature (your “Spore”) and must swim around the “primordial ooze,” avoiding larger creatures while devouring smaller ones. As you eat, you’ll eventually evolve, adding parts and customizing your creature. On sale for $0.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2008-09-05 :: Category: Games

Snood
Snood is an age-old game that everyone should recognize. While it’s a classic, we unfortunately found this to be a “baffling, inexplicable, and aggravating” port. Besides, there are plenty of bubble-popping clones to choose from if you really, really need this kind of game. If you’re a diehard fan, though, this is probably the time to get it. On sale for $0.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-08-17 :: Category: Games

Auditorium
I’ve repeatedly praised Auditorium for its uniqueness and polish. You manipulate a stream of light to create music using “controls,” which alter gravity, directional flow, speed, and more. Auditorium is both soothing and challenging, and a worthy addition to any library. On sale for $0.99.

FREE!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-11-13 :: Category: Games

Sudoku
EA Games’ incarnation of Sudoku oozes polish. Sure, there are free versions out there, but if you’re looking for a well-done paid app with a sleek oriental theme, look no farther. Speed demons might be annoyed by EA’s signature insistence on animating things, but there’s no denying that it look pretty. On sale for $0.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2008-07-11 :: Category: Games

Connect 4
The iPhone version of Connect 4 doesn’t add anything particularly exciting to the age-old game, though it’s certainly a decent port. The graphics are good and there a few bells and whistles to spice things up, such as a myriad of multiplayer options (local only, though, via Pass ‘n’ Play, WiFi, or Bluetooth). If you’re dying to get it, now’s the time; otherwise, there are more engaging concepts out there than this one. On sale for $0.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-11-27 :: Category: Games

Anytime Pool
It’s pool. With multiplayer. To be precise, Facebook multiplayer, which means that finding an opponent shouldn’t be too difficult. We haven’t reviewed this one, but it looks promising enough that, coupled with the new price, fans of pool games should definitely take a look. On sale for $0.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-05-06 :: Category: Games

Zombies & Me
In this little game, you’re in charge of protecting Granny from the hordes of zombies outside her house. To do so, you must run around in circles, attempting to lure the zombies into designated “blast zones.” It’s simple, but the graphics are solid and it should be worth a chuckle or two. On sale for $0.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-07-12 :: Category: Games

Jewel Quest Mysteries
This cheesily-themed game is combo of the match-3 and hidden-item genres. It’s managed a rather incredible feat, however, maintaining a 5-star App Store rating. While I doubt you’ll find much innovation here, it looks like it maintains the addictive qualities so important to its genre along with enough polish to make it a contender. On sale for $1.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-11-05 :: Category: Games

Mystery Mania
Mystery Mania is a collection of small puzzles with limited challenges and low replay value, but, heck, it’s a quarter of the price it was when we reviewed it. If you’re looking for some light mental exercises wrapped up in a Halloween theme, at least give Mystery Mania’s light version a spin. On sale for $0.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-10-09 :: Category: Games

Command & Conquer Red Alert
Command & Conquer is a pricey RTS based on the popular franchise, but at least the price has been slashed! We gave it a solid four stars even at its former $10 price point, but if you were on the fence before, there’s no excuse to skip this one now. On sale for $4.99.

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-11-02 :: Category: Games

And…that’s the end of EA’s list. Good lord, that should keep everyone occupied for a while…though I am disappointed that blockbusters like the Sims 3 won’t be on sale.

Cheese Collect
Let’s return to normalcy, shall we? Here’s the Appvent Calender’s offering for today:

The cat is trying to attack you again! In this fun puzzle game, you are a mouse who tries to steal cheese without setting off the traps set by the cat. However, everytime you move, the cat would move the cheese away from you, unless there’s no space for it.

I haven’t tried Cheese Collect for myself, though the App Store reviews have been overwhelmingly negative. Oh, well…at least it’s free, right?

$0.99
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2009-09-17 :: Category: Games

That concludes our Daily Double for today!

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