Posted by Jeff Scott on November 29th, 2012 + Universal App - Designed for iPhone and iPad
Clay Jam has hit the App Store. After nearly a year of waiting, this claymation game is finally out. We talked with the developer Fat Pebble a bit about creating the game.
Michael Movel and Chris Roe from Fat Pebble in Brighton, England tell us it took a lot of love, care, and effort to create Clay Jam. Chris Roe commented “It was the best way to go to make it look authentic, to make it handmade.” The 100% clay animation used in the game allowed them to give the game a distinct look over typically 3D rendered games. Though using stop motion animation with the hand modeled pieces took longer than using a traditional CGI methods, it also allowed them greater creative control, but yet less flexibility to make changes.
Take a look here are Clay Jam, I think you’ll agree it is a very distinct look.
Clay Jam is out now, published by Zynga, and is free in the App Store.
Here’s an opportunity that doesn’t come up as often as many games fans would like: the chance to create a monster and have it featured in an upcoming game.
That’s precisely what the guys at Fat Pebble are offering one lucky designer. The upcoming title is Clay Jam, a game all about guiding a rolling pebble down a hill while squashing monsters. As things are squashed, so the pebble grows, much like in the Katamari series of games.
Set for release in February, it’s looking set to be a pretty quirky title thanks to everything being made out of clay. There’s the added bonus that Fat Pebble is run by three industry veterans from the likes of Lionhead, Black Rock Studios, Blitz Games and Zoe Mode.
Check out the Show Us Your Monster Competition video below then send any ideas and creations to email@example.com or via Fat Pebble’s Facebook page.
Dead Trigger 2 has been a go-to zombie shooter for many ever since it was released, which means that a lot of people would probably like to know about the special Easter promo Madfinger Games is having right now. Just start up Dead Trigger 2 (newest version required), log in, go to the Options menu, […]