Metaversal Studios has been hard at work alongside Arc System Works and publisher Aksys Games to bring you the first western release of a BlazBlue game. But rather than one-on-one brawling, in BlazBlue: Battle Cards you'll be collecting cards to create your perfect figter and battling against players all around the globe.
Tag: CCG »
Due for release sometime in May, Earthcore: Shattered Elements has been in soft launch on the Canadian and Danish App Stores for a while now. A fair bit of effort is clearly being put into ensuring that everything about Earthcore: Shattered Elements is polished. It’s showing too, with this game steadily shaping up to be something quit special for CCG fans.
You’ll immediately notice that Earthcore: Shattered Elements looks quite gorgeous. Each card is attractively designed, easily rivalling the likes of Hearthstone in terms of looks. It’s an ideal way to encourage you to want to collect them all, not just for the sake of progression, but because of how they look.
Each match involves taking it in turns placing cards down, with you not able to initially place a card directly opposite your opponent’s, until the second turn. Besides elemental values at play here, with the usual fire beating water, and fire beating earth, there are also skills to use. These can make all the difference, so it’s important to note that you can only use one skill per turn. Some skills are simply a matter of inflicting extra damage to your opponent, but they can also be used to change elements and more.
There’s an extensive card crafting side of things too, which soon opens up. Earthcore: Shattered Elements promises that you can create over 500,000+ unique card combinations and I can see that being likely. There’s a plentiful supply of depth here.
That’s perhaps where the longevity for it will lie - enticing you into creating the ultimate deck to defeat others through PvP. In which case, it makes sense that Earthcore: Shattered Elements has been in soft launch for so long with balancing issues being ironed out.
As it stands, Earthcore: Shattered Elements already seems pretty appealing and potentially quite challenging, even for experienced CCG players. With further refinements planned for its already seemingly extensive campaign mode, as well as some tweaks to balancing, it can surely only get better. Earthcore: Shattered Elements is due for release sometime in May. We’ll be sure to keep you in the loop.
Stone Blade Entertainment has updated SolForge with a new Campaign Mode for solo players. You'll be able to play missions using pre-designed decks against an AI to win rewards. Some of the missions will allow you to build your own decks and see how you fare as well.
The update also includes 48 new cards that do not bode well for the rest of the world. The cards can be found in booster packs, legendary chests, and prize packs, or you can purchase them in Reign of Varna booster packs and chests.
Check out the new campaign and cards in SolForge by downloading it for free.
Storm Casters, by Get Set Games, has gone on sale. Now you can get all your action-packed dungeoneering for less.
The collectible card game lets you collect battle cards to get elemental spells and evolve your character. It also has over 50 levels and 30 different enemy types to discover. Each floor has a limited time for you to explore, so you'll need to act fast in order to get to the next level.
You can download Storm Casters on the App Store for $0.99 for a limited time.
Metaversal Studios is currently working on a new officially licensed game based on the BlazBlue fighting game series, called BlazBlue: Battle Cards.
You can challenge your friends to a real-time card battle using one of the 9 customizable fighters: Azrael, Bang, Hakumen, Hazama, Jin, Noel, Ragna, Tager, and Taokaka. You can also collect battle cards to gain more attacks, defenses, counters, projectiles, and special moves. The game will, of course, allow you to purchase card packs to enhance your deck and give you the edge. After it launches, Metaversal Studios also plans to add more BlazBlue fighters to the roster.
BlazBlue: Battle Cards will be launching on the App Store soon, but until then take a peek at this teaser video.
Fakedice has announced that they're bringing their digital board game DICETINY to iOS.
The app combines card collecting, RPG elements, and board games. You'll have your choice between four classes - warrior, cleric, mage, or rogue - and will use them to battle monsters. As you defeat them you are awarded with cards to build your deck with.
DICETINY should be coming out next Summer. Until then, you can check out the trailer below.
John Cena and Dwayne “The Rock” Johnson can be found among the sixty new cards added to the game, with Manager Support cards and cards themed around the new WWE 2K15 also added. Competing cards also have 24 new animations, with the new card rarity 'Survivor' bringing the total number of rarity levels up to eight.
Furthermore, rewards and drop rates in Exhibition matches have been rebalanced, with players now having an increased chance of getting higher level cards from the draft board. Card energy limits have also been upped and the performance of People's Champion Challenge rewards screens and the Card Catalog have also been improved.
WWE SuperCard is available to
slam download onto your iOS device from the App Store for free.
Jagex, the developers behind Transformers: Universe and the long-running RuneScape, have unveiled at RuneFest that they are working on Chronicle: RuneScape Legends (working title), which is a collectible card game set in the world of Gielinor. The game is set to launch in 2015 and will allow players to craft their own miniature RPGs against enemies, including classic boss monsters from the MMORPG, and take on other players in PvP.
James Sweatman, lead designer of Chronicle: RuneScape Legends, commented on the game at its announcement event:
"We've been quietly developing Chronicle: RuneScape Legends since the start of the year to ensure that it's not only a fun and compelling player experience, but one still very much interwoven into the rich lore of RuneScape. We're looking forward to sharing more information on the game over the coming months, especially in regards to Chronicle's debut on tablet and mobile!
As previously mentioned, Chronicle: RuneScape Legends is set to launch sometime next year.
Polish developers Tequila Games have unveiled Earthcore: Shattered Elements - a collectible card game for iOS that is set to come out early next year.
The unique point to Earthcore is the 'Card Crafting' feature, which will allow players to utilize the cards in their collection and fuse cards together to form new, more powerful cards, with over half a million of these combinations available. The game also features a Rock, Paper, Scissors-esque element system, with cards belonging to fire, water, and nature elements. In addition to this, the game also has a 'Risk' system, with cards with more special powers creating a higher loss to the player if they're defeated, meaning players will have to be careful when using these more powerful cards.
Lukas Deszczulka, the CEO of Tequila Games, had this to say on their upcoming CCG:
Following on from our history of creating successful casual games, Earthcore: Shattered Elements represents a big step forward and a very significant investment for Tequila Games. We are targeting both mid and hardcore players with a AAA title in a genre our team knows and loves. We’re currently working with some very experienced tabletop game design experts to innovate the CCG genre and we've invested heavily in the single player story-driven campaign, which is often neglected in games of this type. We’re sure that both new and experienced players alike will find Earthcore:Shattered Elements very different to anything that they've played before.
Earthcore: Shattered Elements is set to launch on iPhone and iPad in the first quarter of 2015.