Posted by Jessica Fisher on July 7th, 2014 + Universal App - Designed for iPhone and iPad
Mojang has dug deep and announced the 0.9.0 update for Minecraft: Pocket Edition. This is their biggest update yet with infinite worlds, abandoned mineshafts, villages, caves, and an insane amount of new blocks and items including Monster Eggs and huge mushroom blocks. Mojang has also added biomes from the PC version including mesas, jungles, swamps, and extreme hills. The biomes will have the new feature generator that makes lakes, vines, and the always exciting monster rooms.
Players will be able to tame wolves and fight new mobs including Slimes, Endermen, Silverfish, and the diabolical Mooshrooms. Alongside a bunch of bug fixes, the interaction button has been revamped so you won’t accidentally sucker-punch your new wolf companion.
Will all these additions and so much more packed into the 0.9.0 update, now is a great time to pick up Minecraft: Pocket Edition. The game is available on the app store for $6.99.
Everyone’s messed around with building bocks in some form or another at some point in their life. Everyone. It’s kind of a universal thing. Which is a big reason as to why I’m somewhat amazed that very few people have attempted to merge the concept with interactive design. It’s one of those ideas that doesn’t seem obvious until someone comes up with it. And Boldai came up with it.
Blocksworld is, in essence, a set of virtual building blocks. Structures can be cobbled together, tiny people can be crafted, and all manner of impossible creations can appear with a few taps and flicks. But simply creating a thing is only the beginning. Once that mutant frog or towering skyscraper is complete, it can be brought to life or used as an asset in an animated movie or even video game. This is because it’s more than just a sandbox, it’s an incredibly easy to use toolset for creative types.
Any iOS user can open up Blocksworld and create whatever their imagination can come up with. Then they can use it to create their own action movie or turn it into a game, then they can share it with the world on the official website. Or Twitter and Facebook, of course. The tools are rudimentary but the sky is indeed the limit.
Blocksworld is still in beta but is expected to release later this summer. There’s no official word on pricing yet but users will be able to purchase additional content packs (prices also TBD) in order to bolster their creative arsenal.