Posts Tagged Blobster
For Chillingo’s final trick of E3 2011 they showed of the new puzzle platfomer Blobster. As you can imagine with a name like Blobster you are placed in control of, guess what, A BLOB! Your blob is trying to do its part to protect the environment from an evil corporation bent on polluting everything. I bet you didn’t ever predict playing a game with hippie undertones…
Like any form of mutateable matter, this interesting creature has the ability to traverse right and left using tilt controls, or jump using an intriguing bungie mechanic. The best way that this can be explained it to imagine your blob as a slingshot. After pressing your finger on the screen in its relative position, you can slide your finger backwards and aim potential flight trajectory. Once your finger is lifted off of the screen, the goo is slung in whatever direction selected.
Power ups can be collected throughout the navigation of the game’s four worlds, all of which have a different effect on how the blob interacts with the environment around them. In addition, enemies can also be jumped on, Super Mario Bros. style, in an effort to clear your path. The key to completing each stage is paying close attention to how Blobby (as I like to call him) can have different effects on the world around him.
If nothing else, the enchanting art direction of Blobster should have no trouble winning over audiences everywhere. Its disarming appeal is both lighthearted and fun, while also having a challenging edge that will appeal to the hardcore masses everywhere. Make no mistake, while this is a game for kids, there is more than enough substance to keep adults entranced for hours. Pay close attention, because Blobster is scheduled to fling itself onto the App Store by the end of the month.
Chillingo is certainly a prolific publisher on the App Store, having published literally hundreds of apps on the App Store. This pattern of activity isn’t going to change in the next year, as Chillingo has announced a bunch of titles that they showed off this past week at GDC.
Painkiller Purgatory is an iOS version of the Painkiller franchise that graced PCs and the Xbox earlier in the millennium. Just like its console and PC bretheren, it’s a first person shooter, and should promise to be as action-packed as the previous entries in the series. Next up is Anomaly: Warzone Earth from 11 bit studios. This action/strategy game, described as a “reverse tower defense game” has you trying to penetrate the defenses of invading alien hordes. The game is coming not just to the iPhone/iPod touch and iPad, but will be releasing on PC and Mac as well, with a trailer available for those versions of the game:
Also coming up from the ranks of PC/Mac games to iOS is Emberwind, developed by TimeTrap, where you control a gnome named Kindle Elderwood, who has to save Grendale from CandleFinger and his gremlin hordes. That city name is one ‘e’ from being a future episode of Community. Quiz Climber from Relentless Software is a quiz game that has you competing against friends in online leaderboards, trying to answer more consecutive questions than they can. Storm in a Teacup from Cobra Mobile, developers of the iBomber series, is a platformer that features a vivid storybook art style, as seen from the game’s concept art blog.
Feed Me Oil from Holy Water Games is a physics based game that has you trying to get oil from a pipe to a predetermined spot. Color Bandits from Kiai Games is an action game that plays with color, as you try to restore color to the universe. Blobster from Divine Robot is a platformer that puts you in control of a blob that you control by flicking around. Finally, Carnage from Super Fly Studios is a 3D car driving game that has you trying to cause havoc, and dare we say carnage, on the highways by causing massive pileups. While no specific release dates are available yet, the games are promised to be releasing on the App Store in the coming weeks. Until then, check out a sampling of screens from all the upcoming games below.