The sale includes Agricola for $2.99 and Decks I and K (available via in-app purchase) for $.99 each. You can also get Tanto Cuore for $0.99 and the Ascension Expansions (excluding Darkness Unleashed) are on sale for $0.99. Darkness Unleashed is on sale for $1.99.
This sale is only running until December 1, so pick up your copies soon.
Posted by Jessica Fisher on November 19th, 2014 iPhone App - Designed for iPhone, compatible with iPad
Petcube, the pet camera that you control with your mobile device, has been successfully backed on Kickstarter and has started shipping.
Petcube, Inc was able to raise $250k to produce their Petcube Camera, which allows you keep your pet company even when you’re not at home by talking and playing with them using a built-in laser pointer. While you drive your cat or dog crazy chasing that tiny red dot, you can record it to share with your friends or family online.
You can buy a Petcube Camera for $199 on Petcube.com, Amazon, and Fab.com, and download the app for free on the App Store.
Posted by Jessica Fisher on November 18th, 2014 + Universal App - Designed for iPhone and iPad
The Chainsaw wielding card game, Chainsaw Warrior by GameTheNews.net, is coming back in Chainsaw Warrior: Lords of the Night. The new game will have an upgraded combat system, new weapons, upgrades, powers, equipment, zones, and unique mini bosses.
Steve Martin, the game’s designer at Auroch Digital says: “Chainsaw Warrior will always be, at its heart, a board game. It’s important to us that people who played the original can jump right in and feel at home, but at the same time we want to use this opportunity to build on the challenge and add in some tricks that the digital format opens up for us.”
To celebrate the upcoming release of this new installment, the original Chainsaw Warrior, which was based on the 1987 classic from Games Workshop, is going on sale for 50% off today.
You can download Chainsaw Warrior for $1.99 on the App Store and Chainsaw Warrior: Lords of the Night will be out later this winter.
Posted by Jessica Fisher on November 12th, 2014 + Universal App - Designed for iPhone and iPad
In Monument Valley, ustwo’s Apple Design Award winner for 2014, you are Princess Ida exploring the gorgeous world and doing your best to outsmart the Crow People. In the game’s newest update, Forgotten Shores, you can play through eight new chapters with even more illusions and graphical beauty.
You can download Monument Valley for $3.99 on the App Store, and the update is available as a separate in-app purchase for $1.99.
Posted by Jessica Fisher on November 3rd, 2014 + Universal App - Designed for iPhone and iPad
Somethin’ Else‘s Papa Sangre II and The Nightjar have gone on sale in Apple’s Amazing Horror Games Promotion. Until Nov 7th, the price of the games will be halved. Papa Sangre II is a survival horror game told entirely through a creepy soundtrack. Narrated by Sean Bean (best known for Game of Thrones and Lord of the Rings), the game takes you through 18 levels of Papa Sangre’s museum as you try to find a way back to the living.
The Nightjar is another audio only game. This time you are up against a horde of zombies. With only your ears to guide you, how long will you last?
You can pick Papa Sangre II and The Nightjar up for $1.99 on the App Store.
Posted by Jessica Fisher on October 29th, 2014 + Universal App - Designed for iPhone and iPad
Over, the app that lets you put text over your art and photos, has received an update that fixes fixes some bugs and increases resolution for iPhone 5 (and above) and iPad 3 (and above). Over also now has the ability to rotate text, has been localization for Russia, and the font list has greatly expanded.
The new fonts include:
Ossature by Romain Bergaentzlé
Mandinor by Fontyou (@fontyou) and Julien Priez (@BoogyPaper)
Bushcraft One Shadow by Rachid Aitouaissi
So Brush by Rachid Aitouaissi
Cookies and Cream by Nicky Laatz (@creamcherrypie)
Hollywood99 by David Slaager (@davidiscreative)
Nina Ketchup by David Slaager (@davidiscreative)
Millie Bold by Kyle Benson (@kylewaynebenson)
You can check out all the new stuff in Over for $1.99 on the App Store.
Nightfall is now $0.99 (previously $2.99). Lords of Waterdeep is $3.99 (previously $6.99) and its expansions are $0.99. Finally, Ascension‘s Darkness Unleashed expansion is on sale for $1.99 (previously $2.99) while all other expansions are $0.99.
This Halloween treat is only available through November 1, so pick up these great games on the cheap while you have the chance.
Woah Dave!, by Choice Provisions, is a retro-style arcade platformer. This is the first game they are releasing since changing their name from Gaijin Games (perhaps best known for the BIT.TRIP series). Players fight aliens as Dave, a strange little fellow in teal pants. You can reach the top of the leader boards by pocketing the spare change that aliens drop when you kill them.
If you can’t wait and need your Woah Dave! fix immediately, the soundtrack is available on iTunes and CD Baby.
You’ll be able to pick up Woah Dave! this Thursday, October 30, for $1.99.
Posted by Jessica Fisher on October 24th, 2014 + Universal App - Designed for iPhone and iPad
Square Enix’s Hitman GO has received 8 new levels based on Hitman 2: Silent Assassin.
You be able to sneak around the snow-draped landscape of Varosnij Square while you line up your next kill. Players will be able to unlock the new content by either completing missions or by skipping all that and purchasing everything for $0.99. The update also adds cloud-saving functionality, so you can sync your completed levels between devices.
This update comes alongside a limited-time sale where fans can buy Hitman GO for just $1.99. The price will go back up after a week so if you want to check it out, now is the time.
Posted by Rob Rich on October 17th, 2014 + Universal App - Designed for iPhone and iPad
har.mo.ny 2, the mellow puzzler, has just gotten even more mellow.
The game’s latest update introduces Sleep Mode: a new game mode that’s purposely designed to put you to sleep. How? By using colors and music together to help you relax. As you play a sleep timer will count down, and as the timer counts down the music will get softer and the screen will dim almost imperceptibly, with the idea that you’ll be out for the count before the timer hits 0. And once it does hit 0 it will shut itself off.
If you’re already enjoying har.mo.ny 2 you can download the new update now. If you haven’t tried it, and the idea of a game that also functions as a sleep aid sounds appealing, you can download it off the App Store for $1.99.
Nitropia is an indie developed tower defense title, from Dawn Patrol Games and being published by Bulkypix, that will be coming to iOS soon. The game incorporates real-time strategy elements with a gradual progression of complexity as you play. Each level will add at least one new challenge to keep the game exciting.
You will be able to play both offense and defense, collect resources, and pit your 3 best characters against bosses in Survival Mode. For an interesting change of pace, you will also be able to destroy enemy bases in Base Battle Mode.
Nitropia will be a premium game, but the developers will be giving a bunch of levels away for free and letting users choose what level of content they would like to buy into – such as the full game or the full game + all the advanced towers. The price is set to begin at $1.99, which gives you the full game and 3 characters to play with. You will be able to use earned in-game currency to unlock bonus characters, upgrades and advanced attacks.
A few months ago, I took a look at 1849 from SomaSim. This Gold Rush-themed city builder for iPad had a fair bit going for it, but lacked in a few crucial areas to make it a true stand-out on the App Store. SomaSim has since added in a sandbox mode, and just last week the first content expansion, entitled Nevada Silver, went live.
Set in the wake of the discovery of major silver deposits that came to be known as the Comstock Lode, the expansion shifts focus eastward into the mountains and hills of Nevada. Available via in-app purchase for $1.99, a campaign of six new cities awaits returning prospectors, as well as a sandbox mode for the Nevada mapset.
The core of 1849 hasn’t changed with the coming of Nevada Silver, but it has thrown a few small tweaks into the mix. The trading interface, for instance, is now governed by the comings and goings of the railroad. Trains arrive in the player’s town on a regular schedule from nearby settlements, each of which is looking to buy and sell specific goods. Each train has a set number of cargo slots and while they can be switched up at any time, only a set amount of goods can flow in or out during each visit. It adds a pacing to the buildup of resources that can make seemingly innocuous tasks like “Sell 300 silver to Carson City” take forever when you can only send out three 15 unit loads per visit. And since almost all of the mission objectives in 1849: Nevada Silver require some degree of buying or selling goods, players will need to get familiar and comfortable with the rail trading system pretty quickly.
While it isn’t a part of the expansion per se, the sandbox mode bears mention as it is one of the issues I touched on the game needing during my initial review. Players pick a location for their settlement on the map, which generates size, resources, and the like based on data of the geography of the region they picked. The plot sizes run from “Large” to “Huge” to “Boundless,” which is, contrary to the name, quite bounded. Admittedly, the boundary is fully to the edges of the game’s visual layout, which is a fair sight larger than the maps one encounters in the missions, but it’s still constrained – I would assume due to some sort of technical limitations.
And speaking of technical issues, why on Earth are the tree textures still super-blurry when I zoom in to the game’s tightest camera setting? I know it’s not early onset glaucoma on my part, as everything else is still crisp and clean. It just seems very odd to leave something like this unfixed for a game that’s iPad only, where you know players are going to notice every flaw in your visuals.
The new content in Nevada Silver will take a few hours to get through (mainly due to the whims of the train-based trade economy mentioned above) and if you truly enjoyed the gameplay of the original 1849 then you’ll clearly have a good time with it. I felt the iteration and additions, while welcome, were too minor to substantially change my feelings on the product as a whole. It continues, as before, to teeter on the edge of being truly compelling, without ever fully making the plunge.