Posted by Jeff Scott on January 23rd, 2014 + Universal App - Designed for iPhone and iPad
Originally released by Gameloft in 2010, Blokus disappeared from the App Store last year. Turns out Gameloft no longer holds the license for the game by Mattel, but a company by the name of Magmic now does. This new version supports single player and online multiplayer. Available now in a $1.99 paid Universal version and a free version supported by ads.
Posted by Rob Rich on January 23rd, 2014 iPhone App - Designed for iPhone, compatible with iPad
In our review of the original Harry Likes Plums HD for the iPad back in November, Jen Allen said, “well-polished and charming to look at, and excluding the odd glitch it rarely puts a foot wrong.” And now it seems as though the well-polished and charming blob has made his way to the iPhone as well.
Harry Likes Plums (Pocket Edition) crams all the physics puzzles and plum-lust onto the iPhone’s smaller screen. It also provides players with a more open level select menu that gives them a chance to check levels out in whatever order they please. But don’t fret, owners of the original, this feature has also added to Harry Likes Plums HD via an update.
You can grab Harry Likes Plums (Pocket Edition) off the App Store for $1.99. Or, you know, update the iPad version if you already own it.
Posted by Rob Rich on January 22nd, 2014 + Universal App - Designed for iPhone and iPad
It’s been a while since I’ve been inside a Hypership, and in that time nobody’s bothered to fix those darned brakes. Hypership Still Out of Control is the follow-up to 2011′s craziness, and “still” is the key word here.
You’re still out of control, your brakes are still shot, your path is still full of obstacles and asteroids, you still have mines to worry about, and there are still coins to grab. You’re also still destined to inevitably crash into something, and the idea is still to nab the high score. But you can “still” download Hypership Still Out of Control from the App Store for $1.99.
Posted by Andrew Stevens on January 16th, 2014 iPhone App - Designed for iPhone, compatible with iPad
Ripple Racer tests the player’s reflexes as they’ll be dodging blocks while racing along to music. The pace and atmosphere in each race is determined by the song and difficulty level as players set out to achieve the max score without hitting any blocks.
Posted by Andrew Stevens on January 16th, 2014 + Universal App - Designed for iPhone and iPad
Unity Games released a new update for Archangel that adds more action in the gameplay earlier on in the title. Those who are interested in purchasing the game can now take advantage of the reduced price of $1.99 (originally $4.99).
Posted by Andrew Stevens on January 14th, 2014 + Universal App - Designed for iPhone and iPad
Sir Hoppity: Challenge of the Dragon, a side-scrolling adventure game that released last week, is the work of eight year-old Benjamin Howard. He designed and created the game that features cartoon creatures, treasures, and a multi-level world, and said in a press release that “I wanted the game to have three levels: a dark forest, a desert, and a volcano. I wanted a desert with rolling sand dunes, and I picked a volcano because I thought dragons and volcanoes go good together.”
Coded Velocity is the game studio that added programming and art support for the game. It’s a studio that’s founded by Benjamin’s father – Kevin Howard.
“For our first mobile title, we opted to give my son full creative freedom to develop the story, characters, levels, and bosses,” explained Kevin. “He is a huge fan of adventure games such as Zelda, Mega Man, and Swordigo. You can pick out his influences immediately in the finished game. The result is a fun, cute, and surprisingly challenging adventure game.”
“I’ve worked in software for decades, and this has been the most rewarding project I’ve ever been a part of,” continued Kevin. “I’m so proud of my son and I can’t wait to see what he comes up with next!”
Posted by Andrew Stevens on January 10th, 2014 + Universal App - Designed for iPhone and iPad
Real-time strategy title, Amoebattle, is now on sale for the first time ever. Players can pick up the game for $1.99, for a limited time only.
In our review, Rob Rich said, “Even though I’m not too fond of the trial-and-error gameplay of the bulk of the stages, there’s just too much to love about Amoebattle for me to care. It’s a unique spin on a classic genre, and one that’s more than worth any interested iOS gamer’s time.”
Posted by Andrew Stevens on January 9th, 2014 + Universal App - Designed for iPhone and iPad
buddhify 2 is an app that helps teach users mindful meditation while on the go. It features many custom meditations to practice throughout 14 different sections of the day that include traveling, while online, work breaks, preparing for sleep, and more. The app comes with over 40 guided audio tracks that run from 5 to 20 minutes long and stats for users to track their usage and progression.
Posted by Rob Rich on January 6th, 2014 + Universal App - Designed for iPhone and iPad
MetaMoJi has announced their latest release today: an app inspired by their Note Anytime virtual whiteboard app. Share Anytime uses a similar whiteboard system as their previous app, but now it allows for multiple users to share and simultaneously edit a single document across a very large assortment of devices. I don’t just mean different iPads, but iOS, Android, and Windows 8 mobile platforms.
This means up to 100 different users across the world using several different devices can all collaborate on an idea or get together for a virtual meeting incredibly easily. Inviting someone is easily done through Facebook, Twitter, email, or Tumblr, and individual participants can group together and work on various “parts” of the document (i.e. break off into teams) as well. Other features include a virtual laser pointer for the presenter to use, a “pass the chair” option that will allow the presenter to pass control along without ending the meeting, edit tracking in the event you need to go back and check something that’s been scribbled over or deleted, and support for 13 different languages.
Share Anytime is available now as a free download for attendees and offers free access for presenters for up to 10 meetings or 1 GB of data transfer. After the 10-day trial for presentations is up, users can then opt to subscribe to the service for 1 GB, 5GB, or 10GB for 1 or 12 months. All with varied rates, of course, starting at $1.99/month for the 1 GB plan. Alternately there’s a $1.99 version that gives users a month’s worth of 1 GB service right from the start.
Posted by Rob Rich on December 23rd, 2013 + Universal App - Designed for iPhone and iPad
Cupcake Digital, in collaboration with DHX Media, has brought Brobee, Muno, Plex, Foofa, and Toodee to the App Store by way of Yo Gabba Gabba! Party in My Tummy. This new app lets kids dance along with the gang as they learn about the importance of eating healthy foods, enjoy tappable animations, explore seven special lunches, create their own Yo Gabba Gabba! painting (well, color it in anyway), and groove along to the Party in My Tummy music video!
Hungry children can get their parents’ permission to grab Party in My Tummy off the App Store right now for $1.99.
Posted December 17th, 2013 by Mike Deneen Our Rating: :: RETRO ARCADE SILLINESS
Arcade games were designed back in the day to be insanely hard in an effort to eat up quarters. While the modern arcade is more of a novelty at this point, the spirit of difficulty still remains in a title such as this.
Posted by Andrew Stevens on December 17th, 2013 iPad Only App - Designed for iPad
Pandemic: The Board Game gets a new expansion pack that lets users gain access to six new experts to add to their disease-fighting team. It also adds 8 new event cards that can be used to help users on their quest to save humanity. The On the Brink expansion is now available for $1.99 through in-app purchase.