Version Reviewed: 1.0
Device Reviewed On: iPhone 4
Graphics / Sound Rating:
Game Controls Rating:
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So we’ve had hunting dinosaurs with Carnivores: Dinosaur Hunter, now it’s time for hunting Ice Age based creatures. No, not the cuddly ones in the films fortunately. More like vicious Saber-tooth Tigers, Mammoths and Smilodons. Things that you won’t feel too guilty about shooting.
Gameplay is pretty similar to Carnivores: Dinosaur Hunter but the graphics feel improved and there’s no sign of lag even when there’s a fair amount going on.
Much like a proper hunting sim, you don’t just have to shoot your animal foe, you have to stalk it carefully and work hard. Camouflage is essential as well as carefully stalking your prey while considering things such as wind direction and how much noise you make. Points are also deducted for how many aids you use to make things easier, although in the early days you might find such aids still invaluable. Carnivores: Ice Age like its predecessor isn’t really a game you drop in on for short bursts. It takes concentration and strategic planning.
It’s satisfying though. Starting out with a few measly herbivores is the way forward here, slowly building up your arsenal, acquiring new weapons and accessories as well as getting to see different landscapes. While it might take a bit of practice, you’ll feel good about yourself once you get a kill. There’s even a trophy room to look around and admire your spoils.
Controls are as tight as ever with a virtual analogue stick controlling movement and your right hand being freed up to shoot and use calls. On the iPhone it looks visually impressive so I can only imagine how nice it must look on the iPad also.
Much like its predecessor Carnivores: Ice Age is all about being different and being intelligent in its portrayal of the genre. If you weren’t taken by Carnivores: Dinosaur Hunter this isn’t for you. If you were though, this is a worthy addition to the collection.
Tagged with: $2.99, carnivores, Carnivores: ice Age, FPS, Hunting sim, Tatem Games