2018 has been a pretty great year on mobile already, but since it’s half over, we wanted to take a look at all the awesome stuff we have to look forward to. Earlier this month, Harry already laid out his picks for games that he think will make waves in the coming months, but now it’s my turn.
Some of this picks will not surprise you if you’ve stuck with the site for a while now, but some of there are some pretty unexpected picks in here as well. So, without further ado, check out my most anticipated games for 2018 below:
Motorsport Manager Mobile 3
Motorsport Manager Mobile 2 was one of my favorite games of last year, to the point that I started playing it again just a month ago. Fast forward to this week, and Christian West and Playsport Games announced that they’re making another game in the series, and... hold on a second... it's already out! Review coming soon.
Regardless of whether you’re a fan of motorsports or not, the Motorsport Manager games on mobile are some of the most riveting and intelligently designed management games out there, so I’m really looking forward to seeing how they refine the formula once again.
Sometimes, you just want to build stuff. Unfortunately though, many games on the App Store promising that you can build the city of your dreams are riddled with ads and free to play mechanics, so you can never really build what you want unless you have a lot of time (or money).
Pocket City is going to release this month and it’s promising to do away with all of the annoying parts of mobile city builders and just give you what you want: A quality city builder without any filler or bloated mechanics. This could make for a game that sticks around on your phone for a good long time.
The creators of the highly praised Swordigo are planning to release their next project this fall, and it goes by the name of GrimValor. By the look of the announcement trailer, it looks to be a side-scrolling version of something like Devil May Cry or Bayonetta, but the devs have also mentioned games like Dark Souls when making the pitch as well.
It can always be dicey to get your hopes up about an action-oriented game on mobile, primarily because the controls for these kinds of things need to be perfect. Thankfully, Touch Foo has already proven themselves in this arena. Plus, along with the announcement, it was also revealed that GrimValor will launch with MFi controller support.
Terry Cavanaugh has made a name for himself by making really inventive games that are narrow in scope and minimal in their look. Both Super Hexagon and VVVVVV are still excellent games worth playing if you want to familiarize yourself with Cavanaugh and his particular design tendencies.
The name of his latest project is Dicey Dungeons and it’s his take on roguelikes with an added dose of dice-based combat. It’s not entirely clear when Dicey Dungeons is actually slated for release on mobile, but you can already play it in your browser right now, which makes me think it’s not far off.
This may be a bit of a stretch, but if Space Haven is indeed slated to come out this year, it easily tops my list of most anticipated titles. This is a game that promises to be an open-ended management game like Dwarf Fortress, but with you managing a crew of survivors aboard a spaceship as they look for a new home.
If this is the case, I could see Space Haven feeling like a less combat-focused FTL, where you actually get to explore the world, know your crew, and go on adventures that are about more than just killing other people. In other words, a sci-fi game that could be just the kind of Star Trek experience I’ve been waiting for.