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Tag: Sci-fi »

Fleet of One

+ Universal App - Designed for iPhone and iPad
By Mike Deneen on September 17th, 2013
Our rating: starstarstarstarhalfstar :: PEW PEW WHEE
A retro-style shoot-em-up with an interesting new twist.
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Skyvenger 3D: Orbital Debris Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on August 16th, 2013
Our rating: starstarstarstarblankstar :: NEW FRONTIER
Classic brick-breaking gameplay boldly goes into the third dimension.
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XRun Space Review

By Jennifer Allen on August 2nd, 2013
A little too close to Temple Run for comfort, XRun Space might have the mechanics right but it lacks its own personality.
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Droidscape:Basilica Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on July 31st, 2013
Our rating: starstarstarstarblankstar :: SCI-FI PUZZLING
Offering two types of puzzle fun in one game, Droidscape:Basilica is a dark yet interesting action-puzzle game.
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Delta-V Racing Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on July 30th, 2013
Our rating: starstarstarstarblankstar :: THE GRID
This new take on futuristic racing may not replace old standards, but it's worth playing nonetheless.
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Moon Track Racing Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on July 26th, 2013
Our rating: starstarstarhalfstarblankstar :: CHEESE WHEELS
Moon Track racing is kind of broken, but it's broken in the best ways.
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XCOM: Enemy Unknown Review

+ Universal App - Designed for iPhone and iPad
By Rob Rich on June 20th, 2013
Our rating: starstarstarstarhalfstar :: VIGILO CONFIDO
Not only is XCOM: Enemy Unknown one of 2012s best strategy games, it's also one of the most faithful iOS ports I've ever seen.
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Plasma Pig Review

Posted by Jordan Minor on May 24th, 2013
+ Universal App - Designed for iPhone and iPad


Developer: Angry Avocado Apps
Price: $0.99
Version Reviewed: 1
Device Reviewed On: iPhone 4S

Graphics / Sound Rating: starstarstarstarblankstar
Controls Rating: starstarstarstarhalfstar
Gameplay Rating: starstarstarstarblankstar
Replay Value Rating: starstarstarstarblankstar

[rating:overall]


Plasma Pig initially entices with a great, central idea. However, it doesn’t quite take that idea as far as it should go. It’s a great game, but the slightly wasted potential can’t help but sting. Still, landing among the stars is a good consolation prize for shooting for the moon.

When Pigsley, a simple Earth pig, is transported to the planet Lardo, he soon becomes the target of the bacon-hungry alien overlord, Than. Now, only the player’s finger can lead him home. In Plasma Pig, players draw ramps and platforms to guide the circular Pigsley to the level’s exit. The mechanic will be instantly familiar to anyone who played Kirby’s Canvas Curse on the Nintendo DS in 2005. That game set a new, high standard for what touch-based games could be and its hook is no less magnificent here than it was years ago. Players can also tilt Pigsley to help nudge him in the right direction, adding more finesse to the gameplay. While early levels are disappointingly sparse, with too many empty spaces, later worlds eventually introduce bounce pads and other tricks that give the game a satisfying amount of complexity. 

Still, throughout its 100 or so levels, Plasma Pig only does the most basic things with level design. Often, the most immediately obvious path to draw to get all three stars will be the one that works. The limited amount of ink or “plasma” occasionally forces players to be more thoughtful and efficient with their scribbling but the levels themselves should provide that challenge, too. It’s not like the game is some platforming adventure where new ramps must constantly be drawn on the fly. Each stage is just a self-contained, overly straightforward puzzle.

At least they are good looking puzzles, though. While it may appear overly simple at first, Plasma Pig’s various worlds, including desert, jungle, and ice environments, impress with subtle depth and textures with a kid’s book, construction paper quality. Pigsley himself may not be too interesting but his surroundings are. The music also does a great job at putting players in the “space adventure” state of mind.

Plasma Pig may not make the most out of its killer hook, but it certainly doesn’t squander it either. It’s a fun, creative game that just doesn’t completely leave orbit. 

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Gemini Rue Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on April 11th, 2013
Our rating: starstarstarstarhalfstar :: ADVENTURE NOIR
Influenced by the likes of Blade Runner, Gemini Rue is a great adventure game, even if its puzzles are a tad simple.
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Epic Mech Wars Review

+ Universal App - Designed for iPhone and iPad
By Michael Carattini on February 12th, 2013
Our rating: starstarstarstarblankstar :: SCI-FI BATTLES WITH DEPTH
In Epic Mech Wars, players create, train, and upgrade their sci-fi bots to prepare for turn-based battle in the arena.
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Space Settlers Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on January 15th, 2013
Our rating: starstarstarhalfstarblankstar :: COLD STAR WAR
Space Settlers has highs as high as the stars and lows as deep as black holes.
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The Cyrus Chronicles Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on January 8th, 2013
Our rating: starstarstarblankstarblankstar :: WEIRD SCIENCE
In trying to be different, The Cyrus Chronicles forgets to be fun.
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StarTrail Review

+ Universal App - Designed for iPhone and iPad
By Jordan Minor on December 11th, 2012
Our rating: starstarstarhalfstarblankstar :: GREAT SPACE COASTER
Space truly is the final frontier... for awesome space treasure that is.
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The Shooter Redefined: Morning Star Revealed By All Star Dev Team At Industrial Toys

Posted by Rob LeFebvre on December 11th, 2012

This is it - the first ever look at Industrial Toys' upcoming sci-fi shooter, Morning Star, a core gaming experience made just for the iPad by industry vets Alex Seropian (Bungie, Disney) and Tim Harris (Denuo, Alley Cat Comics), as well as a superstar team of music, art, and story, including comic artist Mike Choi (Marvel/DC) and author John Scalzi (Old Man's War, Redshirts).

The trailer shows us a maddeningly brief look at the universe of Morning Star, including the depths of space, the skip ship Joplin, and some scary-ass aliens that we seriously just want to shoot in their toothy faces.

“With Morning Star, we’re looking to change expectations for what kind of experience core gamers get from their mobile devices,” said Industrial Toys CEO Alex Seropian. “We’re breaking new ground on everything from the visuals to the story to the ongoing support we’ll provide in the way of content, events and player involvement. It’s gonna be nuts.”

The development team promises a reimagining of the sci-fi shooter, a no-brainer considering that Seropian was one of the co-founders of Bungie, responsible for Marathon and Halo. They've made it their mission to create an exciting, action-packed game with controls, community and competitive multiplayer features designed directly for mobile platforms like the iPad. It also uses the Unreal Engine to make it look super amazing and badass gorgeous.

Set 120 years into our future, Morning Star takes players aboard the MSRV-Joplin, a research vessel newly outfitted with military weaponry to explore a mysterious signal coming from within our Solar System. When inevitable disaster strikes, they’re transported across the cosmos to take part in an epic war that is not their own to undo a bunch of awfulness that goes down.

For more info, check out the official website of the game, which is expected to release sometime in Spring 2013. Hit the jump for even more screens and concept art.

Source: Morning Star Game Website

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Upgrade Soul Review

+ Universal App - Designed for iPhone and iPad
By Jennifer Allen on October 31st, 2012
Our rating: starstarstarstarblankstar :: INTRIGUING STORY
It's only a brief glimpse into a potentially very interesting sci-fi graphic novel but Upgrade Soul is quite glorious to read through and interact with.
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