The original Wind-Up Knight was a tour-de-force of level-based auto-running (there goes my hyphen allotment for the month). But that was before iOS 7 and MFi controllers. Apparently the developer intends to put the feature to good use in the upcoming sequel to a very thorough degree.
Check out the video below for gameplay footage of Wind-Up Knight 2, then laugh as you watch them test just about every game controller they could get their hands on. Especially the trance “controller” from Rez. I’m not sure I even want to know the story behind that.
Robot Invader has announced that they’ve been working on Wind-up Knight 2, which is scheduled to release sometime in early 2014. This is a sequel to their first game, Wind-up Knight, which released in 2011. Not much else is known at the moment, though they did mention in their blog that, “We’ve put so much insane stuff into it that even our most veteran players, the folks who beat Turnover’s Fair Play without rotating their phone, will be surprised.”
Ubisoft has updated its iOS high seas adventure game, Assassin’s Creed Pirates, with some major additions. This refresh brings new maps, as well as one new campaign mission and three new secondary missions among other features. There are also new ships that are available for the all-new Survival Missions. According to the Ubisoft release, each […]