Posted by Ellis Spice on June 5th, 2014 + Universal App - Designed for iPhone and iPad
Last month, we brought you the news that Robot Invader’sWind-Up Knight 2 would receive an update entitled ‘Brimstone Keep,’ which would add 13 new levels, a new enemy, and a reward for collecting all of the gnome hats in the game.
This update is now available to all who’ve unlocked the full version of the game. Alongside the addition of the lava-filled levels, tons of small bugs have been fixed and full support for Japanese has been added.
Wind-Up Knight 2 is now available for free on the App Store. A one time in-app purchase of $4.99 ($2.99 as an introductory special offer) will need to be made in order to upgrade to the full version.
Posted by Tre Lawrence on May 15th, 2014 + Universal App - Designed for iPhone and iPad
Robot Invader is hard at work on a big update for Wind-up Knight 2, Called Brimstone Deep.
Brimstone Deep will add 13 more levels – 12 of which are normal, and an extra unlockable “Knightmare” level. There’s also a new enemy type named “Ouroboros” and the shop will finally have a reward for collecting all of the gnome’s hats.
We had an opportunity to try out the game a few weeks ago; Wind-up Knight 2 is available for free on the App Store. The Brimstone Deep update itself will be free for those who’ve unlocked the full version of the game when it releases “soon.”
The original Wind-Up Knight was a tour-de-force of level-based auto-running (there goes my hyphen allotment for the month). But that was before iOS 7 and MFi controllers. Apparently the developer intends to put the feature to good use in the upcoming sequel to a very thorough degree.
Check out the video below for gameplay footage of Wind-Up Knight 2, then laugh as you watch them test just about every game controller they could get their hands on. Especially the trance “controller” from Rez. I’m not sure I even want to know the story behind that.
Robot Invader has announced that they’ve been working on Wind-up Knight 2, which is scheduled to release sometime in early 2014. This is a sequel to their first game, Wind-up Knight, which released in 2011. Not much else is known at the moment, though they did mention in their blog that, “We’ve put so much insane stuff into it that even our most veteran players, the folks who beat Turnover’s Fair Play without rotating their phone, will be surprised.”