Posts Tagged mirror’s edge

Set for release on the App Store in September is Beatbuddy, previously a success story for the PC, Mac, and Linux.

Beatbuddy combines puzzle solving, enemy vanquishing, and plenty of exploration. Even better, it offers a fascinating story contributed to by Rhianna Pratchett of Tomb Raider and Mirror’s Edge fame. There’ll be six hand-drawn worlds to explore, each offering their own original soundtrack.

That’s not all, though! Beatbuddy is also set to allow you to buy the game’s tracks from iTunes without leaving the game. A feature that hasn’t been available in a game for iOS before.

Developer, THREAKS, promise that there will be numerous free updates post-launch, ensuring that Beatbuddy sounds pretty cool to us.

Check out the gameplay trailer below for a sneak peek at what to expect, come September.

This is not a real image - totally 'shopped.

Seriously, there are a TON of games for the iOS platform. But when I mention the iPad or the iPhone as a true gaming platform, all I get are responses like, “Only good for Angry Birds!” Come on, gamers, open up those minds.

The iPad won’t replace home consoles any time soon, of course, but I really think that as portable devices get more and more powerful, those living room devices are going to have to up the ante to continue to be relevant. If I’m able to play a game with the graphics of Infinity Blade II and the deeper gameplay of something like Escape Plan (PlayStation Vita) on the big screen via AirPlay, why would I need a console?

so pretty.

I firmly believe that the iPad and iOS in general is already well on its way to replacing dedicated handheld gaming devices, at least.

I’ve owned Sony’s handheld gaming devices since the original PSP. I turned in all some dusty handhelds the other day and bought a Vita with the proceeds. Escape Plan, a fantastic launch title is a perfect fit for the iOS platform. While playing it, all I can think about is how a game of its obvious quality would work totally well on an iPhone. Or, better yet, an iPad. 148Apps creator and owner, Jeff Scott, agreed, saying, “But I keep thinking — hey, you could make a game this good on iOS, why don’t you?”

The iPad has the same graphics chip as the PS Vita. Escape Plan is made in Unity. Hey, the iPad supports games made in Unity! Why aren’t more developers jumping over to iOS?

not the only disgruntled ones

Could it be the perception out there, shared by many gamers, that iOS is just a platform for Angry Birds? First of all, any developer would be LUCKY to “just” be Angry Birds, with their 10m downloads for Angry Birds Space alone. A developer who might like to be able to charge $15 for the 1.4m PS Vitas out there needs to simply do the math and see that they could do as well on iOS at a much less expensive price point.

But the perception remains that iOS is simply a causal gaming platform, just one step up from the feature phones of the past. I disagree, of course, with titles like Gem Keeper, Trenches II, Hunters 2, Infinity Blade Dungeons (upcoming), and a ton of really good role playing games available for the platform. That’s not even to mention the bigger ports of console games, like Dead Space and Mirror’s Edge. Just because more casual games are in the media spotlight does NOT by any means that deeper, fully-gamer-approved experiences are not possible.

I think it’s time we change this perception. How? By bringing games with the depth and quality of an Escape Plan or Little Deviants or Wipeout to the iOS platform.

So I call out to all you Vita developers – why aren’t you on iOS? Is it a licensing issue? A Sony support issue? Why isn’t Escape Plan on my iPad? I’m begging, here. So are a ton of other gaming consumers. Why not come and engage the market?

I reached out to the developers of Escape Plan, FunBits, in an email last week, and haven’t heard back. If you know anyone at Funbits, or actually work there, drop me a line. I’d love to chat with you. Or anyone else engaged in the handheld/console market that isn’t already developing for iOS.

One Epic Game Review

One Epic Game Review

iPhone App - Designed for the iPhone, compatible with the iPad
A perpetual motion platformer that is unique and funny. No, really.

Read The Full Review »

EA Mobile Introduces a Deal of the Day

When it comes to big publishers embracing iOS, it would be hard to argue that EA is not among the top of that heap.  Many of their biggest franchises including the likes of Need for Speed: Hot Pursuit and most recently, Dead Space, have not only been released on the platform, but have in some circumstances raised the bar for other development studios.  This wide acceptance and general acclaim has not stopped the team over at EA Mobile from trying to continuously win over the constant adoration of their fanbase.

In an effort to continue in the general lovefest, EA is announcing this week’s exclusive Deal of the Day promotion.  The official skinny from their PR team is as follows:

In a effort to give back to our community we have launch [sic] a new Deal of The Day promo that will deeply discount games or even make them free. The Deals will last all week with Saturday the 26th being the last day. The promo will include both iPhone & iPad codes over the 6 days, each day being a different mix-up of genre & style of game.

On Friday morning we put up a vote globally for users to choose which game they wanted a deal on for Day #1 & now that game has kicked off our Deal of The Day today!

This promo is worldwide and users from every corner of the globe can benefit from the on Sale and Free games.

Today the sale kicked off by dropping the price on Mirror’s Edge for all devices to a mere ninety-nine cents.  So what could be coming next?  Your guess is as good as mine, but if the image on EA Mobile’s Facebook page is to believed, we may be seeing a discount on more than one title come Wednesday, Thursday and Saturday.

Do you have any games that you would like to see get discounted?  Let us know what you think in the comments!

EA is offering quite a sweet deal for platforming title Mirror’s Edge today, dropping the normally $5 or $10 app all the way down to free on both the iPhone and iPad. The only catch is that the deal only seems to be available for certain countries, meaning that a vast swath of gamers may end up left out in the cold. As of right now the app is available for free in Europe, Australia and New Zealand, while American, Canadian and Asian gamers are out of luck. At this point we’re not sure if this is some sort of glitch in the system, or if EA is merely opting to offer the title for free in select regions. As of our most recent check the game is still retailing for full price in the US App Store.

While the console versions of Mirror’s Edge combined parkour puzzle-solving with hand-to-hand combat, the iOS version is more a precision platformer than anything else, requiring precise jumps and rolls to survive levels and achieve a high score. While there’s still a little bit of combat floating around in the game, it’s really just another element of the jumping and sliding so its roll is minimized. In all honesty though, the iOS version may be the superior edition of the game due to the fact that it cuts right to the heart of what’s fun about the franchise, moving very fast and stringing together amazing maneuvers.

We’ll keep an eye out to see if the game ever gets a price drop in other territories, but if worse comes to worse you can always create a New Zealand iTunes account and get the game that way. Of course I hear in that version Faith is replaced by a sheep, but I’m sure it’s still lots of fun either way.

iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2010-09-02 :: Category: Games

[via Touch Arcade]

Mirror’s Edge Review

Mirror’s Edge Review

iPhone App - Designed for the iPhone, compatible with the iPad
Mirror's Edge for the iPhone and iPod touch may have been late, but it provides a great parkour-influenced platformer that even improves on what the console games did, but it does not last very long.

Read The Full Review »

Mirror’s Edge for iPad In-Depth Review

iPad Only App - Designed for the iPad
Mirror’s Edge makes an impressive debut on the iPad. You’ll likely race through the story pretty quickly, but the smooth gameplay and stylish presentation makes for a thrilling ride.

Read The Full Review »

Mirror’s Edge Trailer

We recently reported that EA Mobile will be bringing Mirror’s Edge to the iPhone in January 2010. The console version of Mirror’s Edge was a pretty ground-breaking title, but wasn’t a huge hit commercially, so it’s nice to see that EA has not abandoned the promising franchise. A trailer has been released to go along with the first batch of action shots, and it looks every bit as thrilling.

Mirror’s Edge has already been successfully re-imagined as a 2D Flash game, which can be played at It’ll be very interesting to see how the iphone version, as a 3D side-scroller, will fit between the two. Here’s the official feature list released by EA:

A place where information is heavily monitored and law is brutally enforced in an effort to create the ‘perfect’ society.

Take control of Faith Connors, a member of an underground messenger group known as Runners, as she races to stop a deadly threat that has grown from within their own ranks.

Use Faith’s incredible acrobatic moves to outmaneuver the enemy–run on walls, slide down precarious ramps, ride ziplines, and leap between rooftops. Leave the enemy in your dust.

Burn through 14 levels of the fastest, most fluid action imaginable. Dynamic camera angles capture the intense action of this unique game.

Immerse yourself in a stylish, graphically rich 3D environment flooded with realistic sound effects and phenomenal music.

Mirror’s Edge Coming Soon

We’ve seen quite a few console titles brought to the iPhone (Assassin’s Creed, Time Crisis, Resident Evil), some of which work, and some of which don’t. Up to now, none of them came at a shock though. Most of the games are fairly similar to a DS game of the same title or have gameplay that just fits the iPhone.

Well, consider me shocked. Mirror’s Edge, quite possibly the prettiest console game out there, is coming to the iPhone. Gone are the ridiculous graphics and the fast paced first person gameplay, but we still have insane jumping… and that’s all that really matters right? Being an EA game, I expect a high level of polish, and judging by the screenshots, a very action packed experience. Expect this one to be live in the App Store in January 2010.

Edit 9:33 AM CST. After reading a recent comment, it was brought to my attention that the word “Edge” is in the title. Will Apple/Tim Langdell have a problem with this? I wonder if EA is too big a fish to fry.

Check out the rest of the screenshots after the break.
Continue reading Mirror’s Edge Coming Soon »


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