Are you still playing 80 Days? If not, you might want to get back into it. And if so, you're in for a treat! Next month, Inkle will be adding a bunch of new stuff to the globe-trotting adventure - including the moon. yes, "the moon" moon.
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Sadlyy, Sorcery! 3, the mobile gamebook based off the popularSteve Jackson's Sorcery! series, has been pushed back a week toApril 23. Fans will have to wait just a little longer for this continuation of thefantasy adventure. You'll be leaving the city ofKharé behind as you try to cross the cursed wasteland of Kakhabad.
When it is released, Sorcery! 3 will be priced at$4.99 and we'll have a review for you to check out.
In the mean time, you can replay Sorcery! 1 and 2 while you wait.
inkle is releasing Sorcery! 3 in April.
If you're not sure why that's exciting, it's becauseSorcery! is a four-part narrative adventure based off the adventure books written by Steve Jackson back in the 80s. The game has you exploring a huge 3d world map full of quests, monsters, and treasure. You have thousands of choices and the story changes based on your decisions. In this part you will be fighting seven deadly serpents as you adventure across the cursed wasteland of Kakhabad. The game boasts a day/night cycle, the ability to rewind time and see how other choices play out, beautiful hand-drawn illustrations, and turn-based combat.
inkle has not announced how muchSorcery! 3 will cost, but the previous two games have been priced at $4.99 so we can guess it will be probably the same. You can check out this epic tale when it's released next month.
Recently, Time named inkle's 80 Days their #1 Game of the Year. It plays out as an interactive fiction game with a steampunk reimagining of Jules Verne's Around the World in 80 Days.
inkle has updated 80 Days with the new polar expedition, which adds approximately 30,000 words to 80 Days' branching narrative. The game lets you explore an entire 3D globe with 150 cities and race your friends to see who can circle the world the fastest.
Join in the race with 80 Days for $4.99 on the App Store.
We're big fans of inkle's work here at 148apps, even if the lower case "i" does make my Grammar Hat twitch uncomfortably. So, the news of a new project coming from the studio was bound to get us excited. That project is 80 Days, an ambitious narrative-focused game inspired by the work of Jules Verne that utilizes a fairly cool steampunk theme.
Players take the role of Passepartout as he helps (and suffers) Phileas Fogg on their epic journey around the world in 80 days. Set for release this Summer, 80 Days promises plenty of different paths to success with many decisions to take, much like in the Sorcery! series of games. Perhaps most interesting of all, there'll be a networked live feed ensuring that players can keep track of what's going on with other players, all in real time.
Fascinated by the general premise, I was able to discuss the game with inkle's Jon Ingold and Joe Humfrey, as well as the game's writer, Meg Jayanth, to learn more.
Sorcery! Enhances the Gameplay in Latest Update, Part 2 to Bring Double the Narrative Content This November
Sorcery! gets a brand new update that adds a playable female character, an improved magic system, and a simple way to transfer your game. This comes as Sorcery! Part 2 has been announced for November, which features double the narrative content of the first title. Part 2 will also feature new enemy types, more complex story branches, a detailed city map, and additional enhancements to the gameplay.
Who's ready to continue the adventure?