Posts Tagged frontier developments
The year is 2150. The Earth’s resources have been completely drained, so humanity is forced to seek out a suitable replacement in the vast emptiness of space. It’s a song and dance any sci-fi fans is familiar with, but one that’s often overlooked as a backdrop for a video game. Space Frontier takes that backdrop and turns it into the game’s entire basis for existence.
Thirty different planets are out there to colonize, with a total of forty stages to complete. Each habitable world has its own special circumstances and conditions, so what might make for a successful settling on one may not work on another. Factoring in the various missions and scoring that’s based on a player’s speed of completion, and we have ourselves one consistently playable little space adventure.
Anyone anxious to start their own space-age real estate business can give Space Frontier a look right now. $3.99 is all it’ll take to get the ball rolling.
Console-centric Frontier Developments have made Kinectimals for the Xbox 360, The Curse of the Were-Rabbit game for PS2 and Xbox, and two LostWinds games for the Wii. Boss David Braben told Eurogamer that LostWinds, an enchanting little platformer for the Wii download service, is slated to come to the iPhone and iPad (as well as Android) later this year.
On the Wii platform, players use the motion controllers to flick, spin, and remove obstacles for Toku, the star of the piece. The whimsical visual design and emotional soundtrack make LostWinds on the Wii a go-to title in this household. It seems a no-brainer to translate the controls to a touch screen:
“It works very well with the Wii controller motions,” Braben told Eurogamer, “but it also works on a touch interface in a very similar fashion.” He continued on to say that plans are to port both LostWinds games to the mobile platforms, “to start.”