A lot of excitement was generated by a new App Store submission a while back that promised the ability to sync your iPhone with your computer using Wi-Fi, doing away with the need for a physical connection via USB.
Greg Hughes’ aptly named Wi-Fi Sync app has now been rejected by Apple for security reasons as well as that fact that it encroaches on “what they can and cannot allow” on the App Store, according to the developer who explained the rejection to Engadget.
With new file sharing features available for the iPad, another reason for Apple to reject this application could be that it’s planning a similar feature in future versions of iTunes.
Greg notes that the app will be available on the unofficial Cydia app store for iPhone users who have jailbroken their device, however interested iPad users may have to wait a little longer. Writing on his homepage, Greg says that the app isn’t officially supported on the iPad, but he is “working on this”.
Jailbreaking can give you access to some awesome things. I’ve been holding out—it’s such a hassle to do all the requisite research and retrieve my Sync cable from under the bed—but this latest announcement might push me over the edge. Developer ZodTTD is working on an N64 emulator for the iPhone 3GS and 3rd-gen iPod Touch!
ZodTTD has quite the resume: he’s already created a few App Store games as well as a number of ports for the iPhone, including original games like Quake and emulators for the GameBoy Advance, Sony PlayStation 1, and Super Nintendo. Porting the N64 seems like a logical next step. Apple needed to produce better hardware, however, before the programmer decided to tackle the system. Speaking of the iPhone 3GS and the 3rd-gen iPod Touch, he wrote, “They’re the fastest Apple handhelds in term of raw CPU performance.” There are also a few other technical details that make the 3rd-gen iPod Touch and iPhone 3GS superior to their cousins, and thus the emulator is designed to work for them alone. (Note that the current 8GB iPod Touch model is apparently equivalent to a 2nd-gen iTouch, while the 16GB and 32GB models sport the faster performance.)
Needless to say, there are plenty of iPhone users who’d love to get Mario or Link in the palm of their hand, but since Apple and Nintendo are nudging closer and closer to direct competition for the handheld gaming market, any official ports of Nintendo titles are highly unlikely. The reason why I talked about jailbreaking? The N64 emulator isn’t headed into the App Store, as both Nintendo and Apple are likely to frown upon it. Instead, it will likely be released through App Store competitor Cydia. Non-jailbroken iPhones can’t access the unofficial store.
Details on ZodTTD’s emulator are scarce—he says he wants to “balance the hype” and won’t promise top-notch game performance—but excitement is building nevertheless. “Things look good for this project,” he writes in his post, and “you may soon see N64 on your favorite Apple device.”
There are still some caveats to be worked out. Controls, for example, will be a tough nut to crack correctly—while the GameBoy’s controls make sense as on-screen overlays, the N64 had many more buttons, as well as the joystick. Check out the original post for more information or to suggest solutions to the problem of controls.
Developers and news outlets alike have been up in arms about the clarification made in the agreement signed by developers before receiving the SDK. Unfortunately, there have been some serious misconceptions about what, if anything, has actually changed and what it will mean for both the official development and jailbroken communities.
Section 3.2 Use of the SDK, paragraph (e) states:
(e) You will not, through use of the SDK or otherwise, create any Application or other program that would disable, hack or otherwise interfere with any security, digital signing, digital rights management, content protection, verification or authentication mechanisms implemented in or by the iPhone operating system software, iPod touch operating system software, this SDK, or other Apple software, services or technology, or enable others to do so.
Remember when Minecraft – Pocket Edition first came out and people were disappointed because it paled so much in comparison to the PC version? Well those differences have been slowly disappearing over the past two years. In fact, this latest update (0.8.0) is purported to be the biggest one yet. And based on what I’m […]