Posts Tagged collectible card game

Hearthstone: Heroes of Warcraft is Available on the U.S. App Store Right Now – Gogogogo!

Posted by on April 16th, 2014
iPad Only App - Designed for iPad

For a while we just had to sit back while PC gamers got to enjoy it. Then they teased us with a soft launch. Now the wait is finally over – Hearthstone: Heroes of Warcraft is available on the US App Store!

This is normally where I’d speak a bit about how neat it looks and how popular it is, but it’s freaking Hearthstone. You deserve a medal for sticking around this long rather than going straight to the App Store to download it. But don’t worry, I won’t keep you.

You can grab Hearthstone: Heroes of Warcraft for the iPad now, for free.

hearthstonerelease

Developer Wizards of the Coast has announced that its new game for iPads, Magic 2015 — Duels of the Planeswalkers, should be available in summer of 2014.

The game is the latest installment in the Duels of the Planeswalkers franchise, and puts the player at the center of the mythical Magic Multiverse.

Fans attending PAX East in Boston this weekend will have the chance to be the first to demo Magic 2015 — Duels of the Planeswalkers in the Magic: The Gathering booth, #462. Additionally, visitors to the show will have the opportunity to earn an exclusive Garruk Wildspeaker Pinny Arcade pin (while supplies last) by demoing the new game or participating in other in-booth activities.

Blizzard’s free-to-play online collectible card game, Hearthstone: Heroes of Warcraft, left beta not long ago. Now its mobile days begin, as they have soft-launched their online card-battling game in Canada ahead of its global launch. So I grabbed my deck and chatted up some pandaren for this edition of It Came From Canada!

The core gameplay of Hearthstone has players using an increasing supply of mana to play cards they’ve drawn: most are creatures that can be put into the arena, and only played on the next turn, though some have instant effects such as attacking immediately. Players also have hero attacks that cost mana but can be used to attack the other player or their creatures, with the ultimate goal being to take the opponent’s hero down to zero health. Players can battle online with others via Battle.net, take on computer opponents in Practice Mode, and spend their winnings (or currency purchased via in-app purchases) on cards to outfit their deck. It’s fast-paced, but easy to get into.

Hearthstone-7The game is simple enough that anyone can get into it after the first six tutorial missions, which cover the gamut of battling. Of course, this is where the game shows its origins as a non-mobile title: the tutorials take about 20 minutes or so to get through them before players can even battle online. In a mobile-first world this would likely be a lot shorter, but the slow pace does a great job at getting players to know how to play the game.

After the tutorial is finished players must register for a Battle.net account in order to play online, with this account usable cross-platform. Deck creation isn’t explicitly covered, but it’s possible to just go out with a default deck. Custom decks can be created as well, and there’s a handy guided tutorial for creating a well-balanced deck, where the game recommends three cards of a kind – so players can choose and understand how to build a deck, versus the game just automatically making one.

Hearthstone-2Once into the online battles, the process is similar to the tutorial missions, except slower. Some players online can be slow to decide their moves, though there’s only so much time that a player has before the game passes it along. Note that unlike mobile-designed titles like Ascension, players must stay in the battle; there’s no jumping to other games.

And really, that will be the interesting thing to see as Hearthstone nears its global release. This is a game that isn’t necessarily unfriendly to mobile, but many of the patterns that have defined mobile card battlers are clearly defied here. And the longer pacing could lead to more drop-outs during matches, which would not be ideal for the PC userbase. But still, this is Hearthstone on an iPad and that should excite many people.

Star Wars: Assault Team Review

Star Wars: Assault Team Review

+ Universal App - Designed for iPhone and iPad
This is another casual-focused collectible card game with role-playing elements, but it's a better version of one.

Read The Full Review »
Defenders Review

Defenders Review

+ Universal App - Designed for iPhone and iPad
Collect cards to improve and boost abilities in this familiar yet fun Tower Defense game.

Read The Full Review »

Conquest of Champions is a pretty sweet-looking CCG from Kihon, and it’s making its way to the iPad.

Think of it as a sort of hybrid of Magic and Warhammer, with a sprinkling of Hero Academy thrown in for good measure. You’ll be collecting somewhere in the neighborhood of 130 cards, choosing between three factions, training heroes, and fighting against other players (or solo!) in asynchronous node-capturing strategic combat. Plus it looks pretty freaking awesome in motion.

Conquest of Champions is currently in open beta for the Mac and PC, with a projected App Store release of later this summer.

via: Kihon
Man At Arms TD Review

Man At Arms TD Review

iPad Only App - Designed for the iPad
Colorful and vibrant, Man At Arms TD is a highly enjoyable mix of two genres.

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Beyond the Dead Review

Beyond the Dead Review

+ Universal App - Designed for iPhone and iPad
This zombie-themed pseudo CCG is a real looker, and is an interesting take on a rather saturated genre, but it's also pretty slow.

Read The Full Review »
Zombie Farm Battles Review

Zombie Farm Battles Review

+ Universal App - Designed for iPhone and iPad
Colorful it may be but Zombie Farm Battles is too basic a card game for most to truly revel in.

Read The Full Review »

Transformers Legends Goes Ultra-Rare With Optimus Prime In A September That’s Meant To Be Remembered

Posted by on September 5th, 2013
+ Universal App - Designed for iPhone and iPad

Transformers Legends gets a new “September to Remember” campaign that features an Optimus Prime vs Megatron episode, or EPICsode! Can I be any more of a geek? [Editor's Note: No. No you cannot.]

Anyway, DeNA will be launching a series of weekly episodes and new content that includes player vs player match-ups for Transformers Legends. The current episode, One Shall Fall, features Optimus Prime for the first time in a Transformers Legends episode. This is also the first time that Optimus Prime is a rarity 5 card, which is ultra rare. Oh, yeah!

transformerslegendsepicsodes

via: Our Review
Star Wars: Force Collection Review

Star Wars: Force Collection Review

+ Universal App - Designed for iPhone and iPad
Star Wars: Force Collection induces its fair share of painful moments, but there’s a surprisingly competent CCG hiding just below the fan service.

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Rivals At War: 2084 Review

Rivals At War: 2084 Review

+ Universal App - Designed for iPhone and iPad
Hothead has refined their interesting CCG formula even further, but Rivals At War: 2084 still retains a few of the series' problems.

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Star Trek Rivals Review

Star Trek Rivals Review

+ Universal App - Designed for iPhone and iPad
Star Trek Rivals is a card game many have seen before, but it's still a heck of a lot of fun regardless.

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I AM MT: Card Battle

I AM MT: Card Battle

+ Universal App - Designed for iPhone and iPad
I AM MT: Card Battle is not really a card game, but more like a middling dungeon crawler with a card aesthetic.

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Transformers: Legends Review

Transformers: Legends Review

+ Universal App - Designed for iPhone and iPad
Despite the focus on giant transforming robots, this online CCG isn't all that exciting.

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Cabals Review

Cabals Review

+ Universal App - Designed for iPhone and iPad
Cabals is an interesting hybrid of collectible card game and abstract strategy board game, and is worth exploring for those looking for something a little different on the App Store.

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Tekken Card Tournament Review

Tekken Card Tournament Review

+ Universal App - Designed for iPhone and iPad
It's tragically funny when a concept that shouldn't work actually does, but ends up not being any fun thanks to a punishing IAP economy.

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Elements: Broken Lands Review

Elements: Broken Lands Review

+ Universal App - Designed for iPhone and iPad
It looks good and sports some clever ideas, but there's very little strategy to this CCG.

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Order & Chaos Duels Review

Order & Chaos Duels Review

+ Universal App - Designed for iPhone and iPad
Order & Chaos Duels is a beautiful and fun strategic card game at its core, but the solo campaign is horribly unbalanced.

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Immortalis Review

Immortalis Review

iPhone App - Designed for the iPhone, compatible with the iPad
Immortalis does a few things differently and the rest pretty much the same, but none of that gets in the way of having a good time.

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Penny Arcade the Game: Gamers vs. Evil Review

+ Universal App - Designed for iPhone and iPad
So, how does Penny Arcade's second iOS game hold up? Exceptionally well, I'd say.

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Magimon Review

Magimon Review

iPhone App - Designed for the iPhone, compatible with the iPad
I wanna be the very best, like no one ever was. To endure obnoxious sound effects and music is my real test, to figure out what exactly happens in a battle is my cause.

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Hellfire Review

Hellfire Review

+ Universal App - Designed for iPhone and iPad
Hybrid games are often quite popular but not many of them manage or even attempt to combine these disparate elements so effectively.

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Fantasica Review

Fantasica Review

+ Universal App - Designed for iPhone and iPad
Fantasica is a freemium collectible card game that actually puts more emphasis on the "game" part. Which is wonderful.

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Just about everyone in the world dreams about having super powers. Flight, strength, x-ray vision, that kind of stuff. While DeNA (think Mobage) and Marvel Entertainment’s upcoming Marvel: War of Heroes may not bestow impossible abilities to its players, it does put them in charge of a slew of iconic heroes.

Assuming the role of a S.H.I.E.L.D agent players will collect cards featuring various Marvel heroes and craft their own super team. Powers and abilities can be fused and upgraded as well, making an already powerful legend even more so. If you’re thinking it sounds similar to the more than a little popular Rage of Bahamut, that’s because it is. And because it’s being crafted by the same developers. Although the story – which is a thing that actually exists in this freemium card game. I know, right? – is all original and comes directly from Marvel itself. As does the art, actually, which is ridiculously awesome.

Marvel: War of Heroes is due to hit the App Store this fall. Anyone with even the slightest interest will be able to check it out for free, but those of us who are already curious can head over to the official website to pre-register. Why? Because it earns a free rare card, among other things. And if there’s one thing I’ve learned from playing similar Mobage titles it’s that rare cards, no matter how useful they might be to my strategy, can pay off big. Also it might actually be really cool.

Big Win Baseball Review

Big Win Baseball Review

+ Universal App - Designed for iPhone and iPad
It's just like collecting baseball cards, only those cards can be used to create and manage a virtual team. Which is awesome.

Read The Full Review »

Back when I first reviewed Rage of Bahamut, I knew that I really liked it. I just had no idea how many other people would be every bit as enamored with it. Turns out a whole lot of people think it’s awesome, because the free-to-play CCG with the ingenious approach to duplicates has hit Number One. Number One on Google Play and the App Store grossing charts.

It’s a well-deserved honor as far as I’m concerned. The browser-based card game gone portable for mobile platforms offers a wealth of cards to gather (700+) and almost constant special events to keep the community engrossed and involved. Holy Wars have just wrapped up (my Order ranked in the mid-3000’s, which isn’t too bad), leaving lots of players with a bounty of rare cards. And of course, those that aren’t rare can be used to upgrade those that are.

Reaching the top spot in the App Store as well as keeping said spot for six consecutive weeks on Google Play is no simple feat. It implies that a lot of people are playing. And if that many people are having such a grand old time collecting, trading, and evolving some gorgeous (and powerful) cards on their mobile devices, it stands to reason that it just might be a game worth checking out. And if someone were to check it out, I wouldn’t take offense if they were to use my referral code (lhs90348) at the end of the tutorial to get some extra cash and a special rare card. Just a thought.

FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-05-14 :: Category: Games

It feels like it wasn’t all that long ago when Samurai Bloodshow (the rest of the title is too confusing so I’m leaving it off) managed to take me completely by surprise. The combination of strategy, card collecting, and over-the-top arterial spray brought a huge smile to my face. And now Sega is poised to do the same thing to me all over again. Albeit without the surprise since I know what’s coming this time around.

Alexandria Bloodshow is the official sequel to that other fantastic genre mash-up. This time players can take control of two separate armies – the Egyptians and the Greeks – as they attempt to collect, cut-up, and conquer. With the requisite art styles (Greek pottery, Egyptian hieroglyphics) to match of course. All the engrossing card gathering and deck building is still on offer, now with a whole new set of units to strategize with. Over 120 in all, actually. And with the two selectable armies, five difficulties, and seventeen stages it makes for a total of 170 campaign levels to conquer. And that’s not even taking the two player versus mode (via WiFi or Bluetooth) into account.

Alexandria Bloodshow is available on the App Store now, and it’s only $0.99. Okay, it’s actually free to download but it’s $0.99 to unlock the full game. Not a bad deal.


FREE!
+ Universal App - Designed for iPhone and iPad
Released: 2012-06-06 :: Category: Games

Rage of Bahamut Review

Rage of Bahamut Review

iPhone App - Designed for the iPhone, compatible with the iPad
It's got one heck of an ugly and not very intuitive interface, but Rage of Bahamut is still an unexpectedly great CCG.

Read The Full Review »

A good number of people are familiar with Fullmetal Alchemist, whether they’ve actually watched it or not. As far as anime goes, it’s kind of a big-name series. And unlike other popular series (*cough* Dragon Ball Z *cough*) it’s actually good. The story of the Elric brothers has seen a number of adaptations and spin-offs, so it was only a matter of time before one of those spin-offs got its own game.

FMA Battle is a relatively new collectible card game based on the “less old” Fullmetal Alchemist: Brotherhood series. Calling it a spin-off, however, isn’t entirely accurate. The original show followed the manga (a.k.a the source material) up until about the halfway mark, then went off and did its own thing. Brotherhood sticks to the script, so to speak. So technically, the original anime series was actually a spin-off. Confusing, no?

Getting away from semantics and back to the game at-hand, FMA Battle is a free-to-play CCG set in the FMA universe. Players will construct their deck and customize a team of three alchemists while continually dueling with others online. Cards/characters will gain experience as they’re used, earning new abilities as they get incrementally stronger. Of course, this is a freemium game, so deck expansion is limited unless players are willing to pony up some actual cash to buy new cards.

Free online multiplayer. Collectible cards. Fullmetal Alchemist. I think it’s safe to assume this will find its niche pretty fast. If it sounds interesting, then why not check it out? It’s currently on the App Store, and as I’ve previously stated (repeatedly) it’s free.



FREE!
iPhone App - Designed for the iPhone, compatible with the iPad
Released: 2011-10-21 :: Category: Games

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