Posted by Andrew Stevens on February 14th, 2013 + Universal App - Designed for iPhone and iPad
Infinity Blade is now free as Apple has selected the popular original title as its “App of the Week.” The deal lasts from now until February 21st, and to add a little more love to this deal, once downloaded, you’ll be able to equip a special Valentine’s Day Holiday Helm.
“We’re thrilled to partner with Apple and to have Infinity Blade selected as ‘App of the Week,’ ” said Donald Mustard, creative director for ChAIR Entertainment. “Infinity Blade remains one of the most popular games in the App Store and this is a great opportunity to invite new gamers into the Infinity Blade universe.”
Chair Entertainment today released Vote!, a game that promotes the most base form of political action, violence. Under the auspices of creating an app for Rock The Vote! and to raise voter awareness, it denigrates the presidential candidates by using them as avatars in a “slapstick battle” while dressing them up in “comedic outfits.”
When I first read of the game on Touch Arcade I thought it seemed like an odd waste of time. After actually playing the game I was utterly dismayed at the complete lack of respect for the presidential candidates and at the way it promotes political violence in what is sure to be a very tense and charged election year.
Promoting violence between political parties while using the presidential candidates as fighters in the game is disrespectful. Possibly even dangerous considering the current extremely heightened anger between real-life political parties. It’s irresponsible for Rock the Vote! to attach their name to this and degrading for a well respected game development house like Chair Entertainment to release it.
You may be thinking that I should “lighten up” or that it’s “just a fun little app.” Well we live in a country where members of one side are calling for an armed revolution if the other side wins and members of that side are warning about lying thieves running the White House if they lose. An app like this just perpetuates those insane political views by promoting violence. Chair and Rock the Vote! decide to let each side throw virtual punches at the opposite side, rather than add to a civilized political discourse. Vote! can only lead to an increase of the anger between members of the political parties, not an increase in political knowledge. This app does nothing to inform voters or encourage people to vote, it just perpetuates hatred.
In the press release announcing the app, Donald Mustard, Creative Director at ChAIR Entertainment proclaims, “We’re excited to join forces with Rock the Vote to help emphasize the importance of voter registration and encourage gamers to become more involved in the political process.”
To me, this app does nothing to involve gamers in the political process, it promotes animosity between political parties to drive sales of virtual currency. Save a couple links to get information on web sites there is nothing politically enlightening in this game. There is no policy debate. There is no discussion of actual political issues. There is no encouragement of political involvement. Vote is just a reskin of the Infinity Blade hack and slash exploiting the candidates’ images and perpetuating political rage. Vote! favors buttons to purchase “coins” to continue the game play over those to encourage political awareness. I must note that the press release announcing this game did mention that a portion of the proceeds will be donated to Rock the Vote!, but no specific details were given.
Exploiting the current political rage in this country for a cheap laugh and a quick buck is just plain wrong.
An app like this would be expected from a fly by night app development house looking to make a quick buck and not worried about exploiting candidates. But for a well-esteemed development company like Chair Entertainment to release this puts them right on par with fart sound and sex position app publishers.
We’ve asked representatives from both Chair Entertainment and Rock the Vote! for comments on this editorial via email and phone, but at the time of publication, neither has been able respond. We will happily update this post with their responses, if received.
Take a look at the video below or download the app Vote! and let us know what you think about this app.
Remember how ChAIR promised continuous and free updates to Infinity Blade II? Well that’s still very much a thing. The gorgeous App Store juggernaut has just received yet another significant content update and includes all of the requisite stuff we’ve come to expect (i.e. more of practically everything), as well as a couple of surprises.
The Skycages update is adding 30+ new items to the game. This includes weapons, armor, rings, and so on. New achievements, enemies, and some special new Clashmob content is also available. However, there are two major aspects that really make the “+1” version number enticing: it adds even more story elements that finally bring this particular chapter of the saga to a close, and – perhaps even more exciting – there’s a new weapon type to learn and master. No, not a new sword, a new type of weapon. The “Solar Transport Energy Blades” is a class of weapon entirely separate from the sword/shield, dual blades, or two-handed weapon and allows players to “harness the power of the sun.”
As though all of this weren’t enough, seeing as I’ve barely scratched the surface of the first update, Infinity Blade II is also getting a celebratory price cut. So the six people who haven’t gotten their hands on it yet can do so now for a paltry $2.99. Then maybe we can figure out just what the heck Skycages are together.
Epic Games and ChAIR Entertainment are putting out the second major update to Infinity Blade 2 this week. The new Vault of Tears update will bring new content to not just ClashMobs, but also to the main game mode. For the new singleplayer content, new areas and story elements have been added, which will help to dive into the past of protagonist Siris, and promises to unveil unknown secrets behind the universe of Infinity Blade.
There will be new enemies to fight while uncovering these secrets in these new areas, such as the Moss Golem, the Dark Fiend, and the ambiguously-named Acolyte. New items and gems are coming to the game, over 50 in all, including the new cardboard armor. A new treasure map feature will help with discovering those cleverly-placed hidden items in the levels. For ClashMob mode, Twitter and Facebook will be more deeply integrated, with likes and retweets contributing to the cause – which is slaying enemies, of course. The free update releases on Thursday, May 24th.
Infinity Blade 2‘s first major content update has finally dropped on the App Store, bringing its new ClashMob feature to the game. The ClashMob challenges are asynchronous multiplayer events where everyone who participates contributes toward some collective goal. The early challenges include dealing as much damage to an enemy in 30 seconds as possible, or collecting a bunch of teleporting gold bags in a short amount of time. If the collective score of everyone in the challenge reaches a certain number, then everyone is given a lucrative award. There are multiple challenges added each day, and it’s possible to pre-register to get in to these upcoming challenges. Note that each challenge can only be played by players once.
Players are also encouraged to collect Game Center and Facebook friends who also have the game. Players get extra perks for having large numbers of friends in their mob, including additional rewards for successful challenges, and even the ability to repeat challenges a second time. Need more mob members? My Game Center username is wondroushippo, and I’ll add people who comment with their Game Center username below. Let’s mob up and get some sweet, sweet loot!
Carter speaks to Donald Mustard of ChAIR Entertainment about what went into their new release, Infinity Blade 2, and how they tried to advance on the original game.
Carter and Brett Nolan talk about several recent high-profile releases.
The game that Apple used to show off the iPhone 4S and iOS5 capabilities when it was released, Infinity Blade 2, is nearing its release, and developer ChAIR Entertainment has posted a pair of videos to talk about the game and hype people up for its release. The first video covers the game’s visuals with commentary from ChAIR staff on how the game’s visuals aren’t just designed to look stunning, but also to help create the atmosphere of the world. The second video covers the story elements of Infinity Blade 2, and what the developers, along with the author of the interquel novella Infinity Blade: Awakening, Brandon Sanderson, wanted to do to help expand the universe with this game. Both of these videos are embedded below.
Infinity Blade 2 will make its way into gamers’ hands starting next Thursday, as ChAIR Entertainment has confirmed the December 1st release date, and a price of $6.99 for the universal app. Those looking to get into the series before the highly-anticipated sequel releases can check out the original Infinity Blade at a sale price of $2.99, and read Infinity Blade: Awakening for $2.99 on the iBooks Store.
A whole lot of people love Infinity Blade. Many of us here at 148apps are no exception. Even so, there’s always been one thing that bugged me about it: I could never get the hang of playing it while simultaneously doing other tasks such as crossing busy streets or operating heavy machinery. Now, thanks to ChAIR, I can do the next best thing.
Infinity Blade’s soundtrack has just been released on iTunes, allowing fans to relive those epic one-on-one battles with gods, monsters and god-kings whenever they please. Without the threat of bodily harm brought about by aimlessly wandering into traffic, no less (folks, please don’t stare at that screen while walking on the street as it’s legitimately dangerous). The album, by veteran ChAIR composer Josh Aker, includes 25 tracks from both the original and the upcoming sequel, adding up to just under an hour’s worth of playtime.
It’s the perfect way to get psyched up for Infinity Blade 2‘s release, which is just around the corner. The individual tracks are available at the standard $0.99 a pop, but all 25 can be purchased together for a much more reasonable $9.99. Either way, it’s an essential addition to any fan’s music library.