Posts Tagged $11.99
Having spent a decent portion of my retail career involved in the children’s section of a bookstore, I think I have a solid grasp of what makes for popular literature among parents and their children. There’s always one or two “flavors of the week,” but there are also those that always sell. Where the Wild Things Are. The Velveteen Rabbit. Virtually anything written by Mo Willems or Sandra Boynton. Sitting proudly at the top of this list are the works of the undisputed monarch of children’s literature, Dr. Seuss.
Theodor Seuss Geisel‘s stories have been adapted for all manner of medium, not surprisingly including iOS. Oceanhouse Media has been offering special adaptations, referred to as “omBooks” for portable Apple devices for quite a while now. These special not-quite-ebooks allow users to flip through their virtual pages normally, have the stories read to them at a set pace (not unlike a movie) or a hybrid of the two that narrates while emphasizing key words.
While individual Seuss classics have been available in this form for quite some time, Oceanhouse has released their first-even multi-title collection. The Dr. Seuss Beginner Book Collection #1 features five of (arguably) his most well-known works: The Cat in the Hat, One Fish Two Fish Red Fish Blue Fish, The FOOT Book, Mr. Brown Can MOO! Can You? and Fox in Socks. Five classics, no waiting. Well, depending on one’s WiFi speed, anyway.
This collection is on the App Store right now for $11.99. I know it may seem like a lot, but buying each of these omBooks individually would cost around $15 or so. And that’s after the price drops in celebration of Dr. Seuss’ birthday. Anyone with an appreciation for all things Seuss should certainly check this out.
I can’t even begin tell you the number of times that I have seen the credits roll for a film and seen someone credited as a producer, then silently ask myself, “What the HELL does a producer actually do?” After doing a little research, the results are mixed depending on the person that is asked, but pretty much the consensus is that producers on a film can be in charge of doing damn near ANYTHING.
With responsibilities that can range from managing the talent in front of the camera to keeping track of every member of the support crew behind the scenes, it is a miracle that more deaths do not occur during film production, just due to spontaneous head explosions. Thank goodness that someone at True Hero Studio saw fit to create the new app Producer, the one stop shop for everything that these designated organizers could ever need keep track of in their cluttered minds. Here is everything that the software claims to be able to handle:
You have a lot on your plate, casting, scouting, the budget; shoot lists and all your crew. You have emails going back and forth, you have un-confirmed crew and by the way what is the production schedule? Do you even have the right talent cast? Perhaps you do, but Is this information is all over your laptop. Why?
Keep it simple; be on top of it all.
At the very least, this seems like one of the most deep and flexible applications on the platform. Anything that a professional filmmaker could ever need would be at their disposal, without the need for the excess baggage associated with PCs.
Plus, on top of everything else, for only twelve dollars, it is priced to fit the budget of Joe Schmoe indie director, while delivering features that would appeal to the Hollywood heavy hitters. If you are looking to organize any film larger than a family movie, this should be a must own.
Ubisoft has today debuted the sequel to their multi-ward winning Assassin’s Creed game franchise, on the iPhone. Assassin’s Creed II Discovery. According to the game’s App Store description, the game carries the series on following Ezio on his travels to Spain as he scales cities, jumps rooftops and tries to rescue his fellow assassins.
But don’t get too excited just yet.
Hitting the store late this morning, the game officially became the first ever App Store gaming title to smash through that $9.99 price barrier, blasting it’s way into that previously rumored ‘Premium‘ price band. Unfortunately, the game was pulled just a few hours after it’s release, and is no longer available on the App Store .. for reasons unknown.
If the price holds up on the game’s return to the store, it could in fact retain that title for itself. Priced at $11.99, Assassin’s Creed II Discovery is reportedly exactly the same as that of the DS version, the main difference in this version however, compared to that of the original Assassin’s Creed II Discovery is more of a side scroller adventure, rather than a fully-blown immersive RPG.
Luckily, Touch Arcade managed to snag a copy of the game before it was pulled from the store. Checkout their in-depth gameplay video of Assassin’s Creed II Discovery in action below.
So, What’s this deal with Ubisoft pulling the game? Where’s the game gone? I hear you ask .. Well, we at 148 reckon the early pulling of the app could likely be due the game being approved by Apple yesterday, but Ubisoft having forgot to change the actual release date of the game on iTunes Connect, have realised later, causing them to panic and pull the app.
If you’re not already aware, this is pretty normal practice for developers of the App Store. When submitting an app a developer like Ubisoft can choose and set a specific date in which an application becomes available to the public. This allows them not only to hype the app before its initial store release, but in turn, also work to specific set deadlines with regards to the marketing surrounding the title. It’s likely this won’t turn out to be one of those purposeful PR stunts, although it’s not completely out of the realms of possibility.
First impressions of Assassin’s Creed II Discovery have been mostly positive from what I’ve seen so far, however some people still believe that a price point of $11.99 could be a little too steep for what they’re actually getting (if that indeed is the game’s final price point).
Be sure to check out the games page for full game descriptions and screenshots.
What do you think? Is an $11.99 price point worthy of such a game?