・Shortened the app's name.
・Improved the performance.
・Renewed the UI at large. The config allows you to return to the old UI.
・Added a game pause button.
・Added a button which stops the communication battle.
・Added a return button in the character select.
・Changed a process that a game is stoped when the home button is pushed.
・Added a process that a controller is displayed clearly when it's alpha is 1.0.
・Expaned the reaction area of a controller.
・Added a new background. The config allows you to return to the old background.
・Abolished the old background 2 and 3.
・Added a process to display simple shadows.
・Changed the lighting process. The config allows you to return to the old lighting.
・Added a real-time shading process.
・Changed the default SE and BGM volume to 5.
・Changed the default Controller to the Ctrl&Button.
・Renewed the string 'CharacterSelect'.
・Renewed the string 'VS'.
・Added a config setting to enable to skip the ending etc with a screen touch.
・Changed a process that all attacks are hit to the last, when characters are knocked down with a Super Forest.
・Smoothed the effect of the FOREST and the RIVER.
・Smoothed Mr.Mikan's landing after the Super Forest.
・Compressed sound files to reduce the installation size.
・Compressed graphics files to reduce the installation size.
・Fixed that Super Forests could not become continuation hit easily in communication battles.
・Fixed that characters are floated in falling.
・Fixed Super Forests effects drawing.
・Fixed that the finish effect might be displayed two or more times in a KO with Super Forests.
A punch and a punch collide!!!
The most real 3D collision judging in the 3D fighting games on the iOS!!!
The vs fighting game only by flick!!! It's the easiest operation on the iOS!
On the communication battle, let's experience reality that a punch and a punch collide!!!
- The unique characters which have not been once in fighting games.
- The leading real 3D collision judging in iOS 3D fighting games. A punch and a punch collide in the 3D space.
- The flowing clouds. The grasses and flowers which trembles in the wind.
- Three-dimensional characters by a new lighting and a real-time shading process.
- Local communication battles are possible between iPhones, iPodTouches or iPads.
- Three kinds of UIs are possible to be used. Only flick operation is also possible.
- In the watch mode, a computer plays battles automatically.
- Various config setups. It's possible to change freely the position and the size of a controller and buttons.
・Hilights of the HD version
- You can play this on both the landscape screen and the portrait screen!!
- You can adjust the size of the controller separately on the landscape screen and the portrait screen!!
- You can change many beautiful stands on the portrait screen!!
- You can set the controller outside the game screen on the portrait screen!!
- June 18, 2014 Initial release