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Latest iPhone, iPod Touch, and iPad App Reviews:

Warbits Plus review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on May 24th, 2024
Our rating: starstarstarhalfstarblankstar :: MORE WAR
This remade tactics game has a lot to offer, but its charm can wear thin before you’re done with it.

Strange Horticulture review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on May 9th, 2024
Our rating: starstarstarstarblankstar :: PAGE TURNER
This game pulls out all the stops to make a game that is essentially about research and plant identification a compelling adventure.


Loop Hero review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on May 2nd, 2024
Our rating: starstarstarstarblankstar :: TARNISHED BY TIME
In the loops of time since release, this novel dungeon-crawler has lost some shine.

Wildfrost review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on April 24th, 2024
Our rating: starstarstarstarblankstar :: RIMELAND ROGUELITE
This roguelite deckbuilder isn’t perfect on mobile but it has enough charm and novelty to make it worth playing.


Ghost Trick review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on April 18th, 2024
Our rating: starstarstarstarblankstar :: RETURN FROM THE DEAD
This aging cult classic gets a shiny new remaster on iOS.

Slice & Dice review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on March 28th, 2024
Our rating: starstarstarstarstar :: PARTY PARLAY
This dice-based dungeon crawler has no shortage of design ingenuity and distinct identity, making it a standout roguelike experience.


Methods: Detective Competition review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on March 19th, 2024
Our rating: starstarstarstarblankstar :: SILLY START
This quirky detective visual novel is the charming start to a lengthy adventure.

Ex Astris review

+ Universal App - Designed for iPhone and iPad
By Campbell Bird on March 12th, 2024
Our rating: starstarstarstarstar :: PACE OVER PLOT
This rpg is so exceptionally paced and designed that its poor storytelling doesn’t play a factor.


KNACK's Quest Gives You a Head Start Collecting Items for Upcoming PlayStation 4 Title, KNACK

Posted by Rob Rich on November 8th, 2013
iPhone App - Designed for iPhone, compatible with iPad

The PlayStation 4 is out in a week, and I think it's safe to say that there's been a fair amount of buzz surrounding it. There's also been a fair amount of buzz surrounding the planned launch titles, including the upcoming KNACK.

KNACK's Quest is actually a companion app that lets iOS players collect items through a match-3 game, then send those items to the main console title. Match-up a bunch of different parts to make KNACK bigger - using super moves to help clear the screen when appropriate - and complete each level by getting the unlikely hero to his maximum size. Then you can send some of the goodies you've earned over to the PS4 version to give the big guy an edge. At least that's the plan. As of right now the Item Share feature isn't available but according to Sony it'll be in the next update, which I'm assuming will be right before or on the console's launch day (11/15).

IFTTT Update Offers New Actions for Adding Photos Directly to Albums, Creating New To-Do's in Reminders, and More

Posted by Andrew Stevens on November 7th, 2013
+ Universal & Apple Watch App - Designed for iPhone, iPad and Apple Watch

Improvements have made their way to the IFTTT app as it just got a whole lot better with its latest update. Users can now perform new actions by adding photos directly to their iPhone albums and creating new to-do's in reminders. The update also improves the background sync and adds swipe gestures, both for iOS 7. So make sure to give it an update to view it's new enhancements!


Running Quest to Bring a Runner Mixed With RPG Elements and Combat

Posted by Andrew Stevens on November 7th, 2013

Running Quest is a runner mixed with RPG elements; featuring an upgrade system for abilities, armor, and weapons. It also has players hacking and slashing at oncoming enemies that are on the route, keeping the action at a high level. The game is set to release sometime in early 2014. Until then, make sure to check out this story and gameplay video that showcases exactly what this game is all about.

Skee-Ball Arcade - Scopely Releases New Gameplay Trailer for its Upcoming Release

Posted by Andrew Stevens on November 7th, 2013

Who likes some intense skee-ball action? Ok, well, it might not be that intense. However, Scopely is set to release Skee-Ball Arcade on iOS later this month on November 20. There is always a new gameplay trailer to get people interested in the game's upcoming release. Check it out!

DrinkAdvisor Features a Database of Over 3,000 Bars and Clubs for Users to Discover and Rate

Posted by Andrew Stevens on November 7th, 2013
+ Universal & Apple Watch App - Designed for iPhone, iPad and Apple Watch

DrinkAdvisor is now available on the App Store, bringing users a database of over 3,000 bars and clubs. These hot spots are rated by users in more than 120 cities, making it a great app for locals and travelers when exploring some of the best options a city has to offer. It also features a database of drink and cocktail recipes for those who wish to stay at home.

The app is constantly updated with new venues every time a user rates and reviews a palce, and they can also upload their own photos to include in the review. The app is free, so make sure to check it out before heading out next.

Magicka Goes Universal by Adding iPhone Support, is Now Available for Cross-Platform Gameplay

Posted by Andrew Stevens on November 7th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarhalfstar :: UNLIMITED POWER :: Read Review »

Magicka casts a universal spell that makes the game available to play on the iPhone. Originally the game was only available on the iPad, but now users can enjoy the same wizarding gameplay on their iPhones as well. Better yet, for players who don't wish to play alone the game supports cross-platform multiplayer that allows iPhone users to play games with those on iPads, Androids, and PCs.

Let the spellcasting begin, again!

Tiny Death Star: How Disney Mobile Found a Balance Between NimbleBit and LucasArts

Posted by Carter Dotson on November 7th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: FULLY ARMED AND OPERATIONAL :: Read Review »

For Jon-Paul Dumont and the team at Disney Mobile, the creation of Star Wars: Tiny Death Star was a balancing act. On one side, there was NimbleBit and their hit game, but also their aesthetic of gameplay and of how they approach free-to-play that forms the spirit of their games. On the other side, LucasArts is very protective of Star Wars, and even with Disney owning the brand now they work diligently to make sure that anything Star Wars fits in with the brand.

Getting to work with NimbleBit for Disney's internal mobile studio was a dream come true, and Dumont had been in touch about working with them but he couldn't find a partnership that would work out until Disney bought Star Wars. And how did Tiny Death Star come about? Well, Dumont says "Somebody just sort of blurted out, 'What about Tiny Death Star?' and lightbulbs sort of went off and it sort of wrote itself from there on out."

Once the idea was formed, making a game that would feel true to NimbleBit was key. "The team sat down with the guys at NimbleBit and learned from them, what were the fans of Tiny Tower really excited about? What did they love? What were things that they felt like could be improvements?"

"One of the things that we really loved about Tiny Tower was the delightful randomness of the game, and how you never quite know what the next floor is going to be... who the next character is going to be who gets into your elevator. So we wanted to add to that by taking all these fun, iconic villains and heroes and species of Star Wars and giving you a reason to want to see all of them."

"Even though we built this internally at Disney, this should feel 100% like a Nimblebit game. David and Ian [Marsh] were involved in the game and they reviewed builds often, and helped us stay within what is really important to them as game makers. The great thing is that we were starting from something like Tiny Tower that was very successful and I think really innovative in the market at the time, so we didn't really feel the need to reinvent their formula. So in the same way that we were really reverential to Star Wars, I'd say we were really reverential to Nimblebit."

And making the game fit in with the Star Wars brand was important for them and for LucasArts. "The team started working then with LucasArts to figure out, how do we adapt that fun, humorous, 8-bit style that NimbleBit has over to Star Wars? It was the first at least recent 8-bit game for LucasArts, there was a lot of work and back and forth to make sure that our versions of the characters really worked but still had that tongue-in-cheek style."

"[LucasArts] are really rigorous, and it makes sense given that Star Wars is a property that has lasted so long, and that they have plans to keep it going for decades to come. They are just making sure that the characters fit and that things are logical within the universe. They're also making sure that they are making the right creative decisions for the future. They have a kind of legacy to protect. And so when they look at an 8-bit Stormtrooper, they're trying to figure out not just how does it work for this game, but what does 8-bit mean in Star Wars for next year, 5 years, and 10 years in the future?"

This even came down to making the game make at least some sense narratively. Dumont says "We needed to know even if it's goofy or silly, like our premise is intentionally, it was important to have that central focus of knowing why is an Ewok on the Death Star? Why is Lando Calrissian around your cantina? So, that gave us a grounding element. It was also really important to the guys at Lucas. They really are the guardians of this legacy of Star Wars. So no matter how silly or goofy the game is, they want to make sure everything fits together. And there are things that we followed along that were important to them. For instance, our game is set roughly in the classical era of Star Wars, which means that characters who died in the prequels are not going to show up in this game. Even for something as cute as this, there are really important sort of structural rules that are important to us and LucasArts."

"I would not call this game canon, they're not basing movies on it or anything like that, but having something that fits and makes sense is actually really important to us and we feel like it is important to our audience of Star Wars fans who take things, even goofy things seriously. It is really fun to play around in a version of Star Wars that doesn't take itself that seriously, so it allows us to have a lot of the fun and lots of fun humor and gags."

And with Tiny Death Star out now worldwide, players can judge for themselves if Dumont and Disney Mobile found their own balance of the Force between the inspirations from NimbleBit and Star Wars. Thanks to Jon-Paul Dumont for his time.

Terraria Gets Four Player Co-op and Player vs Player Duels in Latest Update

Posted by Andrew Stevens on November 7th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarhalfstarblankstar :: DIGGING FOR MORE :: Read Review »

Pocket Gamer reports that 505 Games has updated Terraria by adding multiplayer co-op gameplay. Now up to four players can adventure together in co-op, or fight against one another in player-vs-player duels that include one vs one and team battles. Players can also drag items and easily drop them into the open world. Now grab a few buds and begin adventuring together!

LEGO Lord of the Rings Now Available on iOS, Unlock Over 90 Characters While Journeying Through Middle-Earth

Posted by Andrew Stevens on November 7th, 2013
+ Universal App - Designed for iPhone and iPad
Our rating: starstarstarstarblankstar :: A MERRY QUEST :: Read Review »

LEGO Lord of the Rings has finally arrived after all these days of waiting! It's now time for players to use their favorite iOS device to travel to Mount Doom in order to destroy The One Ring. LEGO Lord of the Rings can be downloaded from the App Store for $4.99 and has over 90 characters to unlock by exploring Middle-Earth, solving puzzles, and dominating the battlefield!

“The team at TT Games is excited to finally bring gamers the iOS version of the thrilling videogame adventure LEGO The Lord of the Rings that they’ve come to love playing on their console and handheld devices,” said Tom Stone, Managing Director at TT Games Publishing, in a press release. “And we’ve implemented the same quality gameplay mechanics with enhanced features specifically designed for the iPad, iPhone and iPod Touch.”

Flipp Provides Users With an Easy Way to Browse Through All the Latest Ads, Adding Them to a Pinterest-Style List

Posted by Andrew Stevens on November 7th, 2013
+ Universal App - Designed for iPhone and iPad

Flipp is a helpful tool to make the shopping experience even simpler than before. It offers all the circulars for users to have an in instant, giving them the latest ads all in one place. This is helpful when shopping for items and coming across sales at other locations to save money. So get ready, shoppers! Start flipping through ads and adding favorites to an in-app Pinterest-style shopping list!

Jinni My TV & Movie Guide Provides a Personalized TV Guide for Users to Discover What to Watch Based on Mood and Taste

Posted by Andrew Stevens on November 7th, 2013
iPad App - Designed for iPad

Jinni My TV & Movie Guide is a personalized TV guide with mood-based recommendations, reminders, and watch lists for finding new movies and TV shows. The app can sync with cable providers and other services like Netflix and Amazon Instant Video to provide a great selection for users to discover based on their tastes. Tune in by checking out this app!

Readmill Update Lets Users Read Community Highlights, Make Comments, and Discuss Topics Without Leaving a Book

Posted by Andrew Stevens on November 7th, 2013
+ Universal App - Designed for iPhone and iPad

Readmill - book reader for epub & pdf gets an update that allows readers to view highlights from the community, make comments, and have discussions without needing to leave the book. It also adds the ability for users to share what they're reading through Pinterest and import files from Dropbox. Nifty stuff! Now go enjoy the new updates that also includes easier highlighting and improved sharing capabilities!

Colossatron: Massive World Threat Gets a Live Update from Action News 6, Courtesy of Halfbrick

Posted by Andrew Stevens on November 6th, 2013

Colossatron: Massive World Threat continues to get closer to its chaotic and destructive release, which is still set at sometime in 2013. For now, lets turn it over to the reporters at Action News 6 who are covering the havoc up-close. Field reporter Katie Hazard is catching up with General Moustache, discussing the capture of one of the Colossatron's Power Cores. Tune in now by clicking the video below!

Who Let the Dogs Out? Into the Dead Adds Canine Companions in Latest Update

Posted by Andrew Stevens on November 6th, 2013
+ Universal App - Designed for iPhone and iPad

As Pocket Gamer knows, games are no longer complete without a dog by your side. This is especially true with the new "Collar of Duty." I love my Call of Duty pup! I even have pictures of him! Who wants to see?

Anyway, new canine companions have also made their way to iOS in the latest update for Into the Dead, adding five brave dogs by the name of Prince, Blitz, Cairo, Titan, and Ghost [Editor's Note: I see what you did there, PikPok]. Prince is free, while the rest can be purchased individually or in a $5.99 pack through an in-app purchase. Now go get your pups!

SpoW: Soccer Predictor Update Adds New User Interface and Enhanced Features, Includes News from Over 450 Teams

Posted by Andrew Stevens on November 6th, 2013
iPhone App - Designed for iPhone, compatible with iPad

SpoW: Soccer Predictor has been redesigned with an entirely new user interface that goes with the new iOS 7 theme. It comes packed with new features, including home and away news for over 450 teams through the use of Twitter feeds, match details from the matches menu, and an expandable matches screen that allows users to view more than one match at a time. The update also makes it so lineups are shown on the field with each players' number. So check it out, round ball kickers!