I have a lot of mixed feelings with my time with Vendir: Plague of Lies. It's an experience that in some moments are incredible in their ambition and execution and in others is sloggy and irritating. Most of the highest points of the game I've encountered without having to engage with the game's free-to-play monetization model, but I have also run up against its pinch points that push players to pay and they feel horrible.
With all of that in mind, it feels kind of impossible to assign a score to it. It is goodbad and badgood. You should play it but also not. Or maybe watch someone play it. Or maybe just play the dialog quests in the starting area and quit as soon as you have to fight something. I don't really know. I am still intrigued to keep playing it but every time I do I almost always end up quitting out of frustration once I encounter a random battle with enemies that would seem defeatable if I fed the game a considerable amount of money that I don't think it deserves.