Developer: FDG Entertainment
Price: $0.99
Version Reviewed: 1.0

Graphics / Sound Rating: ★★★½☆
Game Controls Rating: ★★★★☆
Gameplay Rating: ★★★☆☆
Re-use / Replay Value Rating: ★★★½☆

Overall Rating: ★★★½☆

It’s not often that you are presented with a game that is made up of two games with a combined 300 levels. Although I had never played these games before, I hear that they are quite successful on bubblebox.com, (of which I had never been too… but it does have the net version of our recently reviewed game, Doodle God, though) which usually spells ok things for a game. If it’s successful on one platform, at least I’m guaranteed that a good number of people like the game.

The Physics Gamebox has two games in it, Roly-Poly Cannon and Ragdoll Cannon, both of which do about the same thing. You get a launcher on the left and a few bad guys, that are really just blobs, on the right that need to be blown up by your bombs. Launching bombs is as simple as touching on the screen where you would like the cannon to fire. The canon then shoots out of the canon towards your finger, inevitable falling in an arch towards your target. There is no depth meter, as the speed is gauged by the distance from the cannon that your finger taps.

When you hit all of your targets on the screen, the level is over and you go on to the next one, until you reach 300, when the game ends. In your way in the levels are obstacles and that are placed to protect the piece you are supposed to hit, ground (auto death… lava) spots, and an occasional piece, like a wrapped up chain that will do something once hit.

The levels do vary greatly, but with fairly drab graphics and explosions, there is nothing really compelling to keep you around for too long. If you just need something to do, both games in Physics Gamebox will certainly be enough, but for the average gamer, there is nothing here that will get you too excited. If you are a fan of the genre, or happen to have an extreme fondness for great value, then pick up Physics Gamebox now for $0.99.

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