Version Reviewed: 1.1
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Though Doodle God’s title is obviously playing off two previous hits (Doodle Jump and Pocket God), I like to believe it’s more of a declaration of addictiveness than a ploy for rankings. Because while its name might be bizarre, one thing’s for certain—this is one brilliant game.
That is, if you can even call it a game. Doodle God begins with a simple premise: IN THE BEGINNING…nope, God didn’t create the heavens and the earth; instead, Doodle God created four elements: air, water, earth, and fire. From there, as Doodle God, you’re tasked with creating everything else. Air and water make steam—that makes sense—and then…water and fire make alcohol? “Fire water.” Ha, we get it…
Thus begins the manic creature that is Doodle God. There are 140 items, ranging from the simple (steam) to the incredibly complex (satellites, anyone?) to the magical (vampires, werewolves, wizards, oh my!). Doodle God helpfully sorts them into 15 groups; tapping a group’s icon expands it to fill half the screen with its contents. From there, click to combine!
Often, however, you’ll find yourself stuck, especially towards the end, thanks to the game’s quirky sense of logic. Thankfully, there’s a hint system. Every three minutes, you can click a glowing lightbulb and receive one of two types of hints. One will tell you something that you can create (a turtle! paper! tools!); the other type shows you two groups and suggests mixing them.
There is absolutely no point to Doodle God, other than “gotta catch ‘em all!” But, in some weird way…it’s addictive. Insanely so. Maybe it’s because the combinations are just so bizarre and hilarious. (Dragon + human = dragon + ash, for example. Hee…) My only complaints are that the near-end is annoyingly difficult and there isn’t much replay value, but that’s okay. Regardless, this is a fantastic game—and one that, I hope, will become just as well-known as Pocket God and Doodle Jump. It’s certainly a lot of fun.
Tagged with: $0.99, avaloid, combine, doodle jump, elements, god, pocket god