Screen Shot 2013-05-06 at 8.47.18 AMWe recently ran into Barry Dorf, Senior Director of Third Party for DeNA, previously ngmoco:). Dorf mentioned that we just might be surprised what we saw in the App Store this week. And surprised we are indeed. The ngmoco:) classic iOS game Topple 2 is getting re-released!

You may or may not remember ngmoco:), so a little history first. ngmoco:) was the first game development studio set up purely for iOS game development. Heavily funded by the iFund, and founded by industry veteran Neil Young, ngmoco:) was a studio created before its time. Unfortunately, its games were critical successes, but relative sales failures. This was when the market was considerably smaller and focused only on paid games. ngmoco:) tried to make the switch to free to play games with Rolando 2–the first game to take advantage of in-app purchases on iOS. But that was not enough to make the ngmoco:) model a success. In came DeNA from Japan, looking for a US foothold. ngmoco:) was the perfect fit and was absorbed into the company. Initially ngmoco:)/DeNA US released a few games that did well, but not amazing. These were great games, now pulled from the App Store like GodFinger, We Rule, etc. Those have all been archived. Recently the majority of the games released by DeNA in the US have been English versions of games popular in Japan. Rage of Bahamut is an example of an extremely successful import. In my opinion, these are less interesting games, but obviously money makers.

Topple 2 is the now-classic block stacking game first released by ngmoco:) way back in what could be considered the golden age of iOS gaming. All of the early games from ngmoco:) were interesting, designed well, unique, and all sported a very touch-centric control scheme. But these early games are, if nothing else, a huge part of the short history of gaming on iOS. So it’s great to think for a moment that those classics may be updated and re-released for modern iOS devices and playable by the now 400+ million iOS gamers. An iPad version of Star Defense or Rolando would also be amazing.

We spoke with Barry Dorf about the updated classics.

148Apps: So, Topple 2 is coming back?! That’s fantastic. What lead to it being revived from the archive?

Barry Dorf: At DeNA we always strive to delight consumers. We saw an opportunity to bring back Topple 2 from the archives and provide fans a fun gameplay experience while also introducing new players to the game.

148Apps: ngmoco:) has some fantastic games in the portfolio. Some of the first big iOS games from 2009-10. I would even argue that the ngmoco:) games were ahead of their time and that could be why they didn’t make amazing amounts of money. We’d love to see more of them come back, updated for the new screen sizes and for the iPad. Any chance we’ll see Star Defense, Rolando, Dropship or any of the other classics too?

Barry: How come you didn’t mention MazeFinger and Dr. Awesome? :)

But seriously…

DeNA’s portfolio of games is pretty amazing. We’re going to wait and see how Topple 2 does before we consider reviving more titles. We encourage everyone to download Topple 2 and give us a reason to revisit bringing back other games.

So there you have it, the classics may live on. Hopefully we will all enjoy this updated game from the early days of iOS gaming. Let us know–do you think it was a game before its time, or does it seem dated now? What other ngmoco:) classics would you like to see come back?

Take a look at this video of the original Topple 2 trailer. We’ll let you know when Topple 2 hits the App Store; it could be as early as today.

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