In space, no one can hear you bounce around. Or scream. Or hear anything, for that matter.
On This Episode:
Colin Walsh of Celsius Game Studios discusses Red Nova Episode 2: Mercy, and how he made a brand new way to play the game with the same core mechanics, as a free update to the already-existing Red Nova.
Who We Are:
How to Listen:
Apps Mentioned in this Episode:
+ Universal App - Designed for iPhone and iPad
Released: 2010-12-14 :: Category: Game
iPhone App - Designed for iPhone, compatible with iPad
Released: 2011-08-18 :: Category: Game