The Portable Podcast, Episode 134
Posted by
Carter Dotson
on April 25th, 2012
+ Universal App - Designed for iPhone and iPad
This week, we bring guns to a sword fight.
Carter talks to White Whale Games, creators of the upcoming God of Blades, about how they designed their title to take advantage of touch screens, but why it's not inherently dependent on them. As well, they discuss the game's bonus geolocation features, as well as the effect that their Kickstarter funding has had on the game's development.
Carter discusses Lock 'n' Load with GameLab's Pawel Weder, discussing what they did differently with this dual-stick shooter than their previous games D.A.R.K. and Pirate's Treasure.
Host: Carter Dotson
Guests: Jo Lammert (Studio Director), George Royer (Lead Designer), Jason Rosenstock (Lead Artist & Creative Director), White Whale Games
Guest: Pawel Weder, GameLab
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