The Portable Podcast, Episode 134

Posted by Carter Dotson on April 25th, 2012
+ Universal App - Designed for iPhone and iPad

This week, we bring guns to a sword fight.

On This Episode:

  • Carter talks to White Whale Games, creators of the upcoming God of Blades, about how they designed their title to take advantage of touch screens, but why it's not inherently dependent on them. As well, they discuss the game's bonus geolocation features, as well as the effect that their Kickstarter funding has had on the game's development.
  • Carter discusses Lock 'n' Load with GameLab's Pawel Weder, discussing what they did differently with this dual-stick shooter than their previous games D.A.R.K. and Pirate's Treasure.
  • Episode Cast:

  • Host: Carter Dotson
  • Guests: Jo Lammert (Studio Director), George Royer (Lead Designer), Jason Rosenstock (Lead Artist & Creative Director), White Whale Games
  • Guest: Pawel Weder, GameLab
  • Music:

  • "Beatnes7 (Theme to The Portable Podcast)" by The Eternal - Download on iTunes here:

  • "Nanocarp" by The Eternal

  • How to Listen:

  • Click Here to Subscribe in iTunes:
  • Click Here to Subscribe via RSS.
  • Listen Here: [powerpress]
  • Apps Featured On This Episode:

    Lock 'n' Load

    + Universal App - Designed for iPhone and iPad
    Released: 2012-04-19 :: Category: Game


    iPhone Screenshots

    (click to enlarge)

    Lock 'n' Load screenshot 1 Lock 'n' Load screenshot 2 Lock 'n' Load screenshot 3 Lock 'n' Load screenshot 4 Lock 'n' Load screenshot 5

    iPad Screenshots

    (click to enlarge)

    Lock 'n' Load screenshot 6 Lock 'n' Load screenshot 7 Lock 'n' Load screenshot 8 Lock 'n' Load screenshot 9 Lock 'n' Load screenshot 10
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