Major Update for Codea from Two Lives Left

Posted by Andrew Stevens on February 19th, 2013
iPad App - Designed for iPad

Codea, the iPad app that allows you to create and run code right on your iPad. It has received a major update to allow users even more options than before. The major update allows complete access to GLSL shaders and has a full-featured GLSL shader editor. There's also a new parameter system, documentation browser, and a blend mode.

More Details from the App Store Description:

• Shaders: Full access to GLSL shaders from the mesh class.
• Shader Lab: A full-featured GLSL shader editor with live preview and live variables.
• Camera: Stream from the cameras on your device straight into a sprite, capture them into an image, or even input them into a shader.
• Brand new Parameter system. Make buttons, color pickers, text boxes and more for the Codea sidebar.
• Vector sprite rendering. You can now load PDF files as sprites, which can be rendered at any size and still look sharp.
• Two great new vector sprite packs by
• Tween: The new tween library provides you with easy to use animations, paths, sequences and more.
• Blend Modes: Use the new blendMode() function for additive and multiplicative blending, or even set completely custom blend modes using the advanced parameters.
• Brand new Documentation Browser, copy sample code and use the sidebar for reference as-you-type.
• Completely re-architected Code Editor with built-in API guides.
• New Tools menu from the main screen lets you manage your assets.
• REPL built into the viewer. Type and execute simple expressions while your code is running.

iPad Screenshots

(click to enlarge)

Codea screenshot 1 Codea screenshot 2 Codea screenshot 3 Codea screenshot 4 Codea screenshot 5
Posted in: News
Tagged With: $9.99, Codea, Two Lives Left
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