Fans of Epic’s Unreal Engine have been long trumpeting its praises on the iOS. However, while Infinity Blade has seen widespread acclaim, including a very promising review here on 148Apps, Dungeon Defenders, another game made using the Unreal Engine, hasn’t seen near as much success. One specific issue keyed on in our official review of Dungeon Defenders were the performance lags that occurred when there too many things happening on screen.
Luckily, the iPad 2 has come to our rescue and Dungeon Defenders developer Trendy Entertainment is happy to announce that lag is now a thing of the past. Apparently a perk of developing using the Unreal Engine is that you are by default writing code that is compatible with dual core PCs. This technology can now be applied to the dual cores found in the iPad 2, thereby kicking the prior slowdown to the curb, with minimal effort on their end.
Though I was initially skeptical about this news, as you can see in the video above and all remnants of stuttering have gone the way of the Dodo. I guess this is just one more perk of using the Unreal Engine. Here is to hoping that other developers are taking notes.Posted in: Blog
Tagged with: blog, Dungeon Defenders, Epic, Infinity Blade, iPad 2, Unreal Engine, update