Oh, the horror. I remember the bitter battles fought to wedge those triangular pieces of cardboard into their proper spaces—the dismay at realizing that I had just created a mutant, two-colored frog—the frustration as I dumped the entire puzzle onto the floor, time and time again...
Okay, so Triazzles weren't exactly the bane of my childhood; actually, I loved them! They were pretty darned popular in the 90's...so popular, in fact, that they've sold over 5 million copies worldwide. Basically, a Triazzle is a triangular matching puzzle. It looks easy on the surface, but don't worry; it's a challenge.
The iPhone version, set to be released on July 17th, includes both 9 and 16 piece puzzles, three difficulty levels, plenty of eye candy, and a "Shake to Solve" (cheater!) feature. Personally, I spent a ton of time with these things as a kid, but somehow managed to lose my collection in the intervening years. I'm looking forward to the chance to solve one again!
Will the physical glory of the brainteaser translate to a digital platform? I certainly hope so. The pre-release screenshots certainly look great.
Game features after the break --->
Here's the developer's feature list:
- Pick-up-and-play, Triazzle is intuitive and easy to learn!
- 9 and 16 piece puzzle formats (others on the way!)
- Beginner, intermediate and difficult levels
- Special Kids' Games for players 5 and up
- Puzzle characters come to life when they are correctly matched
- Pieces are easy to manipulate, just touch and drag, tap to rotate
- Handy "docks" store puzzle pieces and may be retracted for additional playing space
- "Matches" feature highlights all correctly matched pieces
- Animated Hints feature assists you when you need help
- "Shake-to-Solve" completes any puzzle for you
- "Simple Backgrounds" option provides less detailed screens for visually challenged
- Easy to follow, illustrated Help screens
- No clock for stress-free game play
- Games in play are automatically saved
- Dozens of stunning graphical environments
- Exotic original music scored by film and TV composer Billy White Acre