Here’s a nice little surprise for Call of Duty fans: Activision just announced that it’s releasing Call of Duty: Black Ops Zombies for iOS on December 1.
Black Ops Zombies is the successor to Activision’s 2009 experiment on the iOS platform, Call of Duty: World at War: Zombies. The game features similar gameplay to its predecessor, based on the gameplay from the zombies mode in the console version of Call of Duty: Black Ops. The game features first-person gameplay, utilizing the retina display.
There are also a number of improvements over the first Zombies foray on iOS. For one, Blacks Ops Zombies features Voice Chat using either the iPhone’s speakers or a Bluetooth headset. Additionally, this sequel adds four-player co-op via Wi-Fi or online matchmaking. Very cool. There is even an online ranking mode. It seems that Ideakworks Game Studios has really fledged out things with its sequel. The studio has also included three different control schemes. The first uses the accelerometer and has players use one thumb to move, one thumb to shoot and tilt their device to look around. The second uses a more dual analog-style approach – one thumb moves, the other looks. Finally, there’s a touch-style control scheme where one thumb moves and the entire right side of the screen is used to look and aim.
The game features the level Kino der Toten from the original Black Ops, as well as 50 levels from Dead-Ops Arcade. Activision says that the next level available for download will be Ascension, which will be available for free. There’s no official word on future map downloads and whether or not they’ll be free, but 1UP says that an Activision rep commented on the subject, saying the publisher has learned its lesson regarding charging extra for maps.
Call of Duty: Black Ops Zombies has been optimized to run on any iOS device that supports iOS 4. It is available on the iTunes App Store today, December 1, for $6.99.
Released: 2011-12-01 :: Category: Games
Tagged with: activision, Call of Duty, shooter