E3 Wrap Up: Dexter

Posted by Chris Hall on June 22nd, 2009

I want to preface this by saying that I love the show 'Dexter'. Its blend of drama, suspense, and comedy make it one of those gems that grip you and never lets go until the end of the season. It's so good that I unraveled the whole mystery of the Ice Truck Killer (season 1) in a single marathon weekend.

Sadly, my love for TV shows, and movies for that matter, rarely translates into good video gaming. Off the top of my head, I can think of very few adaptations that have worked. It's just hard to capture the essence of a show in a game. Between clunky controls, bad stories, and odd graphics, there is always something wrong with media adaptations. Knowing this, it seemed to me that Mark Ecko Entertainment and Icarus Studios had their work cut out for them.

Tucked away in a small corner of the convention center, I met with the Dexter team to see how the game was turning out. To my surprise and delight, the game looks really good. The game is your basic stealth game where you, as Dexter, sneak around finding clues to legitimize your serial killing ways. Feeding Dexter's "dark passenger" is the main point of the game, but there is an overarching Ice Truck Killer story line, complete with the characters involved. To make things more realistic, Icarus Studios built all of the sets from plans from the show (the police station looks amazing!), and got actors from the show, including Michael C. Hall, to do the voices.

Video after the jump.

Click HD for better quality.

Dexter should be out this summer, and will be priced right along with the other "premium" games in the app store.

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