Divinity - Original Sin 2 - Gameplay Journal Part 2

Posted by Campbell Bird on May 24th, 2021
iPad App - Designed for iPad

We've been continuing to plug away at Divinity - Originial Sin 2 over here, and it's been an enjoyable experience. Since it is a hefty ask for any mobile gamer to try and start playing though, we're continuing to document our time with it and post impressions as we make our way through it.

In this segment of our coverage, we've got two videos detailing the first steps you take after the prologue chapter (which you can view here). This section of the game is its first open-ended portion, though all the different quests and paths are somewhat constrained in a kind of prison camp called Fort Joy.

As noted in our initial first impression, Divinity - Originial Sin 2 continues to be an overwhelming and demanding experience compared to most mobile titles. We had to offload or otherwise delete a ton of games and apps just to get the rest of the game to download to our testing device (an iPad Pro 11 2018), and it's proving to be for good reason. There's a ton of assets, voice acting, and other stuff to get lost in, even just within the walls of Fort Joy. In our current adventure, we've picked up a couple of party members from the ship we were on, agreed to look for missing cargo and children, killed some cheating card sharks, and freed an immortal warrior from being impaled against a cavern wall.

All of these actions have also only scratched the surface of the adventures they're tied to. Almost all of them have next steps, though it is kind of difficult to figure out where to go next to follow up on any of them. I imagine with a little more patience and meandering we'll stumble across some answers, but for now it feels like we're floundering along, particularly when playing in 30 minute chunks.

Performance-wise, the full game continues to handle itself well. It seems that since the full install there hasn't been as many frame drops outside of combat. Part of that might have to do with the fact that Fort Joy has fewer weather effects than the ship in the prologue, but time will tell. Touch controls perform swimmingly both in and out of combat, though using two fingers to scroll through lists and some of the camera controls can be tricky at times.

The trade-off for all of this complexity though is an experience that is truly unlike any other on the App Store. We'll leave it up to you to decide for yourself if that means Divinity - Originial Sin 2 is for you or not--at least until we finish our adventure and can post a full review. We have a feeling that will take a while if our current progress is any indication.

View all of our other Gameplay Journal entries here.

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