Playing Mucho Taco made me rather hungry, which is something that doesn’t normally happen when gaming. In fact, gaming is usually when I’m free of my urge to hunt down a burrito or taco. A game focused on you making hundreds upon hundreds of tacos is bound to make you a bit peckish though, and that’s certainly the case with Mucho Taco. It’s an idle clicker, but one that’s a little more hands-on than most.
This hands-on approach stems from how you create a taco. You don’t just tap, you swipe to fold the taco up. This takes slightly more effort than just tapping and, in my case, made my thumb a little sensitive after a while. It means you feel slightly more involved though.
Besides swiping to create a taco, you’re also maintaining taco restaurants elsewhere. These create tacos for you, upping your quota, and being useful in providing you with content while you’re not actively playing. After you’ve made a sufficient number of tacos, you can whack a piñata too for extra profit. There’s an appealing trickle feeding of content here, with a plentiful supply of quests to draw you in. Plus, you can hold out for super piñatas which can substantially boost your output for a time. There are special ingredients too which further bolster your productivity levels, although it takes a bit of practice to figure out what it all means.
For the most part Mucho Taco is quite simple, but like many idle clickers it’s also oddly enticing. It’s not admittedly as gripping as something like Clicker Heroes, feeling slower to build upon its early successes, but it’s still quite charming. It’s the kind of thing you’ll find yourself chipping away at in the hope that steady gratification will keep you amused. And for that reason, it kind of works.