The original Sonic the Hedgehog has been remastered for iOS, a la Sonic CD. Under the care of Christian Whitehead and his Retro Engine, the team at Sega who helped guide the port along, and Simon Thomley, aka “Stealth,” who helped put Knuckles into a Sonic 1 ROM, the original Sonic game is now even better, with tons of new extras for long-time fans. Oh, and it’s not a new app, though it certainly could have been – this is a free update to the original Sonic 1 release for iOS, which was just an emulated version of the Genesis original.
The game itself is a faithful port, with some tweaks added. It’s now friendly to multiple aspect ratios, including widescreen, which may still come to Sonic CD. The spin dash has been added as an option, which does make the game a bit easier. Spike behavior has changed to be more player-friendly and more like the later games in the series.
But it’s the extras, both big and small, that are worth getting excited about. Because the game has been rebuilt in the Retro Engine to the specifics of the original title, it’s possible to add new things in. Tails and Knuckles are unlockable by beating the game and getting all the Chaos Emeralds. This is one of the harder Sonic games, so good luck.
It’s the even more deeply buried tweaks that are more fun. iCade support is in the game, which comes recommended for two reasons: physical controls make this game a lot better, though the virtual controls are better than the emulated version and have plenty of options to configure them. But more importantly, iCade usage helps unveil one of the game’s coolest secrets that may be inaccessible otherwise. Don’t read any further if you don’t want to find out. SPOILERS!
Start up a new game in “No Save Mode” and input Up-Down-Left-Right on the controller. You’ll hear a chime. Tap Start, and you’ll see a level select screen. Initially, it’s a bit of sacrilege as it’s different from the Sonic 1 level select, but it lists plenty of neat options. All the characters can be played immediately. Individual game behaviors can be changed. Items from Sonic 2 and/or 3 can be added. The game can be played with 7 Chaos Emeralds instead of the original’s 6. Plus, there’s a sound test. Pretty much the only missing thing is the debug mode!
This might not be the end to the secrets: Tails’ name can be displayed as Miles “Tails” Prower when starting a game as him by tapping the letters in the famous SEGA logo to spell AGES. The developers have been in the Sonic Retro forums teasing out other secrets, so there’s plenty of options here.
That this all has been presented as an update to the emulated version, when Sega could have easily justified it as a new purchase – and I’d have defended it too – is a killer deal for Sonic fans. Casual fans will love getting a better version of this game. The hardcore fans will love all the additional goodies. Much like Sonic CD, this is how a port should be done. Of course, there’s two other main series Sonic games to potentially be ported, and don’t forget Knuckles Chaotix!
Posted by Andrew Stevens on April 22nd, 2013 + Universal App - Designed for iPhone and iPad
Things are about to get chilly in Arcane Legends. The Battle of Nordr expansion is now available and tells the story of the warrior’s frozen homeland. Players will witness new cold weather monsters, items and pets. Also, the level cap has been raised by 5 levels, letting hardcore players hit level 31.
Note: you may not see the update in the App Store description, but the developers say that the update is live, and will update in-app. Give it a shot and let us know what you think.
Posted by Rob LeFebvre on April 16th, 2013 + Universal App - Designed for iPhone and iPad
Facebook announced today an update to the Facebook app, with features added to both the iPhone and iPad for this universal app. You’ll get to multi-task in Facebook, even if you’re chatting with a friend, via Chat Heads, as well as some fun Stickers that you can buy and add to messages. Plus, the news feed has been redesigned with a cleaner look. Check it out on the App Store now.
What’s New in Version 6.0
Brand new ways to chat and a cleaner look for News Feed.
New for iPhone
• Keep chatting from anywhere in the app with chat heads
• Send stickers to bring your messages to life
• Explore new feeds like Music, Photos and Games
New for iPad
• Keep chatting from anywhere in the app with chat heads
• Browse brighter, more beautiful stories
Chat heads and stickers will be available to everyone over the next few weeks.
Posted by Rob LeFebvre on April 16th, 2013 iPhone App - Designed for iPhone, compatible with iPad
Part running trainer, part audio adventure, Zombies, Run! has just been updated to version 2.0, with a veritable horde of new features, missions, and an interface redesign. Get on this before you are eaten!
What’s New in Version 2.0
- Season 2 begins! Seven free new missions, and new missions released weekly from April 29th. Find out what happened to Abel Township!
- Buy a Season Pass for access to the rest of the Season 2 missions as soon as they’re released.
- A completely redesigned app and all-new new base building experience
Please note, if you depend on VoiceOver to play Zombies, Run! we recommend you wait for 2.1 before updating. See blog.zombiesrungame.com for more information.
The developer who helped bring Sonic CD to mobile platforms in a flawless port is back with a new port, this time of the original Sonic the Hedgehog. Christian Whitehead has brought his remastering touch to the Sonic game that started it all, dramatically improving and modernizing the emulated Genesis version currently on the App Store. Thanks to the rebuilt game’s new native engine, the graphics now support the Retina Display, widescreen, and the iPad. The virtual controls are improved as well, and some minor tweaks and improvements to pathing that will make the game play better than ever.
For extras, there’s the ability to see the US, EU, or JP version of the Sonic 1 cart in the menu, and to play a new Time Attack mode. This revamp releases in April, and will be a free update for those who already own Sonic 1 on the App Store, and will be available on Android as well with gamepad support.
Posted by Rob LeFebvre on February 21st, 2013 + Universal App - Designed for iPhone and iPad
Uh-oh. Looks like my productivity is going to take a sharp drop in the next few days, as I load up Arcane Legends’ new expansion, Kraken Isles, which Spacetime Studios claims is full of “mythical pirate peril” to the popular and free mobile MMO, also available on Android and the Chrome Web store.
arr, mateys: click to see me in bigger view!
Level cap raised 5 levels to 26
New Kraken Isles adventure areas
Travel by ship
Added pirate Aegir foes and bosses
Pirate themed armor and weapons to collect
New Mythic and Arcane rarity items – the most powerful ever!
Season 3 of the Leaderboards
Pets now available in Player vs. Player combat
New pets to collect, including the Toucan and Monkey
Posted by Rob LeFebvre on January 8th, 2013 iPhone App - Designed for iPhone, compatible with iPad
Ebay updated its universal iOS app yesterday to help simplify and streamline the process of buying and selling on the go. The new version includes more editing tools, extra guidance on categories, pricing, and shipping, and the ability to save multiple listing drafts.
• iPhone 2.7 and iPad 2.2 feature new advanced search capabilities with auto-complete
• The apps also include an improved checkout experience – it’s faster, easier, and simpler to buy what you want when you want it
• New single-screen view to review and confirm payments so buyers on a mission to make a purchase can get what they want as quickly as possible
• eBay apps for iPhone and iPad now also allow guest checkout, giving first time shoppers the option to pay via credit card, with PayPal still being the quickest option to purchase
• New category, pricing, and shipping guidance make it easier and faster for new sellers to list items
• The apps will now save draft versions of multiple listings so customers can start their listing on an iPhone/iPad and finish on the web and vice versa
• New photo module makes it easier for users to add and edit photos (note: iPhone only)
Posted by Jeff Scott on December 4th, 2012 iPhone App - Designed for iPhone, compatible with iPad
Addappt is a new app that wants to help you keep your contacts up to date. It does this by connecting your contact info to anyone you have connected with in the app. So when you update your info, or anyone else does, that contact record gets updated in everyone’s contacts list that they have connected to. It’s a great plan that requires usage of the app, unfortunately.
Contact updates are something that have always been a problem. Let’s hope this will help. Addappt is currently in private beta, but we have invites. Mention 148Apps when you request an invite in app and you’ll get moved to the top of the list.
Posted by Rob LeFebvre on November 29th, 2012 iPad Only App - Designed for iPad
Adobe updated its Photoshop Touch app today, optimizing things for the new iPad mini. It also adds a host of other improvements, including:
· Added support for three pressure-sensitive styli for iPad: Pogo Connect, Jot Touch and JaJa
· New ways to share completed projects to Facebook and Twitter directly from the app
· Added effects including Lens Flare and Stamp Pattern
· New performance and workflow enhancement including smoother brush strokes and new color selection workflow
Posted by Rob LeFebvre on November 27th, 2012 + Universal App - Designed for iPhone and iPad
Rdio, one of my favorite streaming music services, has just updated its iOS app with a new interface, the ability to sync music across devices and apps, and–excitingly–a second screen feature that lets you control other Rdio apps (like the one on your computer, for example) from your iOS device. So cool!
Discover your next favorite song with Rdio, a service for streaming unlimited music—on-demand and ad-free—on your iPad, iPhone and iPod touch. With over 18 million songs available and more added every week, you can immediately listen to popular hits, new releases and old favorites. When you’re in the mood to hear something new, follow friends, artists and tastemakers and let their favorites find their way to your ears. Build a playlist—solo or in collaboration with friends—then sync everything to your device for offline listening.
Posted by Rob LeFebvre on November 19th, 2012 + Universal App - Designed for iPhone and iPad
One of the coolest digital board games out there, Outwitters, has just gotten a new update, and it’s a doozy. It contains a new team pack called the Vegginators, which comes with new maps, as well. There are also some rule fixes along in the update, plus some interface tweaks. Check it out.
What’s New in Version 1.2
The Veggienauts Team Pack has arrived
- Includes a new special unit, two new 1v1 maps, and a new 2v2 map.
- Free for those who purchased the über pack!
- Base avatars are available in the store. You can change them in your profile.
- Player 2 now starts with 8 wits to counter the advantage of going first.
- You now get a bonus wit for each enemy you kill.
- Spawn menus have become prettier.
- Mobi shows up in replays when used within the fog of war.
- Fixed issue with local data cache growing to very large sizes.
- Fixed issue with re-installing causing users to be locked out of on-going games.
- Other numerous bugs and performance improvements.
Posted by Rob LeFebvre on November 13th, 2012 iPhone App - Designed for iPhone, compatible with iPad
Skype, that venerable internet audio, video and text chat app that began life as a way to dial real phones from your computer, has updated its software to better support the screen size of the iPhone 5. Hooray!
What’s New in Version 4.1.2
-Support for iPhone 5 display.
Posted by Rob LeFebvre on November 8th, 2012 + Universal App - Designed for iPhone and iPad
Social newsreader Pulse updates its iPhone app to include iPad in this new update, adding a fully redesigned interface and other great features. Will it replace Editor’s Choice recipient, Flipboard, as the king of the hill? Check it out and let us know in the comments below.
★ Unlimited Pages: Add as many sources as you want to follow via Pulse!
★ Improved Navigation: Access any page, settings, catalog and your saved stories effortlessly via a brand new sidebar!
★ Comprehensive Search: Search for any website, person, brand or topic and find results from Tumblr, Youtube, Reddit, Facebook, Google, Flickr, Blekko, and more!
★ Simpler Customization: Edit button on every page to quickly personalize your Pulse.
★ Infinite Scrolling: Keep swiping horizontally to read as many stories as you want from any source in Pulse.
Shellrazer isn’t just another shooter. After all, the main character is a giant war turtle with guns on his back. As designer Shane Neville states, “I’ve never seen a game like it, either thematically or in gameplay. Most shooters are about dodging bullets in a screen filled with bullets, where Shellrazer has no dodging at all. Rather, Shellrazer’s gameplay is about weapon management, choosing what weapon to shoot and when to use it to destroy as many goblins and yetis as possible.”
I had the opportunity to review Shellrazer a few months ago, and I instantly became hooked. 148Apps gave the game its prestigious Editor’s Choice award, as well. Goblins, steampunk war machines, sheep riders and a whole lot of bad ass elements combined together into one game was a dream come true. I was kicking butt and taking names and it was awesome. Once I eventually made it to the end, I yearned for more turtle warfare and so did others.
Slick Entertainment heard the outcries of gamers and chose to issue an update to wipe away the tears. Just like Shellrazer isn’t just another shooter, this isn’t just another update. It’s a HUGE update. When asked why the team decided to update Shellrazer owner Nick Waanders responded by saying, “A lot of people told us that they thought the game was too short, even though it took them 5 hours to complete. (For a $.99 game that’s pretty good though, isn’t it?). We had all the tools ready, so it was easy to create a bunch more enemies and levels, and provide more content for people to enjoy. It seemed like the right thing to do.” Artist Jesse Turner had more to add, “For me on the art side it was because I really love the wacky universe of Shellrazer. It’s a ton of fun and really easy to just come up with stuff that fits in such a strange setting and it felt really natural to make another world full of bad guys and guns.”
The update adds a completely new world to Shellrazer known as Ice-Breaker and it launches on November 8, 2012 for iPhone, iPad and iPod touch. The Yeti King’s have stolen a freshly laid War Turtle egg, and gamers must help get it back.
Along with over 25 new levels and 20 new enemies to battle, the best addition to the game are the Yetis. They are extremely tough, but they do have one weakness: fire. “We’ve added two new weapons to help deal with the Yeti hordes: Chuckles the Dragon whose fire breath cuts through the waves of enemies and Combs the Necrobomicon who has a cool projectile that does damage over a vertical column of magic fire,” said Neville.
There are more updates that Shellrazer fans will appreciate, like iPhone 5 and retina support, multitouch controls for crazy combos, iCloud support to share saved games between Apple devices and ratings for the levels. In addition, Shellrazer will be free from November 8th to the 15th, after which the price will increase to $0.99 afterwards. Since it’s completely free for a week, there’s no excuse not to grab a copy. Snatch it up from the App Store, and help the war turtle rescue his girlfriend and get back their precious egg from those pesky yetis.
While the update trailer is in the works, check out the exclusive visual design for the Wal-Russer, below.
Posted by Rob LeFebvre on October 31st, 2012 + Universal App - Designed for iPhone and iPad
Waze is more than a navigation app; its developers promise to help us all outsmart traffic together with a combination of social and database-driven technologies. The new update adds even more social features, including collaborative driving directions, live maps, new interface and design, as well as iOS 6 and iPhone 5 support.
Here’s a list of all the new features:
✓ See friends driving to your destination & everyone’s ETA
✓ Send a pick up request to grab anyone’s location & navigate to them
✓ Share your drive by sending a live map of your route & ETA to anyone
✓ New design and UI throughout
✓ Sign in with Facebook
✓ Nearing destination bar
✓ Toll road usage indication
✓ Private messages
✓ Parking location pin
✓ Support for iOS6 and iPhone 5
Fieldrunners 2 is getting in-app purchases, according to a blog post from the game’s developer, Subatomic Studios. Such a thing should not be notable in 2012, as in-app purchases have become the norm. But there’s two reasons why this is a story: one, Fieldrunners 2 launched without IAP at first at all, a rarity considering that the game had a virtual currency in place for buying in-game upgrades already. Second, the reason why they did it reveals something interesting about people’s expectations of App Store games.
This isn’t necessarily a case of Subatomic Studios not having made a lot of money so far, because according to its own numbers, the game has made over $1 million so far. That’s more than Jetpack Joyride made in its first few months, for comparison, though before it went free-to-play. Considering the long amount of time between entries of the Fieldrunners series and the game’s high production values, it’s likely that there would be a high cost to make the game, though the original Fieldrunners has had the benefit of being on many platforms to help bring in revenue over that time as well.
Fieldrunners 2 also had the benefit of launching at a “premium” app price on iOS: $2.99 for the iPhone version, and $7.99 for the iPad version, neither of which is universal. The iPad version doesn’t have the IAP yet; I reached out to Alec Shobin, marketing and PR manager at Subatomic, who explained that “It will probably come to the iPad version later. We wanted to launch it on one platform at time in order to work out any kinks, since this is pretty new to us.”
Now, there is an interesting reason given by Subatomic as to why the studio would go ahead and reverse course on IAP: people actually wanted it. The general trend among the ‘core’ gamer community is that in-app purchases are bad for consumers and potentially exploitative. If Subatomic is to be believed, however, there were people actually wanting the ability to buy more in-app currency. Shobin reasons that “they appreciate and almost expect that feature, especially in an iOS game.”
This kind of behavior has become standard procedure, and even premium games are conditioning players to expect in-app purchases, which is likely due to the oft-copied Infinity Blade series’ decision to include them. The difference is in that Fieldrunners 2 is doing something more akin to the original Infinity Blade, adding them in post-hoc, rather than integrating them as part of the initial product as with Infinity Blade 2.
But does Subatomic Studios feel like it may come off as feeling greedy due to adding IAP to a game that already came with a ‘premium’ price? “Yes, this is absolutely a concern,” said Shobin, “but there isn’t really much we can do about it. People asked for a way to buy coins with money. We’re running a business, so it would be foolish for us to turn them down when we can meet their needs without doing anything else to change a game that our existing community loves so much. If people want us to keep making games – if we want to keep making games that we love – we need to recoup our development costs AND earn enough to begin our next game(s).”
While there’s definitely a steady contingent of people complaining already about the change, the choice for Subatomic Studios seems easy in the context of whether they should listen to the people that want them to not have IAP, versus those that want them to shut up and take their money. It just shows how much consumable IAP has become a part of the iOS gaming market that now even the feature’s exclusion is cause for complaint from users. It’s a problem that developers want to have – the demand from people to give the developers more money to keep playing their game.
Posted by Rob LeFebvre on October 17th, 2012 iPhone App - Designed for iPhone, compatible with iPad
Reminders replacement app, Checkmark, has updated to version 1.1, bringing iPhone 5 and iOS 6 support, recurring reminders, and snooze-able reminders to an already great list of features.
What’s New in Checkmark 1.1
- Recurring reminders (new feature)
- Snooze reminders (new feature)
- “Add from Map” improvements for adding new locations
(Satellite/Hybrid views, Drop a pin, etc.)
- Improved radius control for locations (larger radius options, new
slider UI to choose radius)
- Support for iOS 6 and iPhone 5
Last week, Apple announced the iPhone 5, much to the surprise of everyone I’m sure (that’s sarcasm). The new phone has some pretty nifty features, but not everyone will be waiting in line for days in order to get their hands on one. Those of us who don’t want to trade-up just yet still have a way to scratch that “new Apple gadget” itch, however: iOS 6. This new iOS will be compatible with most older devices, including the iPhone 3GS (Yay!) and above, the fourth generation iPod Touch and up, and the iPad 2 and later. So while I might not be able to get my hands on a 5 just yet, I can still feel special when my phone starts to do new and exciting things!
iOS 6 – Plenty of changes to some old favorites
Before we get in to all the major changes and new features I want to take a moment to go over some of the smaller tweaks to the apps many iOS users can’t live without. The camera has gotten a bit more attention this time around. Users can take panoramic photos now with their iPhone 4S/5 and iPod Touch 4th/5th generation, up to 240 degrees both horizontally and vertically. They have simply to sweep the camera along using a predefined motion and the device and software takes care of the rest. Then, said photos and everything else on the camera roll can be shown off to friends quickly and easily with the Photo app. Video chatting with friends and family via FaceTime has also gotten much simpler now that the app can work over a cellular network and Wi-Fi is no longer required–provided the carrier allows for that sort of thing, naturally.
Even the Notification Center has been revamped with Twitter or Facebook posting allowed directly from the notifications window and the option to quiet those irritating 3am notices, thanks to the new Do Not Disturb feature (more on that later). Last, but certainly not least to the accident prone, Find My Phone has been updated to include a Lost Mode which allows users to remotely lock their misplaced phone with a 4-digit code and display contact information for honest folks to use in order to return the lost device. This goes hand-in-hand with Find My Friends, an app that uses GPS to keep track of friends and family, even going so far as to issue alerts when certain individuals have left or reached specific destinations. It sounds weird, but think of it in terms of the kids leaving school and getting home. Pretty nifty, I know, but this is just the beginning.
iTunes, App Store, iBookstore – Refurbishing the storefronts
iTunes, the App Store, and the iBookstore are also getting adjustments by way of some slightly revamped storefronts, Facebook integration (“like” items in the store or view items that friends like), and a new preview feature that automatically keeps track of any apps/music/books that you browse through. You can view this list from within any of the three stores–and across any of their iOS devices thanks to iCloud–and make purchases from it directly.
Posted by Jeff Scott on August 29th, 2012 + Universal App - Designed for iPhone and iPad
Those tower defense wizards at Subatomic studios have delivered the first big update to Fieldrunners 2. In our review of Fieldrunners 2 we loved it. Even gave it an Editor’s Choice.
Some of the updates include a new map (Flash Fire), better Game Center leaderboard support, and a great way to earn extra coins by posting your scores to Twitter or Facebook (max 1 per 24 hours). More friendly idea that needing to buy coins via in app purchase.
Take a look below for the full list of updates and keep an eye on our Twitter feed as we have 5 copies of the game to give away next week.
• Beat those hard levels with an easier Casual mode!
• Amazing new time trial map – Flash Fire!
• Conquer the leaderboards with Game Center!
• Faster levels fit your on-the-go lifestyle!
• Finally beat Scrambled Eggs on Hard!
• Can you spot the changes in Bizarre Bazaar?
• Get coins for sharing scores on Twitter!
• Glorious music is now bug free!
• Enable low-fi mode to fix crashes!
• Save your progress when exiting maps!
• Push notifications that won’t annoy you!
• Tackle the challenging Endless mode!
• General bug fixes and more!
Posted by Jeff Scott on August 21st, 2012 iPad Only App - Designed for iPad
Projectbook, one of the most promising new apps in personal productivity on the iPad we’ve seen recently has been updated. The new update brings additional features to this all in one information management app. See the updated below:
• Print notes on any AirPrint enabled printer, including notes with sketches, images, and text in different fonts
• Save notes as PDF or plain text in Dropbox
• Place Word docs and PDFs in Dropbox
• Dragging and resizing images now lightning fast
• Downloading email much faster in many cases
• Move nested folders from one place to another
• Tab key on external keyboards now indents during note entry and bulleted list making
• Ctrl-Tab on external keyboards now indents during to-do entry
• Import images (as well as documents) from Dropbox
• Write “from yesterday” and “from tomorrow” when assigning due dates
• More than two dozen bug fixes and stability enhancements
Posted by Rob LeFebvre on August 21st, 2012 + Universal App - Designed for iPhone and iPad
In addition to offering the latest TomTom maps, the update will make it easier for people to navigate to locations they find on the Internet or through their friend’s foursquare posts.
“Drivers now have new ways to find places with their TomTom app,” says Corinne Vigreux, Managing Director Consumer at TomTom. “This should be particularly helpful when people are off on holidays and day trips. They can find great places to visit and get there fast with foursquare or a quick copy-paste. And that leaves more time to relax and have fun.”
The latest version of the TomTom Navigation app for iPhone and iPad is available as a free download to customers with an earlier version of the app.
Note that the linked app here is to the Tom Tom US & Mexico app; other regions are separate apps, and can be found on the App Store as well.
Posted by Jeff Scott on August 17th, 2012 iPhone App - Designed for iPhone, compatible with iPad
Keeping contact records up to date and correct is a near impossible task. TechCrunch has the details on a new app deets that hopes to make that task a little more possible while also including some interesting group communication tools.
This new iOS app is a little bit of everything – it’s a communication hub, a contact synchronization utility and even social networking service. The idea is somewhat similar to the concept of Google+ Circles in the sense that it allows you more control over what info you share and who you share with, but it does so by having you create different personal profiles for each group of contacts. Your “family” group might get your home address and cell number, for example, while your “client” group only sees the office address and phone.
Remember how ChAIR promised continuous and free updates to Infinity Blade II? Well that’s still very much a thing. The gorgeous App Store juggernaut has just received yet another significant content update and includes all of the requisite stuff we’ve come to expect (i.e. more of practically everything), as well as a couple of surprises.
The Skycages update is adding 30+ new items to the game. This includes weapons, armor, rings, and so on. New achievements, enemies, and some special new Clashmob content is also available. However, there are two major aspects that really make the “+1” version number enticing: it adds even more story elements that finally bring this particular chapter of the saga to a close, and – perhaps even more exciting – there’s a new weapon type to learn and master. No, not a new sword, a new type of weapon. The “Solar Transport Energy Blades” is a class of weapon entirely separate from the sword/shield, dual blades, or two-handed weapon and allows players to “harness the power of the sun.”
As though all of this weren’t enough, seeing as I’ve barely scratched the surface of the first update, Infinity Blade II is also getting a celebratory price cut. So the six people who haven’t gotten their hands on it yet can do so now for a paltry $2.99. Then maybe we can figure out just what the heck Skycages are together.
Budgeting app Mvelopes has just added an extremely convenient new feature: the ability to pay bills directly from within the app.
See, while other budgeting apps may have the ability to list bills that need to be paid in their apps, actually paying them becomes a challenge. This new Bill Pay feature allows for transfers directly from the bank to those institutions that need to be paid. It’s possible to add multiple bank accounts – even from entirely different banks – to help make paying back bills easier, and users can transfer money between banks using the app.
When using this feature to directly pay bills, the app can also track payments and forecast future payments to help keep spending in line. While it’s not possible to add new bank information while on the go, scheduling payments for as soon as the next day can be done while mobile. Data is encrypted so that if a device is lost, this important data is safe. These features are available as part of the Mvelopes Premier package for $9.99 a month, and are integrated into the app, which is available now.
When it comes to the App Store, most apps don’t die. They simply fade away. Such was the case with Jet Car Stunts. Originally released in 2009, this turbo-fueled stunt racer was a hit, with innovative social gaming features such as ghost challenges and replays that stand up to this day. But when the iPad came out, the world despaired, as the game wasn’t updated, and the iPhone version’s tilt controls just were not meant for the large tablet device. Jet Car Stunts seemed doomed to fade away into the history of the App Store.
Until now. True Axis has revived Jet Car Stunts with an update that finally optimizes the game for the iPad. Turbo boost through the air on that tablet! Both the full and Lite versions have been updated to be universal. The game also now runs in 60fps on the iPhone 4S, iPad 2, and iPad 3 with anti-aliasing to make things look better than ever. It’s still compatible with original-generation devices as well! Jet Car Stunts lives once more!
Everyone’s favorite one stop shop of social network apps, Path, has been recently updated to add even more features to lure users in.
Notably, users can share the movies they watch and the books they read with full previews, actor or author details, synopses and reviews. This feature alone should provide some great talking points amongst users.
Other features include an improved camera, new ways to improve photos such as the ability to enhance details in dark or bright photos. It’s now simpler and more personal to invite friends to use the app, and there’s a new notification system that’s more accessible.
Other visual and accessibility changes such as easier video recording and faster photo taking functionality complete the package.
With a regular flurry of updates, Path is fast becoming a very handy social networking tool.
The Path update is available now and the app is freely available for all.
Osmos initially released on the iPad back in 2010 with an iPhone version releasing later, which makes the game practically ancient by App Store standards. The game just became relevant in 2012, as an update with Game Center multiplayer has been released. The rules vary based on the 6 map types available, which are based on modes with in the singleplayer game, but the goal is generally to absorb the other player, or some central object, before they do the same. Levels are designed to be symmetrical, so no one player has an advantage over the other.
This means that games often have an interesting pacing to them: a slow build-up as players try to carefully tread on their way to becoming bigger, then when a player gets the opportune moment to strike, a rapid chase occurs. Of course, sometimes what happens is that one player gets stuck, but might still win if the other player messes up. Or a player chasing after the other might think they have a clear shot at victory by absorption, before a larger mote comes along and drains them enough, sending them careening to their doom. It’s something that makes for a surprisingly great fit with the established gameplay, while adding a whole new dimension to it. The update is live on both the iPhone and iPad versions of the game.
Lately Microsoft has been making serious strides in the iOS development space. One such example was their recent release of the official Xbox LIVE companion app, My Xbox LIVE. At first the tool was mainly for viewing Xbox LIVE messages, gamerscore and avatars, but now things finally seem to be taking a turn for the more interactive.
As part of their sixth update to the application, functionality has now been patched in to actually remote control and interact with the console from the iPad. Granted the remote control abilities are limited to multimedia playback and they do not apply to the iPhone version, but at least it is a baby step towards Microsoft eventual SmartGlass feature set. It remains to be seen if the My Xbox LIVE software will actually be the vehicle for launching the initiative down the road but as far as we are concerned, any kind of convergence across the platforms is a move in the right direction.
Either way, if you own an Xbox and an iPad there is really no reason not to check the app out anyway, considering it is free. Give it a look. Who knows? You might be surprised at what you find.
Jetpac pulls all your Facebook friends’ travel photos and runs them through some pretty sophisticated filters as well as past some human beings to bring you the best of the best. This app just got an update and some serious street cred from a 2.4 million investment round, with contributors like Yahoo! co-founder Jerry Yang and an unnamed Facebook executive.
The app itself allows you to save your favorite photos, add where you yourself have been, and create a “bucket list” of places you want to go, all using your Facebook buddies’ travel pics. You can view the photos Jetpac chooses as a slideshow, as well, with images organized by destination and friend. In addition, you can comment on the photos themselves with a layer of social interaction, like “love,” “want to go,” and the like. So far, Jetpac has included over 750 million Facebook photos in their app – small potatoes compared to the nearly 150 billion Facebook photos.
With the new feature introduced in the update, Atlas, Jetpac allows you to search your friend’s photos by where they’ve been. It also allows you to see a list of friends who have shared travel photos in the past.
Techcrunch reports that the company will hire new developers to work on a few user-requested features with the new investment money, including a system for more direct communication with friends in-app. Jetpac is updated and available now in the App Store for free.
It is hard to deny that Bejeweled has become the choice addiction for iOS gamers in a pinch. When it comes to gem matching, the game is pretty much unparalleled, unless you count the hoards of other imitators on the marketplace. But once again Popcap took a look at the competition and decided to raise their already exceedingly high bar of perfection.
Folks who have already purchased Bejeweled will be treated to a brand new update, adding in the shocking Lightning Mode that has been available in the console version of the game for quite some time. The new gameplay mode plays very similarly to Bejeweled Blitz, with the ability to extend the round beyond a single minute through matching other like time boosting stones.
For those wanting to see what all of the excitement is about, the game is available for only $0.99 and $3.99 from the App Store. Check out the new feature and let us know if it is worth the price of admission in the comments below.