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Toca Nature Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on November 18th, 2014
Our rating: starstarstarstarhalfstar :: NATURAL BEAUTY
Toca Nature expertly captures the lights and sounds one would experience while exploring nature.
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Toca Boo Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on October 29th, 2014
Our rating: starstarstarstarhalfstar :: IMPISH DELIGHT
Toca Boo allows children to sneak up on family members, Toca style.
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Toca Town Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on June 18th, 2014
Our rating: starstarstarstarblankstar :: STYLISH DIGTAL DOLLHOUSE
Toca Town allows children to explore six town-related areas that include open-ended gameplay.
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Toca Pet Doctor Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on March 18th, 2014
Our rating: starstarstarstarhalfstar ::
Toca Pet Doctor will allow young children a chance to express their empathy as they mend sick or injured animals.
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Toca Lab Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on February 14th, 2014
Our rating: starstarstarstarblankstar :: TOCA ALCHEMY?
Toca Lab allows for safe experimenting as well as the Periodic Table in a way that may or may not appeal to adults.
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Toca Hair Salon Me Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on January 28th, 2014
Our rating: starstarstarstarblankstar :: PERSONALIZE THE SALON
Toca Hair Salon Me now allows players to add a photo to create a character in which to create a new look.
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Toca Mini Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on December 16th, 2013
Our rating: starstarstarstarblankstar :: CREATIVE CHARACTER BUILDER
Toca Mini allows children to to choose their favorite features to create unique, stylized characters.
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Toca Cars Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on October 11th, 2013
Our rating: starstarstarstarblankstar :: CREATIVE RACING AND BUILDING
Toca Cars creates an open-ended experience where children to drive freely, personalizing the track as well.
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Sago Mini Pet Cafe Review

+ Universal App - Designed for iPhone and iPad
By Amy Solomon on September 5th, 2013
Our rating: starstarstarstarhalfstar :: CHARMING FOR CHILDREN
Sago Mini Pet Cafe is a delightful interactive app for young children, both cute and educational.
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Toca Builders Review

Posted by Amy Solomon on July 8th, 2013
+ Universal App - Designed for iPhone and iPad

As some readers may know, my family and I are huge fans of Toca Boca - on a short list of app developers that, if I did not have the privilege of reviewing applications, would buy their digital games sight unseen, based on their stellar history.


Because of this, I would like to expressly explain that Toca Boca’s new app, Toca Builders, is quite different from their previous apps which have been utterly intuitive and creative open-ended role-playing digital toys for all ages, including the youngest app users as they pretend to play activities such as tea party, store or restaurant.

Toca Builders is quite a different experience, geared towards 5+, a building app that transports players into completely open areas to build on, styled like a vast, empty island, as water, the reflection of one's builds and rarely even fish jumping can be seen if one looks over the edge of this island, a point of view that I find quite captivating. There are also partially build scenes that one may come across when starting a new scene such as a forest or a port that do a nice job of giving users a partially built world one can add on to, jogging my creativity to add more related structures like a tree house or other smaller boats that I have tried my hand at building.


The actual game play is charming as it is engaging as players find themselves alone on this island with builders - robots as my son likes to call them - as they perform the construction and painting as they are being controlled by the user.

Instead of stacking Legos or building a structure by hand, imagine doing so with the aid of a Da Vinci Surgical Robot, using controls that in turn move the arms of a robot which then stacks the blocks in question, making the experience as much about the process of building as the outcome created, as here one must select the correct builder to perform tasks that one may take for granted while building with blocks by hand.


Users will delight in the sheer creativity of how these characters perform their tasks, and do note that one can change the vantage point seen with the movement of two fingers on the screen to see the world created at every angle - a wonderful, necessary detail that I find quite interesting.

Four of these builders partake in the construction with building tasks broken down into one per character.

There is Blox, who lays down the first layer of bricks and also delights in smashing bricks in his path that are in his reach up to three bricks high. The sight of Blox smashing bricks is utterly satisfying, with minute details included such as a puff of brick dust seen with each smash, as are smaller pieces of rubble that disappear, adding to the richness that one would expect from Toca Boca.

Vex is the go-to character who enjoys stacking blocks up to six blocks high and is a great character to create walls or other 3D structures. I adore his ability to jump over blocks in his path as well as his ability to jump from the blocks he has stacked on his way to continue building.

Stretch is a builder built on an accordion hinge that can be raised or lowered to allow this character to reach up and place a brick anywhere including directly off the ground in a way that defies gravity, as well to smash bricks in her upwards path.

Connie is a crane-like builder who can pick up and move any brick - great for block removal as well as adding blocks to structures, but be aware that Connie does not produce her own blocks; she must build with found bricks from other sources. I do enjoy her ability to run like a four-legged spider or crab, moving in a choice of any direction.

I also love to watch where these first three characters produce their bricks, be it from a backpack-like device, having a brick drop from one’s lower half as if laying an egg, or popping out of the head of stretch. I have really enjoyed each of these delightful details a great deal to say the least.

Two painting builders are also available to work: Cooper, who loves to paint the ground while rolling on a marble controlled by a track ball that players move with a finger, and Jum-Jum, who is great at spray painting all surfaces, including all angles of three-dimensional shapes created by other builders.

Jum-Jum as a character is uniquely stationary. One controls where the spray or paint will land, aiming the paint shot instead of moving this builder - a mild issue as Jum-Jum can’t be moved out of the way of other builders or structures under construction.

Although I would not calling the controlling of these builders as intuitive as, say the serving of cake seen in Toca Tea Party, children of the target age of five and up and their adults will be able to figure this gameplay out - a learning curve as challenging as the building itself.

Each of these characters has the ability to face all directions as users may pull a lever that turns the builder to the right or left, ultimately rotating in a full circle if a player chooses. After tapping to have the builder face the direction in which to walk, another button pressed starts the builder on his way - either in a slow, deliberate, block-by-block fashion or having the character run with abandon by holding the button down. Sometimes the track ball is used instead to control the builders as they scurry around.

A very nice variety of colors is available to choose from in terms of painting the blocks, ground, or with Jum-Jum’s trunk-like sprayer. I also admire the ability to move these characters around the screen, with their painting or brick-building turned off to better position these creatures before beginning their work.

This app, aside from its obvious creativity, is excellent for problem-solving in terms of how to make these very differently functioning robot-like creations work together to build projects devised by the user.

As one can imagine, the building possibilities are endless as are the brick pieces one has access to.

My five year old son can spend a good deal of time working with this app, keeping him utterly quiet as he paints and constructs. He has shared, however, his disappointment with the fact that each block is the same size and can be stacked only in the linear fashion of one on top of the other, as if his bucket of blocks at home were fast in terms of colors and sheer amount, yet were all square - a disappointment as my son enjoys different types of triangles, cylinders, arches and other architectural blocks a great deal.

For me too, it is the lack of curved edges that gives me momentary pause, as there is a harshness which comes from consistent use of right angles seen during our builds.

Also of note is the ability to build only six blocks high, creating a specific scale as this is how high a building can be built. This being the case, each block is 1/6 of a single story building, making it difficult to create small details such as wild flowers or a garden to scale, as well as make larger multi-story structures impossible. The resolution of images painted on the floor of these worlds can also look as if they lack resolution, especially if trying to create a curved edge - a pet peeve of mine that many will not be distracted by.


Working with Toca Builder, my mind wandered to the movie Silent Running starring Bruce Dern where Dern plays a botanist in charge of taking care of the Earth’s remaining vegetation while traveling through space, alongside his trusted service robots whom Dern has anthropomorphized. Although not the only character in this film, the scenes that still play in my mind are those of stark isolation as Dern is all alone except for his robot helper companions working together to maintain the plants on board - moments that I found fascinating yet painfully lonely.

To me, this Toca Builders app seems a little lonely as well, as one builds what amounts to a ghost town of sorts, as no other characters exist in which to interact with what has been built. Sure, the builders are cute to watch as they move about, but they are not substitutions for other characters that one could possibly build or articulate, and my son was disappointed not to be able to build a car to drive on the road that he created. I am happy to say that upbeat music is heard while during this app, hampering the lonely tone that I sometimes feel, which I am thankful for.


There have also been times that the bureaucracy of having to choose the correct builder to move a brick becomes too much for me, as I would rather drag a piece to its rightful place or remove a brick in my build with the drag of a finger.

Even with these notes, the endless amount of choices one is offered is never-ending and hugely impressive, an app that asks much of its users in terms of focus, making this a great app to look into for home as well as school environments.

Toca Train Review

Posted by Amy Solomon on July 2nd, 2012
+ Universal App - Designed for iPhone and iPad

Toca Train is the new digital toy from the developers at Toca Boca which allows children to play with a train set, hauling cargo as well as transporting passengers.

Two basic points of view are included, allowing children to experience this toy from both the conductor’s eyes as well as a variety of perspectives from outside the train.

From inside the train, children will take on the role of conductor, controlling the train’s speed with which nicely corresponds to the changing of gears. Do explore this car, discovering the fun interactive details such as a horn to pull as well as the map of the tracks and even a cup of tea one can sip - a detail utterly Toca Boca that made me smile. It would be nice, however, if the map would show the train's current location as one moves along the tracks.

It is quite engaging how one can stop the train to pick up cargo and passengers as a flashing light will notify one that a stop can be made, found left of the gears controlling the train’s speed and strategically placed where one can bring the train to a stop, making this interaction very intuitive to use.

Choosing to stop to make a pickup will allow children to choose from different types of cargo with the use of an interactive crane complete with hints for how to make it work smoothly as well as picking up passengers, arranging where they sit on the train or leave and making room for new passengers. It is also fun to see how the different people are styled, all unique to themselves and including subtle body movements that bring them to life in a way that I enjoy.

The views from the front and side windows of this train are impressive, showing off the immersive land created including a blue sky with clouds, green grass, buildings, trees and the train tracks ahead, as well as the view as one goes under bridges or through tunnels. It is a special treat to be able to move with a finger the perspective around this train car, allowing players to look outside the window on the side and the front, as well as tipping the view slightly up and down. It would be a nice touch, however, if one could see the view of this car a full 360 degrees, being able to look behind where the conductor would sit and possibly to see the view from a back window. Even without this detail, the illustrations, here in 3D, are realistic enough to make me a little dizzy - a compliment to be sure.

With the tap of a button, the view can be changed to appear as though one is outside the train watching it move along these tracks. Swiveling and the pinch and zoom of fingers can change the perspective as well as the distance one is from the train in order to create a player's own personal vantage point to a great effect. I do wish that one could also zoom out fully to see the entire track at once as the unique design of train tracks as a whole has always interested me.

Although I have developed a great deal in my affection for this app, I did at first have to remind myself that this app is Toca Train, not Toca Train Table as I do miss the opportunity to move the tracks to my own liking - a choice that I respect as this is simply not the app Toca Boca set out to design.

I also had concerns that Toca Train was not as social as their other apps like Toca Tea Party or Toca Store, but after overhearing the conversations my son and husband have when playing with this app together, I can see that this app can be as social as players choose, discussing the seating arrangements and travel schedules of the passengers and the hauling of the cargo.

The world created within Toca Train is a beautiful one, with many details both natural and architectural. Players are bound to find something new each time they play - even a small detail that adds to the richness of these landscapes. This, combined with the soothing yet upbeat music, makes this a lovely choice for an app for relaxing and at bedtime and an easy recommendation for all ages.

Toca Kitchen Monsters Review

Posted by Amy Solomon on April 25th, 2012
+ Universal App - Designed for iPhone and iPad

I have a real treat for readers today as I would like to announce that recently, Toca Boca released a free version of their popular digital toy app, Toca Kitchen. Titled Toca Kitchen Monsters, this new app includes two monster characters whom players can cook for and feed, complete with monster-like table manners and house-keeping skills.


Toca Boca is one of my all-time favorite developers, and it is really a gift for app users - new and seasoned alike - to be able to download an app of theirs for free, allowing parents to try one of their digital toys to see if they would like to purchase more of these reasonably priced applications.


Fans of Toca Boca who are familiar with Toca Kitchen will recognize much of this app because game play here is similar to the original application. First choose one’s monster character - either the brown furry creature with the banana peel on his head or the odd-looking blue guy styled in an equally odd way.


A swipe to the left of the screen will bring players to the refrigerator that here contains eight foods that one can prepare and feed to their character choice, including fruits and vegetables as well as a steak and/or hotdog. By first glimpse of the fridge, players may notice the old food splatter all over the interior, as well as the outside of the fridge and the door, which can be seen as one drags a finger over this section for a moment before the finger lets go, opening the door to see inside.


I love the inclusion of these messy details, as one can see spaghetti draped over the door handle, a piece of toast stuck to the door itself, as well as yucky yellow handprints and a mysterious yellow spill dripping from the top.


After food selections are made, one can choose to feed these choices raw to their creature, either whole or cut into pieces, as well as using other kitchenware to prepare these foods such as food processor, pot for boiling, pan for frying and microwave.

One can also see here that these monsters are not great housekeepers as all the kitchen tools seen here are also in need of a good wipe-down, as are the walls and other surfaces such as stovetop or microwave. This kitchen is pretty much a disaster - elements that I really enjoy - with many messy details to discover, which really adds to my monster-feeding experience.


When the food is prepared, do offer some to your creature, taking note that these beasts have very strong food preferences that they are not shy to display, as they often blow a raspberry, complete with out-stuck tongue but can also really enjoy their food, although this can be quite messy in and of itself, with food particles flying from their mouths as they chew.


When I was first testing this app, I loved these messy, friendly monsters and took them on face value as being simply whimsical characters which are very Toca Boca. It was not until I over-spiced my character’s food with pepper or salt - new condiments to the Kitchen app - and had this monster blow the entire mouthful in my face digitally, complete with what would be drip-down on the front piece of glass of my device - that a thought hit me.

This is no generic little monster; this reminds me of my little monster, especially when he was younger and trying foods for the first time, and yes, in the throes of taking care of a sometimes high-needs baby, our kitchen could use a good wipe-down from time to time as well. This is the reason that I am so smitten with the fun dirty details found within this charming application.


My mind wanders to a personal favorite book that I read to my son, Zagazoo, by Quentin Blake, about a young couple who receives a package of a zagazoo, which readers will identify as a baby. This zagazoo inexplicably changes into a vulture who screeches loudly, especially at night, to a warthog who wallows in the mud, an elephant who knocks everything down, a vulture with a fiery temper, and finally to an odd hairy creature that keeps to himself until one day he changes into a lovely young man, having gone through all the stages of childhood that readers will easily relate to.


Keeping this book in mind, I see the monsters from Toca Kitchen Monsters as children with monster-like table manners that I as well as most parents can relate to on many levels. From this point of view, I am smitten by all the antics and messy details found within, confounded by the fact that my son is growing up and has developed better eating habits. I can now look back fondly at this time in his life as he is no longer exhibits such messy behavior, but I can understand parents being concerned that very young children may in fact emulate the raspberry-blowing and food spitting of these monsters - not much of an issue for children in preschool or beyond, I would hope.


I am enjoying the new salt and pepper and extra cutting abilities found in Toca Monster Kitchen and the recent update to Toca Kitchen. The biggest change I would love to see included within these apps is the ability to cook or in other ways combine different foods together, although being able to place foods together on the plate to feed these monsters is always nice.


It is very easy to recommend this wonderful, free application to readers. My husband and I enjoy Toca Boca apps as much as my son does, and we as a family get very excited to hear about anything new from Toca Boca. I look forward to new applications by this talented group of developers.

This Week at 148Apps: March 5-9

Posted by Chris Kirby on March 12th, 2012
+ Universal App - Designed for iPhone and iPad

This week at 148Apps.com, site founder Jeff Scott reviewed and recapped the introduction of the New iPad, saying "The iPad 3 looks to be a solid update to the iPad 2. Not only do we get an amazing retina display screen and updated internals for a faster device while maintaining the look of the iPad 2, but we also keep the great battery life and price points. Here’s a quick rundown of the new iPad. Which, by the way is called just “the new iPad.” Or perhaps it will end up being known as just iPad like the Macbook and iMac lines."

Read our full overview on 148Apps.com.

Meanwhile, at Giggleapps.com, Amy Solomon reviewed the latest in the line of Toca games, Toca House. She writes, "Toca Boca is a very well-regarded developer, possibly best known for its open-ended apps such as Toca Tea Party or Toca Hair Salon. More akin to Toca Doctor, Toca House is a collection of 19 domestically focused mini-games that take place within a wonderfully styled home and yard.

I enjoy the look of this app very much, as does my son, being very bright and colorful. Players will be scrolling up and down through this house that one is visiting, as five floors can be explored from top to bottom – a bathroom, living room, kitchen, laundry room, as well as front door and attached yard space."

Read the full review on GiggleApps.com.

148Apps.biz writer Brad Hilderbrand noted that in a recent report from Spaceport, HTML5 showed top performance on iOS devices. Hilderbrand says, "According to extensive testing, the iPad 2 is far and away the best device to run HTML5, and other iOS machines blow their Android counterparts out of the water, performing roughly three times better than the competition. Though the latest Android devices running Ice Cream Sandwich are beginning to close the gap, the data still shows that Apple devices are the benchmark against which all others will continue to be measured."

Read the full report on 148Apps.biz.

And that's the week in review. 148Apps is always bringing you the latest iOS-related content, including contests, reviews and news, so follow us on Twitter or Like us on Facebook to keep up to date from minute to minute. See you next week, appslingers!

Toca House Review

Posted by Amy Solomon on March 7th, 2012
+ Universal App - Designed for iPhone and iPad

Toca House is the new, highly anticipated universal application from the developers at Toca Boca.

Toca Boca is a very well-regarded developer, possibly best known for its open-ended apps such as Toca Tea Party or Toca Hair Salon. More akin to Toca Doctor, Toca House is a collection of 19 domestically focused mini-games that take place within a wonderfully styled home and yard.

I enjoy the look of this app very much, as does my son, being very bright and colorful. Players will be scrolling up and down through this house that one is visiting, as five floors can be explored from top to bottom - a bathroom, living room, kitchen, laundry room, as well as front door and attached yard space.

Although players can start anywhere, those new to this game may enjoy starting out at the bottom - the front door more specifically - where this app opens up and moving around from there. Doing so gives players a chance to meet the occupants of this house nicely, as mini-games include sorting mail into different mailboxes by color and photo-matching mail as personal images appear both on envelopes as well as on corresponding mailboxes.

I also enjoy an activity where one delivers gifts to all the characters, a motley group of five individuals - Bo, a large cuddly yellow man of sorts; Lulu, a grandmotherly figure; young boy Jojo; sporty girl named Toppy; and Luna, an interesting child with a house-shaped head, a unique a character as one will find from the stylings of Toca Boca.

As with any group of people, personal tastes will vary, so it is the player's job to match an interesting selection of gifts to the correct recipient, be it crayons, a spatula or a skateboard. Do check eye contact and body language that will make the character most interested about a specific object known, although these cues are subtle - a nice effect that special needs children may especially benefit from.

The more kids play this mini-game, the more they get to know these characters, as the objects vary each time this activity is explored. I really enjoy the different personalities of these individuals detailed with the gifts that they appreciate, such as the big yellow man, Bo, who appreciates water toys for the bath; Toppy, the tall sporty girl who is really into sports equipment; and the blond boy, Jojo, who is a foodie, fond of gifts such as a hotdog or frying pan.

Players can jump around these floors at will, helping characters around the house with various chores, such as many laundry-related actives including loading a washing machine, hanging the wash to dry, and ironing, as well as wiping down the windows.

A kitchen is included where one can put away groceries and wash dishes. The living room has a few interesting activities such as building a fire or helping hang picture frames. The bathroom includes bathing Bo, the furry man-like creature, as well as cleaning up spilled shampoo from the floor.

Mopping, sweeping and vacuuming chores can be found all around the house - nice mini-games but without a lot of variation between these activities which at times can feel a little redundant, especially as these tasks are randomly generated and not specifically selected by the player, allowing these cleaning tasks to sometimes appear back-to-back, and at points seem like the focus of this application.

The yard has a few nice activities, such as sorting flowers or leaves by color, as well as mowing the lawn. Although players can travel freely around these rooms, the yard and front door are connected in a way that there may be only one character to interact within the front door area, making yard games not always possible.

Even with these notes, my son, now four, finds these mini-games cute and fun, as the whimsical style of this app is very appealing and utterly Toca Boca,

It is surprising to me, however, that bedrooms are not included within this app - rooms so identifiable to children as their own space. There are also no toys to be put away - the most common chore children will be asked to complete, and I would love to see the sorting of different personal possessions per character as well, already introduced with the gift-giving mini-game. I would also appreciate being able tuck these characters into bed with a favorite toy at the conclusion of this app.


Other bedroom chores could include making one’s bed or collecting one’s laundry for the wash, and I would love to see a pet living in the house that needs to be bathed, fed and cleaned up after.

I admire the choice to make the characters diverse, with the use of a non-Caucasian character, as well as the ambiguous child with the house shaped head, but it is unclear to me if these characters are members of a family or share a house together as boarders, as the separate mailboxes may imply. I would love to see more overlap of these characters together, even if only in the photos one hangs up in the living room, as of now, these pictures are of individual characters.

Especially because Toca Boca apps are popular among children with special needs, it would be nice to see these characters relate to each other on a social level.

I am also confused with an element of the berry-picking sorting game as well, found at the front of the house, as here players sort and feed fresh blueberries to Lulu, the grandmotherly figure, tossing the moldy ones away. I really enjoy this mini-game, and I value the checking produce for mold being introduced as part of a daily chore, as organic produce can turn bad fast, and I do this kind of inspection routinely as well. What I don’t understand is why the moldy berries are tossed into a recycling bin, complete with the iconic green arrows, when a compost bin would be preferable - a mistake I would prefer my son not to make with our out recycling cans.

I do enjoy the lighting of the fireplace activity as it is a little different but would prefer to see Lulu, the grandmotherly character light the fire in the living room instead of Toppy, who although the oldest of the three children in the house, is still a child as I would prefer only an adult within this game to be using matches - a common rule in many households.

Toca House is an app my son enjoys spending time with, but I do hope to see more apps such as Toca Tea Party, Toca Store, or Toca Hair Salon that immerse players into truly open-ended situations mirroring other favorite toys or games as this is what Toca Boca does better than any other developer, standing apart from the crowd as a maker of true “digital toys."

Other favorite apps from Toca Boca are wonderful for sharing between children, encouraging them to play with each other, learning about social skills along the way. This is not the case so much in Toca House, as these mini-games are for single players, but there is a pause between these actives that makes swapping one's device between children possible, and any one child can play up to only 10 mini-games at one time, reducing the time any one child may have to wait for their turn in this app is not passed around during these games, nice touches that adults of multiple children may enjoy, but I would like the chance to over ride the ending of one's experience after only 10 actives, as well as including some more nighttime oriented tasks as well.

The games found in Toca House are more activities than mini-games as little to no skill level is involved as one completes these chores. This is not a flaw as this is the application these developers set out to make, and it is nicely realized for what it is, but it is worth mentioning, however, as older children who responded well to the faster pace and maze elements of Toca Doctor could conceivably feel underwhelmed at some of these more simplistic swiping movements needed to complete many of these tasks. It would be nice if in the future, a more thorough use of what iPad and iPhone has to offer could be incorporated.

Toca House would be a good choice for younger app players, two and up, who do not have any preconceived notions about mini-games. It is also encouraging for children to participate in chores around the house as part of a game, hopefully making them more likely to help out as well if asked to do so.

All in all, my son and I are enjoying Toca House. I can't wait to see what Toca Boca comes up with next.

Toca Kitchen Review

Posted by Amy Solomon on January 9th, 2012
+ Universal App - Designed for iPhone and iPad

Toca Boca has done it again by developing a new digital toy that kids will love. Toca Kitchen, as the name implies, is a creative, fun and open-ended cooking toy for kids.

Here, players can choose one of four characters to cook for and feed. Male and female characters are included, as well as a cat and a cow.

To the left of the screen one finds the refrigerator full of 12 different food choices. Once a choice is made, place on the plate in front of the character that one is looking to feed.

From here, children can start feeding the chosen food in raw form or move to the right of the screen where the cooking implements are kept on a shelf. Options include a knife for cutting, food processor, pot for boiling, pan for frying and a microwave.


It is quite tempting to write about the players and their favorite foods, as each character wonderfully has unique likes and dislikes that make this game so fun and utterly Toca Boca. However, I will resist this temptation as I would not want to spoil the chance to allow one to find these preferences by oneself. I do love that both animal and people are included, and thoroughly enjoy the cow becoming disgruntled by being fed steak - something he is unwilling to try for obvious reasons.


I have often been impressed by the ability of special needs children to learn from Toca Boca’s apps in terms of social awareness. This too is a digital toy that can be used by children who would benefit from learning about social cues.

In this app, the characters express their personal feelings with regard to what they are being fed, and children can then try their best to find foods that these characters like.

I appreciate that these characters have strong feelings expressed, such as the cat either salivating with pleasure, or hissing with distain, as well as more subtle feelings of “it's...ok” or "ummm...no" that kids will also need to interpret, as these reactions are expressed in a language-neutral way that children from all backgrounds can understand, and I love how it is both fun and realistic how these characters will prefer foods cooked a certain way such as potatoes fried vs. served raw, having been macerated in the food processor.


Since receiving a review copy of this app, my son has spent a great deal of time playing Toca Kitchen. My boy has played with play food and his kitchen and has fed his dolls and animals daily for almost two solid years now, so I was not surprised by his reaction as he loves to cook and feed these characters - especially the cat.


I enjoy how he can have some basic experiences, be it simulated, with boiling food, as the look down into the pot with a rolling bottle, or with an up close view of food in a pan frying - are both things he has never really gotten a good view at as I still worry about him being around the stove as I cook.

I do wish, however, that one could cut the food into more pieces than just four, and I would love to see one be able to flip over what is being fried in order to cook both sides the way I can with my more adult-oriented simulated cooking apps.

Anyone who knows me well knows that food safety issues are a huge pet peeve of mine, and for this reason, I would very much like to see the raw meat, sausage and fish placed on the bottom shelf of the fridge in order to not drip onto the other food on the shelves below, something my son and other children will never be too young to learn about.

I also have the urge to cook food way too long, burning the steak and other foods. As a result, these characters could refuse to eat their favorite foods if cooked too long, bringing some other educational aspects to this game as kids will need to learn when to remove the foods from the heat based on color to serve something worth eating.

It is great how characters here will give cooking tips if offered food raw, an element I would love to see more of, and I am confused as to if the eggs offered are raw or hard boiled as the eggs can be fried or boiled, yet can be cut or mashed up like a boiled egg as well, a discrepancy I have mixed feelings about.

More discerning characters would also be interesting, as sometimes as my son often fries or boils eggs previously pulverized in the food processor, shell and all, to be served with no issue from the eater.

Basic extras, such as sugar, salt or pepper and maybe condiments like ketchup, mustard or hot sauce could be interesting additions as well.

As of now, some characters enjoy eating lemons if ground up - a food I wish could be made even more palatable with some sweetness, also allowing characters to like foods less if they become too sweet, salty, or spicy, making it possible to teach the concept of how much is too much and that sometimes less can be more.

Other foods would be wonderful as well, and although one can have multiple foods on a plate, players can’t cook more than one food at a time - something I would love to see. Being able to sauté broccoli along with potatoes or to blend multiple fruits together to make smoothies would make the possibilities here truly endless.

I enjoy the kitchen tools available, but it would love to see more methods of preparation, such as stirring, peeling, grating or whisking, and it would be terrific if one could scroll down the kitchenette section to find a working oven to bake in as well. Desserts would also be a welcome inclusion, as my son has a play food cookie baking obsession - something that I encourage as I don’t really want to bake sweets for him too often.

Having said this, I have seen a dramatic shift in my son asking again for the iPad when he has alone time after Toca Kitchen was downloaded, as the iPad is an item that sometimes wanes as my son gets involved with other toys, as much as he still enjoys apps when we are in the car, shopping or when I make a special point of sharing an app with him for review purposes.

I do find the physics engine used to make the food move and bounce with a touch a bit sensitive for my taste, as these foods react as if they were in more of a zero gravity situation than earth-bound, bouncing around in a way that is kind of unnatural and even at times distracting. I have heard no complaints, however, from my son about any aspect of this app - something he is not shy about sharing.

It is also worth mentioning that my son enjoys playing other Toca apps as an extension of Toca Kitchen, his idea that I am enamored by. I would love to see even more crossovers included through out Toca Kitchen, such as foods one can buy from Toca Store available to cook, or deserts from Toca Tea Party available to bake as well.


Not only is the gameplay enjoyable, but the subtle ambient sounds and fun details Toca Boca is so good at are also included here including the hum of the fridge which can be heard when opened, Toca magnets lovingly displayed, and the words "Love" and "open" found intersected crossword style found on the door briefly seen when opened, as well as the basic restaurant sounds used within, but it would be nice if the fun jazzy music included - very Toca sounding - were louder in comparison to the other sounds included, just something to think about for a future update.


I hope I do not come across as overly critical of my son’s favorite new app, as this application as it is has kept my son quite busy with no end in sight, as I am happy to say that Toca Boca is a developer that takes the comments and criticisms of their fans very seriously, encouraging me to give notes that could make this great app even better.


I give Toca Boca credit for keeping their fans in the loop regarding their new apps, as well as asking followers what kinds of apps their children would like to see, as well as keeping their digital toys affordable by most. So far Toca Boca has created applications that my son is super-engaged by, based on his favorite toys and activities, and this app is no different. We greatly look forward to hearing about more Toca Boca apps in the future.