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The Portable Podcast, Episode 125

Posted by Carter Dotson on February 21st, 2012

A thousand leagues of evil under the sea…

On This Episode:

  • Carter speaks to Tunde Olatunji, one of the developers of The Battle of the Wordsmiths to discuss the game, its origins in Yoruba artwork, and the ambitious plans he has for the game and its overarching universe.
  • Carter speaks to Derek Doucett of Ravenous Games about League of Evil 2, discussing the new art style, supporting old devices, and the challenges faced by the new iCade models that are coming out.
  • Who We Are:

  • Host: Carter Dotson
  • Guest: Tunde Olatunji, Olatunji World
  • Guest: Derek Doucett, Ravenous Games
  • Music:

  • "Beatnes7 (Theme to The Portable Podcast)" by The Eternal - Download on iTunes here:

  • "Nanocarp" by The Eternal

  • How to Listen:

  • Click Here to Subscribe in iTunes:
  • Click Here to Subscribe via RSS.
  • Listen Here: [powerpress]
  • Apps Mentioned on This Episode:

    The Battle of the Wordsmiths Is Incredibly Unique, Available Now

    Posted by Brad Hilderbrand on February 17th, 2012
    iPad App - Designed for iPad

    Every time I think I've seen it all, an app comes along that proves to me we've not yet even scratched the surface. Presenting The Battle of the Wordsmiths, which, dare I say, is the first game to combine chess, collectible cards and the Yoruba visual arts. Yoruba is a region of Nigeria, and the game conveys the area's native art through character cards which are composed entirely out of words. The result is incredibly hip, and definitely unlike anything else you've seen before on iOS.

    The starter deck allows players access to Creature and Element cards, and the developer has promised that the deck will be expanded in future updates. We don't yet know if the expansions will be free or require an in-app purchase, but considering The Battle of the Wordsmiths is free to download, it would make sense to anticipate some sort of freemium model for future additions.

    If you're interested in the game's art style then check out the intro trailer. Sadly there's no gameplay to be seen, but you'll at least get a feel for what the game has to offer visually.