Posts Tagged rafter
I reviewed Rafter for iPhone / iPod Touch back in February. I loved it then, and I still do…it’s a great physics game, and a unique one at that, with a great visual style. The game’s objective is to precisely drop blocks in order to strike a little red mine. You draw blocks in the narrow space above a level, and then they fall; it’s up to you to figure out where to place them and how big they need to be. (Watch the video to see it in action.) Almost every level has multiple solutions, but the game rewards you for efficiency.
In February, Rafter only had 31 levels; now, it has 71. But even better than the newly-updated Rafter for iPhone is the brand-new Rafter HD…for iPad.
Rafter HD’s big-screen debut is more than a simple repackaging of the physics puzzle. Yes, the screen’s bigger; yes, the old levels are still there. But Rafter HD also comes with 30 extra levels, for a grand total of 101.The iPad version also features exclusive gravity and fan controls, as well as high-definition graphics. A level editor is also promised for the future.
I loved Rafter for the iPhone, and Rafter HD looks just as great, if not better.
Three games from relatively recent reviews have all received robust updates of late. Forgive me if these aren’t exactly “new,” but if you passed on these games in the past due to concerns about content, take note: now’s the time to try them again.
Clickgamer’s Angry Birds won my heart with its quirky style and cheerful, bizarre art. One feature that was notably absent from the birds-in-a-slingshot game, however, was online high scores. The 1.2 update remedied that with Crystal integration, which brings leaderboards and achievements. It also included 42 new levels for an already-great game.
Released: 2009-12-11 :: Category: Games
Continue reading More Physics-y Goodness: Angry Birds, Rafter, and Doodle Bomb Updates »