I’m obviously excited about Legendary Heroes. It’s got me all in a tizzy, so to speak. But why is it so noteworthy? Read on for a better explanation than “it’s looking freaking awesome!”
First of all, it does indeed look awesome. It’s another iOS strategy game, which tend to fit the platform quite well. It features some pretty impressive-looking graphics. It takes the typical 2D castle defense genre and adds a third dimension, so there will be multiple paths to take in order to reach the enemy’s tower. Lots of power-ups can be used to bolster the team’s stats. And then there are the heroes.
Eight different heroes, each with their own abilities. Smaller units are still around, but it’s the direct control of the hero unit that really sets Legendary Heroes apart. Plus it sort of fits with the name. Anyway, it’s looking like an iOS mash-up of castle defense strategies, the fodder-pounding available in games like Dynasty Warriors and the inclusion of unique player-controlled hero classes that has been all the rage lately thanks to League of Legends.
Really now, how could someone not get excited about that combination? Oh but don’t just take my word for it. There’s a cleverly placed trailer sitting down there that should close the deal. Legendary Heroes will be out sometime in early 2012 and will be free-to-play.