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Favorite Four: iOS Games that Play Themselves

Posted by Rob Rich on March 22nd, 2013

I think Terminator lore might have gotten it wrong. Skynet wasn’t developed by the military, it was the natural progression of cloud gaming and AI functions. Most iOS users already take advantage of wireless data transference between devices, and there are a surprising number of games out there these days that involve very little player feedback. So think about that while taking a look at this list of games you can play without having to devote a lot of time or effort to the process. I mean who knows? Maybe the real Skynet is just a free-to-play sequel away...

Mega Mall Story
Kairosoft is pretty much the reigning champion of high quality (yet accessible) iOS sims. Their entire library is fantastic, as far as I’m concerned, but Mega Mall Story stands out as the least gameplay-intensive of the bunch. Constructing new shops and researching new mall technologies is important, but most of the time players simply have to sit and wait while their mini consumers consume and fill their virtual bank account with millions. Gotta love making money hand-over-fist for doing nothing.

The Blockheads
This surprisingly entertaining mix between Minecraft and The Sims is its own reward, but it’s also pretty low-impact. Once players queue up a large list of actions, ranging from crafting multiple tools to hollowing out an entire cave system, they can just sit back and watch their tiny minion do their thing. Or not, since the latest update now allows the virtual prospectors to finish their actions even when the game is turned off.

Rivals at War
I’m pretty sure I’ll catch a little flak from Carter for including this in the list but I’m willing to take that chance. Rivals at War is about as hands-off as a war game can get. Players construct a team of soldiers using cards, upgrade their abilities, swap them out for better killers when needed, and send them off to battle. Completely automated battles that don’t even have to be viewed if players would rather skip ahead to the results. Aside from occasional team maintenance there’s little player influence, which is great for some quick on-the-go play.

Of course I’ve saved the best example for last. As far as I can tell, iOS games don’t get any more hands-off than this. Players get to name their character, who’s really a pawn that blindly follows their iPhone-toting god, and that’s it. The game does everything else - combat, quests, equipment, guilds, PvP, etc - on its own. Players can stop in and encourage or punish their follower as they see fit, but that’s about all they can do aside from simply checking in to see how things are progressing. It’s the ultimate game for people who don’t have a lot of time to commit to playing games.

Godville: A Game That Involves Literally No Effort At All

Posted by Jennifer Allen on July 11th, 2011
+ Universal & Apple Watch App - Designed for iPhone, iPad and Apple Watch

Playing a game can be a heck of a lot of hassle at times. So why not avoid the effort by playing a Zero-Player Game. Yes, it's possible to play a game without playing a game. Godville is such a title.

All players must do is simply create their own hero then sit back and watch their avatar fight monsters, collect loot, earn gold and more. The player simply needs to watch and check in from time to time to see how things have progressed.

It's an interesting concept - Godville promises to offer a helpful dose of humor in the form of MMO parodies and general mocking of level grinding experiences. Godville's developers also promise that the game will evolve based upon ideas and suggestions made by the game's community which could well promise some great innovations.

Godville is a free and universal app that offers in-app purchases but these are far from essential if the player so wishes, making for an ideal experience to give a try.

It's out now. Check out the gameplay video below.