Everplay Interactive is partnering with CookieBit to bring iOS users Horde of Heroes. The game melds Match-3 gameplay and RPG elements to create a medieval fantasy that has upgradeable equipment and quests.
Everplay Director Kris Jones says: “We are attempting to break into the popular puzzle genre by combining hardcore elements with a casual experience, all while keeping Everplay’s snarky humor, retro art-style, and pick-up and play personality. Being free to play allows us to bring Horde of Heroes to the widest audience possible by eliminating the paid barrier of entry. To ensure that we made our free to play experience as fair and fun as possible, we made each member of our team complete the game without spending any money.”
Horde of Heroes is due out on the App Store April 24.
Everplay Interactive is hard at work on several new titles in the coming months. Their biggest title is Ace of Blades, a spinoff of Spellsword. As well, they have multiple new titles in their “Retro Revival” series including trial platformer Lumber Jacked, and endless action game Bill Killem. Check out Ace of Blades below.
Sam Coster, voice of One Epic Knight, and his brother Seth talk about Towelfight 2: The Monocle of Destiny, and how it had its origins in a game jam title. They also go in to its weapon system, which eventually involves exploding whales. Seriously.
Kris Jones of Everplay Interactive talks about his studio’s Retro Revival series, and why the upcoming 1001 Attempts is perfect to play in-between games of Real Racing 3 this Thursday.
When I first played Terra Noctis, I came away with an incredibly positive opinion. Sure it had its share of problems. In fact, it had a ton of small ones. However it was still a cool platformer that was well worth the somewhat hefty (comparably) price of $2.99 at the time. The cost has dropped down to $0.99 since then, but even that might be “too much” some some frugal shoppers. Which is why BulkyPix has brought in Everyplay Interactive to adapt a special free-to-play edition they’re calling Terra Noctis: Free Dreaming.
Free Dreaming is more or less the exact same game, albeit with a few noticeable adjustments (and a lot that aren’t so noticeable). It is, of course, free. Players can enjoy the same level of content found in the original, purchase power-ups in the shop, unlock levels with red fairies, etc… The freemium content is there, mostly in the form of purchasable fairies, but refusing to pay doesn’t gate off content so much as evenly pace its distribution. With the exception of a “Fairy Cloner” that permanently doubles the amount of fairies earned, it can all be acquired normally with a bit of patience.
In addition to the new payment (or lack thereof) model, as well as some stylish hats, there have been a number of small improvements that add up to make this the version to own. The Pumpkin Shop is accessible from anywhere, even mid-level. The shop’s interface is much easier to navigate. Virtually all of the tiny bugs and crashes have been squashed.
This definitive edition of one of the App Store’s best (and prettiest) platformers is available right now. And as I’ve already said it’s completely free. No more excuses, people.