Tag: Choose your own adventure »
Liber Primus Games has announced they will be releasing the next chapter of their action-adventure story, Narborion Saga Book II: The God of Orcs in March.
The story, written by Sylvia Finali and Dr Tom Pollak (former editor-in-chief of Dragon magazine), will remain in the fantasy genre but will use a whole new game engine called SagaScribe. This will let readers have more customizable options and features. Players will also be able to scan an image of their table top figurine into the game and have more options for character creation, spell crafting and arena fight training.
There's a lot to look forward to, really. If you haven't checked out the original Narborion Saga, you can download it for free on the App Store.
Liber Primus Games has announced the upcoming launch of Narborion Saga, a fantasy adventure story. In the game you play as a hero who must discover the secret of his heritage as the one true king of the land.
How you rule your country is up to what class you play in the game - fighter, mage, or priest. As you explore the world you'll gain fame points that eventually determine your royal popularity. Narborion Saga will have dynamic storytelling, virtual dice, side quests, and mini games to keep the player wanting to discover every scenario.
You can register on the Narborion Saga website to get 350 gold coins in-game that can be exchanged for equipment, spells, or weapons when you download the interactive book at launch.
Narborion Saga will be released later this month for free.
This Is Not a Test, the survival RPG comic by Jon Richardson, recently went free. Players can now experience the comic though the addition of banner ads and limited lives that regenerate slowly.
If you want to remove the ads and recover your lives faster you can upgrade to the pro version for $2.99. The pro version also adds optional color background art, so if you've already purchased the previous color upgrade you automatically get pro.
You can check out This Is Not a Test for free on the App Store.
Tin Man Games is offering all Gamebook Adventures at 66% off! Each adventure is a complete story where, just like a Choose Your Own Adventure, you get to control how the story progresses. The books have a realistic dice-based battle system that adds a bit of action to the story.
So that's An Assassin in Orlandes, The Siege of the Necromancer, Slaves of Rema, Revenant Rising, The Wizard from Tarnath Tor, Temple of the Spider God, Curse of the Assassin, and Sultans of Rema - all for $1.99 each.
As a bonus, the fifth game, Catacombs of the Undercity, is free so you can try it one out before you buy.
The sale will only be around for a limited time so pick up your next Gamebook Adventure today.
NOLA Is Burning, the latest in a series of interactive-fiction games from Choice of Games, is now available on the App Store. In this blood-soaked text-based noir thriller set in New Orleans, your choices control the story.
Your boss, named The Bull, has given you the task of rescuing his girlfriend (who also happens to unofficially be your girlfriend) before dawn. You'll need to slaughter anyone who stands in your way, including gangsters and cops, as your go deep into the underbelly of the city. Death is probable along the way, but in New Orleans, death is only the beginning.
NOLA Is Burning is available now and is free to download , which will allow you to play the first three chapters. An in-app purchase of $1.99 is necessary in order to play chapter four and beyond.
Everyone loves interactive fiction, right? Ok, I might be a little biased due to my huge love of the genre, but I'm certainly not alone there. Plenty of people love the dark world created by H.P. Lovecraft, too, and his work has proved a fantastic inspiration for many great games and other forms of media. One such title that's set to capture this spirit is The Moaning Words: a game currently in the midst of a Kickstarter campaign and looking rather promising.
The game is written by Science Fiction author, Alan Dean Foster, and follows a dark investigation across 18 episodes set to be released daily. Players will be able to shape their own adventure through the choices they make. Uniquely, the app will also offer a form of social adventuring with the ability to share one's story with others as well as invite friends to unlock new content.
Continuing with an original twist on the interactive fiction idea, a card game of sorts will also feature alongside numerous riddles and conundrums. Plus, there's set to be even more options thanks to the free writing tool that will allow users to create their own story! Not bad, eh?
We talked to co-founder and designer, Manea Castet, to learn more about this ambitious project.
148apps: Did any other books, games, or films influence The Moaning Words, besides H.P Lovecraft?
Manea Castet (MC): The design of The Moaning Words was influenced by the Choose Your Own Adventure series of books and popular video games Heavy Rain, Baldur’s Gate, and the Dragon Age series. In fact, our interactive fiction is built around different video games mechanisms. These mechanisms were specifically taken into consideration when writing the alternative [choices] and when designing how players interact with the story.
The first influence of our story is H.P Lovecraft’s body of work. Our app is designed to be a tribute to this well-known author. We believe it will please veteran readers of the “Lovecraftian” stories. It will also be a very good start for people who discover the Cthulhu Mythos for the first time. The story, written by Alan Dean Foster, is contemporary and its events will take place in many countries around the globe.
148apps: Some of the Kickstarter pledge rewards involve gaining a pack of gold to use in game, how will these help in game? Are they crucial to progression?
MC: In The Moaning Words, gold is the virtual currency. It can be obtained for free through card games for example. Users will not necessarily have to purchase gold to progress. Every time a user wins a card game, he or she will gain gold.
When people purchase our “Curious” Pack on Kickstarter, we will provide a ‘huge pack of gold’ to start with. Players will then experience the game with more freedom at the beginning. However, anyone can experience the whole story and progress through the 18 episodes without having to purchase anything with actual money. As in many free to play games, the players will have access to premium optional content if [they] decide to purchase it.
148apps: Will it be vital to recruit friends in order to progress, or will it be possible to see everything the game has to offer without?
MC: Although recruiting friends will never be vital in order to progress in the game, we think this feature is a lot of fun. Friends will help you shape the story in a different and meaningful way. They have the ability to transform your own adventure. They can also give you information about what happened in their story. You can experience the whole story without inviting any friends.
148apps: How open-ended is the story? How many different endings will it offer?
MC: The story has 6 different main endings arcs. However, each arc can and will be modified by the player’s decisions. Each one will be drastically modified by previous choices and by the final decisions. Different characters in the story can disappear or become insane for example. The changes can affect the environment on different scale, grand or small.
148apps: How simple will it be to create your own story?
MC: At any time in the app, players can access our writing tool for free. They can either use it directly in the mobile app or on their computer. It is a simpler version of the tool we use. We want it to be as complete as possible. Users will be able to write their fiction, add choices, grant mental sanity points and implement card games in just a few clicks.
No development skills are required to create an interactive fiction; the writer will only need to have a clear idea of the kind of interactive fiction he or she wants to write. Writers can publish their stories directly through the app and will be rewarded if the story is well reviewed by other users.
The Moaning Words sounds like it's shaping up to be quite an interesting twist on an increasingly popular genre. Keen to be a part of it? Take a look at their Kickstarter campaign for the pledge rewards available.
We'll be sure to keep an eye on its development. It's currently set for release later this year.