Version Reviewed: 1.0
Device Reviewed On: iPhone 5
Graphics / Sound Rating:
Replay Value Rating:
It's frustrating when in-app purchases and a frugal energy system gets in the way of what should be a fun game. That's the case with Zombie High Dive - an entertaining game of helping a zombified diver win various tournaments. Restricted to only a few attempts at a time, you'll find yourself caught up in a stop/start pattern that impedes the fun that could be garnered here.
Each session of Zombie High Dive involves performing a dive, hopefully to the specifications provided, before being marked by a series of judges. Perform the dive well and you complete that competition, thereby moving onto another tournament. It's simple to do but tricky to perfect. You drag a line around to adjust the zombie's trajectory, before releasing then tapping and holding in order to perform a spin.
Each competition requires a different move to be performed so timing is crucial. Overcook it and you'll end up performing too many flips and losing precise marks. There's also the issue of making sure you actually fall into the pool correctly. Miss it and odds are your head is going to explode - literally. It's fun to see mistakes occur though, even if it does often ensure that you have to re-complete the competition.
The significant problem here is that each time you play a game, you use up a ticket. Run out of tickets and you have to wait for them to recharge. One session only takes a minute or two but it takes 20 minutes for one ticket to recharge. That's frustratingly unbalanced and feels solely there to encourage you to buy the relevant premium currency to acquire more tickets. You can participate in multiplayer dives for free, but it's not the same. In terms of other in-app purchases, you can bribe the judges too, allowing you to take an extra turn, but that soon becomes quite costly.
It's frustrating that Zombie High Dive becomes so pricey as it's quite fun if mindless. You'll find yourself soon bored waiting it out to take another turn though, and that's really not what anyone wants to be feeling.