The Wars II Evolution Review
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The Wars II Evolution Review

Our Review by Jennifer Allen on June 27th, 2013
Rating: starstarstarblankstarblankstar :: LONG WINDED FIGHTING
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Long battles are the norm in this oddly interesting yet deeply flawed title.

Developer: DeluxeWare
Price: $0.99
Version Reviewed: 1.0.2
Device Reviewed On: iPhone 5

Graphics / Sound Rating: starstarstarblankstarblankstar
Game Controls Rating: starstarstarhalfstarblankstar
Gameplay Rating: starstarstarblankstarblankstar
Replay Value Rating: starstarhalfstarblankstarblankstar

Overall Rating: starstarstarblankstarblankstar

The Wars II Evolution is a game where one can use the term epic correctly. Each session can be pretty long, to say the least, and far from a bite sized chunk of fun, like so many other iOS games. Is it fun? Yes and no. At times, far too unbalanced, but still an interesting curiosity.

Essentially, a form of rushing, zerging or whatever the cool kids are calling it these days, The Wars II Evolution is about throwing as many soldiers and vehicles at the enemy as possible. Starting out with a set amount of money to buy such weaponry, more money is accrued through the destruction of the enemy, eventually leading to a pretty massive battle.

Rather uniquely, the battle continues throughout history. Players start out pitting cavemen against cavemen, but after a certain amount of time has passed, it's possible to upgrade them to the next part of history. Everything from medieval knights to modern day tanks, and futuristic robots can feature here. It's all in the name of eventually destroying the enemy.

It takes a while. A long while. On the plus side, this gives players plenty of time to understand what's going on. The Wars II Evolution doesn't actually explain much, even in the brief help section that's available. There are no text overlays explaining all, no tooltips and no tutorial. There's a certain amount of guesswork at first, but once it clicks, it's kind of fun.

Given that The Wars II Evolution turns quite unbalanced, such as the inability for soldiers to leap ahead of each other or be rearranged in any way other than in order of when they were constructed, a lot of the time, players will be watching what happens while occasionally tapping on a construct button. It never quite gels properly, feeling like a nice idea, poorly implemented, and yet it still works just about well enough to keep on playing. At least once, that is.

Finish one level, and it's onto the next difficulty stage, which is basically exactly the same game, only a little harder. Yup, The Wars II Evolution is a tad samey. That's also where many gamers will understandably step away from the game, unless they're obsessive Game Center achievement fans.

An utterly curious mixture of good ideas and irritations, it's tough to know whether to recommend The Wars II Evolution or not. It's so very rough at times and yet, somehow, there's a glimmer of fun.

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