App Reviewed on: iPhone 4
Graphics / Sound Rating:
Re-use / Replay Value Rating:
Trigger Fist is a graphically impressive third-person shooter that sets players either against each other or against a group of computer controlled opponents. With 4 modes of play, and 6 environments to play in, there's plenty of room to frag friends and foes alike.
The main point of Trigger Fist is to have an all-out frag fest, either online or off. That's the only real difference between the single and multiplayer games. In a single player game, it's the player versus the CPU, whereas, in multiplayer, the player is fighting against other humans. They can play locally via Bluetooth, online against friends or let the computer find a random match. The 4 play modes include the usual Free-for-All and Team Deathmatch modes, but also include King of the Hill and a mode called Sacred Goat -- a mode where players must hold and protect a goat, with the first team to hold it for 90 seconds winning the match.
Adding to the gameplay are the wide variety of weapons and skills that can be purchased and unlocked, allowing players a custom arsenal and set of variables that allow them to do things such as carry extra ammo, extend their "radar", regenerate health faster, and more. Items can be unlocked either by earning XP or purchasing them in the app.
Graphically speaking, this game is amazing. The engine runs very smoothly, and the environments are colorful -- not just multiple shades of brown. But it's not simply impressive because it's running on a phone, Trigger Fist features almost console quality graphics. It's really something to see.
The controls are very well-done in Trigger Fist. Any doubt that I could enjoy a third-person shooter with nothing more than a touch screen has been completely removed. I'm a believer. Even so, they do take some adjusting and getting used to. Thankfully, players will find a variety of customizations and settings they can tweak to find the optimum layout and control scheme.
The 6 included maps range from urban sprawls to sandy villages and European villas. Each is smartly laid out to take advantage of the fact that there is no "up" or "down." Players can only aim at a level plane, so each map is flat. It does somewhat limit the gameplay, but with so many places to hide, it's still a challenge to hunt and seek enemies.
One thing I noticed that Trigger Fist is lacking is a voice communication feature. I would have figured voice communications to be a natural inclusion, given that most iOS devices do feature microphones. However, that is not the case. Then again, with the smack talk that usually occurs in online games, maybe this feature is better left out.
For gamers seeking intense action and fantastic graphics, Trigger Fist should not be missed. It's hard to believe that this kind of experience can be had on a phone, but the evidence speaks for itself.