Version Reviewed: 1.0.1
iPad Integration Rating:
User Interface Rating:
Re-use / Replay Value Rating:
If you’ve ever played any physics games before you’ll want to check out Toy Physics. The game is simple but very challenging.
Luckily the game starts with a tutorial, and it describes how you’ll have to get the falling toys into the bins at the bottom: by drawing lines to change their direction or stop them completely. While you can only draw one line at a time, so you’ll have to get it all timed right. In your way, however, are a host of physics: levers, bars, wheels, and a bunch of other stuff gets in your way to an easy drop.
I have to commend the artwork on this App; the interface design is also very good. The olde time circus style is done well, and fits in quite comfortably with the music score. The design of the game play itself is the only spot that I’d actually say is lacking. Perhaps I’m used to something more like Crayon Physics Deluxe, which has much more freedom and options when it comes to drawing. This game only offers you the one line, and only one at a time. This isn’t a problem in the first few levels but as the difficultly increases, so does my inability to manage so many falling items at once.
This isn’t to say that it’s designed poorly, just that it might take you a while to catch on due to the style of gameplay. Don’t be deterred too much, it happens to the best of us. Most of the time, when you have a game that starts out a little too tough, it really becomes fun once you’ve passed the learning curve.
If you first want to try out the 99 cent iPhone version, that might not be a bad idea, but I will say that everything looks better on an iPad, of course, and drawing/physics games in general are more at home on the larger screen. Also, I think that the developers chose a reasonable price point: anything more and I’d question it.
Tagged with: $3.99, Athos, Games, iPad, physics, touch, toys