Developer: iSavi Studios
Price: Free 
Version Reviewed: 2.0
Device Reviewed On: iPhone 4

Graphics / Sound Rating: ★★★★½ 
Game Controls Rating: ★★★★☆ 
Gameplay Rating: ★★★★☆ 
Replay Value Rating: ★★★★☆

Overall Rating: ★★★★☆ 

The aim of Tower Balance seems simple at first: players are given the task of balancing crate-upon-crate all while keeping them balanced. But as the game progresses, players are sure to quickly realize that this game is far from simple.

In Tower Balance, there are two elements of gameplay. The first one is ensuring that the blocks are balanced. Players do this by watching the indicator at the top of the screen and keeping it in the green. This of course, probably sounds like a simple task, but rest assured, it’s far from easy. As players progress in the game, they will notice that winds will begin to be introduced. These increase the challenge tenfold, requiring players to tilt the device at awkward angles all whilst still being able to balance the blocks.

The second element of gameplay is dragging the blocks to the right place. This could also easily be construed as a simple task, but trust me – it’s far from it. There is an endless supply of blocks that spawn in the top right corner and players must drag them to their desired location on top of another brick. This simple feat is made especially challenging thanks to the fact that players will be tilting the device to keep the indicator in the green and the fact that the block tower needs to be able to balance on its own.

Tower Balance has some of the most charming graphics that I have seen in a long while. In fact, when I first started playing the game I barely reached three blocks thanks to my fixation on the stunning graphics. But thankfully the developers haven’t fallen into the “style over substance” trap, and I can easily say that Tower Balance is also an incredibly challenging and fun game.

For the times that I reached reasonably high heights in Tower Balance, I definitely found myself getting a bit bored. This is primarily due to the fact that apart from the wind and balance factors, there are no other obstacles. Perhaps if more challenging obstacles were introduced as the player progressed through the game this boredom could be combated.

Tower Balance has three different game modes; Normal, Challenge and Classic. In Normal mode, players are tasked with building the highest tower possible with no time or height limit. Challenge is similar in terms of not being times, but instead players must build towers that reach a certain height – and need not go any higher than this. Classic mode is probably my favourite game mode, with players having to tap the screen to drop the box rather than dragging it.

There are also several planets (which basically act as backdrops) to choose from, ranging from Earth to Mars. These planets can be unlocked either by achieving a high enough score in the already unlocked planets, or buy purchasing them via In App Purchase.

Overall Tower Balance is definitely a game that’s worth considering allocating a homescreen space to. With its fun graphics, challenging gameplay and vast array of game modes and different locations, it should definitely appeal to most players who love a challenge!

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