Developer: Neutronized
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 5, iPad 2

Graphics / Sound Rating: ★★★★☆
Game Controls Rating: ★★★★☆
Gameplay Rating: ★★★★½
Replay Value Rating: ★★★★½

Overall Rating: ★★★★½

Roar Rampage is a game with a giant dinosaur punching things. Thankfully, the game is just as good as the concept. Players tap and drag on the screen to drag the giant dinosaur fist around, punching buildings, helicopters, anything that gets in the way, because dinos gonna dino. Players have 45 levels in which to punch things, and an endless World Tour mode, where they travel around the world, meet interesting people, and punch things. Players can earn gems for temporary powerups, but they’re mostly used on character customizations, like different colors and a USA flag boxing glove. U-S-A! U-S-A!

Using a giant dinosaur to smash buildings is just fun. Tapping and holding on the screen to smash the Sydney Opera House, or to punch a helicopter into another helicopter is just cool. Facilitating that experience is what this game does, allowing players to just pick it up and smash things whenever they feel like it. I was positively giddy while playing this.

The controls can be a bit finicky; they’re dramatically improved from the Flash version, and just tapping on the screen to punch in that direction works best, though dragging around does help to destroy bullets, but this is the moment where the experience can feel awkward to control. The game’s bonus levels, which combine Breakout with the punching mechanic, often lead to quick failures, at least initially, thanks to the ease of punching the ball backwards. That’s not gonna be good for business; that’s not gonna be good for anyone.

Roar Rampage is loud, full of things to smash, and a giant dinosaur wearing boxing gloves. With controls that improve on the Flash original and the ability to smash the Eiffel Tower, what’s not to love about Roar Rampage?

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